Player Matchup

Ganesha
Ganesha
DoughyDG
Ganesha
Level 37
God Stats
9W - 4L
1,712 SR
Queue Stats
117W - 60L
1,682 Elo+
Party 1
Susano
Susano
JURDUH
Susano
Level 98
God Stats
6W - 4L
1,615 SR
Queue Stats
145W - 98L
1,627 Elo+
Party 1
Achilles
Achilles
MOBAEnjoyerTTV
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,631 Elo+
Party 1
Chiron
Chiron
MOBAEnthusiastYT
Chiron
Level 63
God Stats
3W - 0L
1,779 SR
Queue Stats
171W - 107L
1,657 Elo+
Party 1
Hera
Hera
Spiritpls
Hera
Level 82
God Stats
2W - 0L
1,737 SR
Queue Stats
145W - 80L
1,684 Elo+
Party 1
Team Averages
Level 60
1,669 SR
1,656 Elo+

VS

Team Averages
Level 71
1,583 SR
1,557 Elo+
Maui
Maui
Benchester08
Maui
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 109L
1,576 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Busójárás
Morgan Le Fay
Level 18
God Stats
6W - 2L
1,809 SR
Queue Stats
9W - 6L
1,566 Elo+
Party 2
Mulan
Mulan
Miamitoibiza
Mulan
Level 146
God Stats
0W - 2L
1,548 SR
Queue Stats
16W - 12L
1,572 Elo+
Party 2
Bastet
Bastet
kruskechi
Bastet
Level 40
God Stats
7W - 7L
1,558 SR
Queue Stats
189W - 238L
1,444 Elo+
Solo
Rama
Rama
lordnr3
Rama
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 22L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DoughyDG
Ganesha
15
1 / 1 / 19
10,534
502
6,601
20,119
21,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
JURDUH
Susano
17
8 / 6 / 8
11,458
546
13,318
19,089
8,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
15
2 / 4 / 4
10,238
488
7,060
21,845
25,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
13 / 3 / 10
12,451
593
22,162
18,497
8,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
15
3 / 6 / 10
10,193
485
17,013
16,541
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 11
9,856
469
9,802
26,965
32,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Busójárás
Morgan Le Fay
17
6 / 6 / 4
11,183
533
24,641
19,730
8,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 3 / 2
12,348
588
17,199
20,734
24,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
kruskechi
Bastet
12
5 / 6 / 6
9,501
452
8,185
16,776
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
lordnr3
Rama
10
1 / 4 / 1
7,989
380
4,463
8,433
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
27
Kills
20
20
Deaths
27
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
11
0.81
L
Morgan Le Fay
Busójárás
Morgan Le Fay
6
6
4
1.33
W
Ganesha
DoughyDG
Ganesha
1
1
19
10.5
W
Susano
JURDUH
Susano
8
6
8
2
W
Achilles
2
4
4
1
W
13
3
10
6
L
7
3
2
2.67
W
Hera
3
6
10
1.33
L
Bastet
kruskechi
Bastet
5
6
6
1.33
L
Rama
lordnr3
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,154
Damage
64,290
96,091
Taken
92,638
71,623
Mitigated
75,408
22,160
Healing
22,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,802
2,035
0
2,430
26,965
32,181
0
7,463
19,349
28,596
0
L
Morgan Le Fay
Busójárás
Morgan Le Fay
24,641
2,684
46
5,087
19,730
8,967
352
4,710
14,961
92,853
0
W
Ganesha
DoughyDG
Ganesha
6,601
1,519
0
5,238
20,119
21,542
382
8,547
11,460
29,049
2,292
W
Susano
JURDUH
Susano
13,318
3,258
0
450
19,089
8,536
23
6,708
12,255
0
93,083
W
Achilles
7,060
2,131
0
5,108
21,845
25,305
552
4,234
16,654
0
47,896
W
22,162
12,402
2,428
5,611
18,497
8,779
5,606
6,475
11,963
0
102,196
L
17,199
2,235
0
7,649
20,734
24,793
3,107
5,498
14,499
517
84,904
W
Hera
17,013
5,098
0
3,325
16,541
7,461
1,321
10,739
5,690
69,745
0
L
Bastet
kruskechi
Bastet
8,185
3,490
0
4,795
16,776
6,744
0
4,541
12,126
0
31,900
L
Rama
lordnr3
Rama
4,463
3,703
0
2,322
8,433
2,723
35
1,004
7,429
0
38,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
50,877
437
Minions Killed
438
0
Camps Cleared
0
2,023,862
Distance Traveled
1,611,836
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,856
469
25
1
0
382,955
3
L
Morgan Le Fay
11,183
533
130
6
0
379,039
5
W
Ganesha
10,534
502
9
0
0
412,860
8
W
Susano
11,458
546
117
6
0
422,046
3
W
Achilles
10,238
488
82
4
0
397,948
1
W
Chiron
12,451
593
113
5
0
398,972
0
L
Mulan
12,348
588
165
8
0
373,846
3
W
Hera
10,193
485
116
6
0
392,036
0
L
Bastet
9,501
452
51
2
0
289,143
6
L
Rama
7,989
380
67
3
0
186,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role