Player Matchup

Chiron
Chiron
APFisio
Chiron
Level 137
God Stats
3W - 1L
1,619 SR
Queue Stats
153W - 137L
1,535 Elo+
Party 1
Maui
Maui
Adawulf
Maui
Level 129
God Stats
1W - 1L
1,292 SR
Queue Stats
20W - 24L
1,476 Elo+
Party 2
Chernobog
Chernobog
Cloakkeep
Chernobog
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,692 Elo+
Solo
Cupid
Cupid
DONTTFFEEDD
Cupid
Level 156
God Stats
1W - 1L
1,492 SR
Queue Stats
37W - 42L
1,525 Elo+
Party 2
Agni
Agni
Drako119
Agni
Level 149
God Stats
4W - 4L
1,457 SR
Queue Stats
159W - 156L
1,552 Elo+
Party 1
Team Averages
Level 132
1,472 SR
1,556 Elo+

VS

Team Averages
Level 144
1,434 SR
1,482 Elo+
Geb
Geb
SwiftCalf197754
Geb
Level 146
God Stats
3W - 4L
1,490 SR
Queue Stats
441W - 436L
1,481 Elo+
Solo
Apollo
Apollo
blockhead1382
Apollo
Level 144
God Stats
2W - 2L
1,325 SR
Queue Stats
229W - 243L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
jalkiller
Baron Samedi
Level 160
God Stats
6W - 6L
1,497 SR
Queue Stats
855W - 876L
1,479 Elo+
Solo
Anubis
Anubis
martillosalvaje
Anubis
Level 141
God Stats
0W - 3L
1,360 SR
Queue Stats
97W - 111L
1,465 Elo+
Solo
Neith
Neith
quimicacomdigao
Neith
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 153L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
APFisio
Chiron
15
1 / 3 / 5
8,702
791
8,847
11,446
4,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Adawulf
Maui
14
1 / 4 / 10
8,586
781
6,001
12,885
18,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
Cloakkeep
Chernobog
15
1 / 4 / 12
9,016
820
6,684
10,619
4,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 4 / 6
10,975
998
14,742
14,095
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
16
3 / 2 / 7
9,177
834
14,736
7,770
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
9,476
861
7,361
13,264
15,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
4 / 3 / 10
9,046
822
13,295
12,906
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
jalkiller
Baron Samedi
14
0 / 4 / 13
8,163
742
9,868
15,177
15,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 2 / 7
8,985
817
7,094
6,294
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 6
9,246
841
9,143
12,316
6,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
15
Kills
16
17
Deaths
15
40
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chiron
APFisio
Chiron
1
3
5
1.17
W
Maui
Adawulf
Maui
1
4
10
1.5
W
Chernobog
Cloakkeep
Chernobog
1
4
12
1.75
W
9
4
6
3
W
Agni
3
2
7
3.25
L
2
2
12
4
L
4
3
10
3
L
Baron Samedi
jalkiller
Baron Samedi
0
4
13
1.63
L
4
2
7
3.75
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,010
Damage
46,761
56,815
Taken
59,957
38,742
Mitigated
49,165
19,671
Healing
25,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
APFisio
Chiron
8,847
2,860
1,946
3,258
11,446
4,966
1,874
5,300
6,146
0
20,110
W
Maui
Adawulf
Maui
6,001
814
189
1,032
12,885
18,714
162
4,102
8,783
8,676
0
W
Chernobog
Cloakkeep
Chernobog
6,684
2,436
1,263
1,373
10,619
4,672
1,848
4,594
6,025
0
18,730
W
14,742
5,801
3,869
4,277
14,095
6,858
3,045
7,063
7,032
0
33,526
W
Agni
14,736
1,085
943
1,521
7,770
3,532
1,206
3,264
4,506
23,640
0
L
7,361
479
1,187
2,980
13,264
15,950
544
4,722
8,542
11,220
0
L
13,295
4,475
1,098
3,722
12,906
7,054
1,447
4,892
8,014
0
23,469
L
Baron Samedi
jalkiller
Baron Samedi
9,868
418
3,426
4,765
15,177
15,932
624
5,180
9,997
15,266
0
L
7,094
0
2,079
1,611
6,294
3,456
250
1,336
4,958
21,883
0
L
9,143
2,691
1,412
3,051
12,316
6,773
1,226
4,607
7,709
0
21,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,456
Gold Earned
44,916
130
Minions Killed
106
0
Camps Cleared
0
1,075,465
Distance Traveled
968,906
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,702
791
41
4
0
195,148
1
W
Maui
8,586
781
5
0
0
226,480
1
W
Chernobog
9,016
820
23
2
0
221,525
0
W
Cupid
10,975
998
43
4
0
213,420
0
W
Agni
9,177
834
18
2
0
218,892
1
L
Geb
9,476
861
9
1
0
227,540
0
L
Apollo
9,046
822
29
3
0
181,821
3
L
Baron Samedi
8,163
742
8
1
0
167,160
4
L
Anubis
8,985
817
31
3
0
197,511
1
L
Neith
9,246
841
29
3
0
194,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role