Player Matchup

Sol
Sol
Rahh Berto
Sol
Level 120
God Stats
26W - 31L
1,533 SR
Queue Stats
260W - 229L
1,530 Elo+
Party 2
Cerberus
Cerberus
Retraccing
Cerberus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 95L
1,531 Elo+
Party 2
Ravana
Ravana
SnagAndGo
Ravana
Level 157
God Stats
3W - 0L
1,910 SR
Queue Stats
262W - 234L
1,585 Elo+
Party 2
Team Averages
Level 136
1,647 SR
1,549 Elo+

VS

Team Averages
Level 99
1,624 SR
1,431 Elo+
Nox
Nox
Derlockdemon
Nox
Level 85
God Stats
8W - 6L
1,574 SR
Queue Stats
58W - 77L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
Luchini9
Amaterasu
Level 111
God Stats
18W - 11L
1,615 SR
Queue Stats
225W - 240L
1,490 Elo+
Solo
Cabrakan
Cabrakan
oXI Lucky 7 IXo
Cabrakan
Level 100
God Stats
4W - 4L
1,683 SR
Queue Stats
59W - 69L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
10,322
737
21,581
10,389
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Retraccing
Cerberus
14
4 / 3 / 8
10,955
783
12,036
20,383
24,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
SnagAndGo
Ravana
14
4 / 5 / 7
10,157
726
14,506
14,999
10,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,678
691
9,871
11,782
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Luchini9
Amaterasu
12
1 / 5 / 4
9,275
663
10,527
25,364
16,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
12
3 / 4 / 3
10,244
732
9,762
22,350
27,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
7
9
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Amaterasu
Luchini9
Amaterasu
1
5
4
0.6
W
5
1
7
8.5
W
Cerberus
Retraccing
Cerberus
4
3
8
2.67
W
Ravana
SnagAndGo
Ravana
4
5
7
1.5
L
Cabrakan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,123
Damage
30,160
45,771
Taken
59,496
40,350
Mitigated
50,202
15,301
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,871
331
837
470
11,782
6,047
0
5,644
6,138
23,652
0
L
Amaterasu
Luchini9
Amaterasu
10,527
6,354
825
7,611
25,364
16,849
0
14,000
11,364
0
35,029
W
21,581
8,051
0
5,556
10,389
5,060
2,144
5,252
5,137
47,661
4,743
W
Cerberus
Retraccing
Cerberus
12,036
1,133
0
6,486
20,383
24,490
291
8,618
11,765
33,327
0
W
Ravana
SnagAndGo
Ravana
14,506
4,302
0
3,259
14,999
10,800
0
5,885
9,114
0
30,190
L
Cabrakan
9,762
1,348
469
2,912
22,350
27,306
0
12,016
10,334
21,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
29,197
167
Minions Killed
84
8
Camps Cleared
4
721,773
Distance Traveled
755,164
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,678
691
33
2
0
263,990
2
L
Amaterasu
9,275
663
37
3
4
257,486
3
W
Sol
10,322
737
80
6
3
242,532
0
W
Cerberus
10,955
783
62
4
2
230,804
5
W
Ravana
10,157
726
25
2
3
248,437
4
L
Cabrakan
10,244
732
14
1
0
233,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role