Player Matchup

Tiamat
Tiamat
Flacid4ever
Tiamat
Level 128
God Stats
1W - 0L
1,581 SR
Queue Stats
138W - 129L
1,456 Elo+
Solo
Guan Yu
Guan Yu
HxC Hoffmann
Guan Yu
Level 122
God Stats
331W - 197L
1,657 SR
Queue Stats
781W - 529L
1,570 Elo+
Party 2
Cliodhna
Cliodhna
Joyful4815
Cliodhna
Level 100
God Stats
3W - 7L
1,400 SR
Queue Stats
31W - 29L
1,484 Elo+
Party 2
Team Averages
Level 117
1,546 SR
1,503 Elo+

VS

Team Averages
Level 104
1,516 SR
1,522 Elo+
Maui
Maui
Achilles2583
Maui
Level 37
God Stats
3W - 3L
1,439 SR
Queue Stats
42W - 30L
1,474 Elo+
Party 1
Janus
Janus
BAMBAMbi 17
Janus
Level 117
God Stats
0W - 1L
1,727 SR
Queue Stats
122W - 102L
1,543 Elo+
Party 1
Tyr
Tyr
LUCIFER6356
Tyr
Level 158
God Stats
4W - 2L
1,383 SR
Queue Stats
304W - 222L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 3 / 6
11,441
636
22,001
18,919
13,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
HxC Hoffmann
Guan Yu
17
3 / 3 / 7
12,084
671
19,158
24,171
24,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Joyful4815
Cliodhna
17
6 / 3 / 5
12,363
687
18,754
19,318
8,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
12,039
669
6,406
29,694
29,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 6 / 4
11,544
641
18,146
12,833
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 1
12,303
684
18,576
27,745
23,762
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
9
9
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
2
6
4
0.67
W
Tiamat
2
3
6
1.67
W
Guan Yu
HxC Hoffmann
Guan Yu
3
3
7
2.17
W
Cliodhna
Joyful4815
Cliodhna
6
3
5
2.83
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,913
Damage
43,128
62,408
Taken
70,272
46,378
Mitigated
58,051
29,276
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,406
1,571
232
9,904
29,694
29,437
612
9,750
19,014
14,518
0
L
18,146
598
142
202
12,833
4,852
910
2,751
9,855
65,037
0
W
Tiamat
22,001
2,560
1,389
6,030
18,919
13,448
839
7,742
11,177
60,843
0
W
Guan Yu
HxC Hoffmann
Guan Yu
19,158
2,604
7,375
10,931
24,171
24,799
396
8,022
16,149
0
39,272
W
Cliodhna
Joyful4815
Cliodhna
18,754
3,520
0
3,551
19,318
8,131
1,419
9,351
9,967
0
47,967
L
18,576
1,876
480
4,652
27,745
23,762
1,767
10,169
16,717
0
56,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,888
Gold Earned
35,886
155
Minions Killed
191
6
Camps Cleared
8
1,027,333
Distance Traveled
1,008,523
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
12,039
669
13
1
0
308,434
0
L
Janus
11,544
641
84
5
2
313,185
6
W
Tiamat
11,441
636
65
4
3
314,910
2
W
Guan Yu
12,084
671
32
2
1
363,090
2
W
Cliodhna
12,363
687
58
3
2
349,333
2
L
Tyr
12,303
684
94
5
6
386,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role