Player Matchup

Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Delta4one
Nox
Level 106
God Stats
8W - 13L
1,448 SR
Queue Stats
1,085W - 1,141L
1,395 Elo+
Solo
Kali
Kali
KayK1193
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Anubis
Anubis
Ktalin13
Anubis
Level 129
God Stats
9W - 15L
1,387 SR
Queue Stats
923W - 947L
1,440 Elo+
Solo
Fenrir
Fenrir
Ryanad220
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,350 Elo+
Solo
Team Averages
Level 69
1,467 SR
1,394 Elo+

VS

Team Averages
Level 47
1,569 SR
1,438 Elo+
Fenrir
Fenrir
AlphaQ 3Ways
Fenrir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 142L
1,422 Elo+
Solo
Thor
Thor
Fernambuco
Thor
Level 27
God Stats
3W - 2L
1,547 SR
Queue Stats
116W - 115L
1,469 Elo+
Solo
Bellona
Bellona
Selilith
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,392 Elo+
Party 1
Skadi
Skadi
YouThoughtBoi
Skadi
Level 57
God Stats
18W - 9L
1,801 SR
Queue Stats
430W - 373L
1,515 Elo+
Solo
Tiamat
Tiamat
ZdarovaZaebal
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
9 / 4 / 5
11,267
867
23,737
10,327
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 9 / 7
9,908
762
8,552
15,424
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
11
0 / 6 / 4
7,733
595
876
9,750
3,052
Anubis
Ktalin13
Anubis
16
0 / 9 / 7
9,425
725
8,618
14,440
6,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Ryanad220
Fenrir
15
3 / 7 / 5
9,595
738
6,580
19,475
8,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 3 / 19
11,227
864
11,676
16,506
14,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 5 / 16
12,440
957
19,934
13,709
6,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bellona
Selilith
Bellona
16
1 / 6 / 25
10,794
830
8,767
18,512
19,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 1 / 10
11,628
894
13,885
9,333
4,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 2 / 22
10,946
842
8,656
10,718
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
127
17
Kills
35
35
Deaths
17
28
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
9
4
5
2.88
W
Fenrir
5
3
19
4.83
L
5
9
7
0.94
W
12
5
16
4
L
Kali
0
6
4
0.33
L
Anubis
Ktalin13
Anubis
0
9
7
0.39
L
Fenrir
Ryanad220
Fenrir
3
7
5
0.79
W
Bellona
Selilith
Bellona
1
6
25
2.25
W
13
1
10
18
W
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,363
Damage
62,918
69,416
Taken
68,778
29,062
Mitigated
50,884
10,756
Healing
23,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
23,737
619
80
1,201
10,327
4,233
893
714
9,613
44,010
0
W
Fenrir
11,676
2,420
3,516
4,287
16,506
14,933
1,119
7,884
8,622
0
23,184
L
8,552
1,713
855
1,571
15,424
6,832
0
2,809
12,615
16,500
0
W
19,934
3,054
2,109
1,297
13,709
6,652
2,136
5,485
8,224
0
38,397
L
Kali
876
276
88
734
9,750
3,052
0
1,446
8,304
0
1,965
L
Anubis
Ktalin13
Anubis
8,618
125
639
1,845
14,440
6,608
0
1,550
12,890
26,427
0
L
Fenrir
Ryanad220
Fenrir
6,580
1,623
1,839
1,904
19,475
8,337
258
2,137
17,338
0
10,055
W
Bellona
Selilith
Bellona
8,767
1,753
2,379
2,326
18,512
19,060
883
10,979
7,533
0
19,249
W
13,885
2,781
1,275
1,867
9,333
4,247
3,067
8,073
1,260
0
34,382
W
8,656
1,103
651
3,663
10,718
5,992
276
8,486
2,232
16,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
57,035
115
Minions Killed
123
0
Camps Cleared
0
1,012,266
Distance Traveled
1,122,783
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,267
867
45
3
0
225,113
0
W
Fenrir
11,227
864
15
1
0
226,304
0
L
Nox
9,908
762
29
2
0
178,815
0
W
Thor
12,440
957
31
2
0
213,067
0
L
Kali
7,733
595
0
0
0
197,892
2
L
Anubis
9,425
725
31
2
0
198,041
1
L
Fenrir
9,595
738
10
1
0
212,405
6
W
Bellona
10,794
830
28
2
0
219,215
1
W
Skadi
11,628
894
32
2
0
253,292
1
W
Tiamat
10,946
842
17
1
0
210,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role