Player Matchup

Hades
Hades
JadineSkyArts
Hades
Level 69
God Stats
1W - 3L
1,817 SR
Queue Stats
55W - 77L
1,330 Elo+
Solo
Lancelot
Lancelot
Rahton
Lancelot
Level 78
God Stats
1W - 7L
1,107 SR
Queue Stats
116W - 87L
1,482 Elo+
Solo
Ra
Ra
jacc70
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,561 Elo+
Solo
Izanami
Izanami
mk888
Izanami
Level 60
God Stats
6W - 8L
1,500 SR
Queue Stats
117W - 111L
1,485 Elo+
Solo
Bacchus
Bacchus
noav
Bacchus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 187L
1,429 Elo+
Solo
Team Averages
Level 84
1,485 SR
1,458 Elo+

VS

Team Averages
Level 84
1,474 SR
1,396 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AlechKoAlex
Bacchus
Level 60
God Stats
2W - 3L
1,308 SR
Queue Stats
49W - 60L
1,349 Elo+
Party 1
Vulcan
Vulcan
SDuke
Vulcan
Level 64
God Stats
5W - 4L
1,416 SR
Queue Stats
49W - 78L
1,335 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dolivol
Ah Muzen Cab
Level 88
God Stats
4W - 1L
1,589 SR
Queue Stats
175W - 187L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kvariys
Tsukuyomi
Level 85
God Stats
4W - 3L
1,554 SR
Queue Stats
122W - 141L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 1
11,008
550
15,193
22,760
12,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Rahton
Lancelot
16
3 / 4 / 5
9,840
492
5,692
17,334
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
15
2 / 6 / 4
9,401
470
5,962
12,415
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
mk888
Izanami
13
0 / 5 / 0
8,414
421
2,355
8,869
2,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
noav
Bacchus
11
0 / 7 / 2
7,566
378
6,734
22,756
25,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 3 / 4
9,958
498
8,328
16,724
11,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
AlechKoAlex
Bacchus
14
2 / 1 / 13
10,064
503
7,373
13,931
18,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
SDuke
Vulcan
17
7 / 2 / 9
10,770
539
16,728
9,359
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
dolivol
Ah Muzen Cab
18
8 / 1 / 9
11,129
556
15,284
10,573
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
kvariys
Tsukuyomi
16
6 / 5 / 12
10,602
530
13,455
16,164
8,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
11
Kills
26
28
Deaths
12
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
4
1.67
W
Bacchus
AlechKoAlex
Bacchus
2
1
13
8.5
L
6
6
1
1.08
L
Lancelot
Rahton
Lancelot
3
4
5
1.38
W
Vulcan
SDuke
Vulcan
7
2
9
5.75
W
Ah Muzen Cab
dolivol
Ah Muzen Cab
8
1
9
12.5
L
Ra
2
6
4
0.67
W
Tsukuyomi
kvariys
Tsukuyomi
6
5
12
2.4
L
Izanami
mk888
Izanami
0
5
0
0
L
Bacchus
noav
Bacchus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,936
Damage
61,168
84,134
Taken
66,751
53,717
Mitigated
47,970
14,298
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,328
2,216
0
4,739
16,724
11,415
515
7,624
9,100
0
65,438
W
Bacchus
AlechKoAlex
Bacchus
7,373
1,081
610
2,431
13,931
18,409
685
3,822
10,109
22,771
4,742
L
15,193
1,850
116
9,012
22,760
12,683
69
4,822
17,784
68,977
0
L
Lancelot
Rahton
Lancelot
5,692
1,085
0
910
17,334
7,634
0
5,178
12,034
0
82,993
W
Vulcan
SDuke
Vulcan
16,728
5,163
360
662
9,359
4,434
1,982
5,214
4,145
73,477
0
W
Ah Muzen Cab
dolivol
Ah Muzen Cab
15,284
8,736
0
6,187
10,573
5,302
4,100
4,734
5,839
0
98,256
L
Ra
5,962
421
392
1,722
12,415
5,061
0
3,930
8,201
70,887
0
W
Tsukuyomi
kvariys
Tsukuyomi
13,455
2,098
0
1,943
16,164
8,410
1,496
6,495
9,669
0
64,753
L
Izanami
mk888
Izanami
2,355
1,318
0
843
8,869
2,790
3,741
999
7,828
0
58,982
L
Bacchus
noav
Bacchus
6,734
882
179
1,124
22,756
25,549
0
8,095
14,421
39,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,229
Gold Earned
52,523
520
Minions Killed
493
0
Camps Cleared
0
1,632,103
Distance Traveled
1,897,305
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,958
498
91
5
0
325,169
5
W
Bacchus
10,064
503
36
2
0
397,859
0
L
Hades
11,008
550
125
6
0
270,756
3
L
Lancelot
9,840
492
127
6
0
434,128
3
W
Vulcan
10,770
539
132
7
0
392,618
0
W
Ah Muzen Cab
11,129
556
147
7
0
379,992
0
L
Ra
9,401
470
109
5
0
360,233
4
W
Tsukuyomi
10,602
530
87
4
0
401,667
3
L
Izanami
8,414
421
112
6
0
241,952
5
L
Bacchus
7,566
378
47
2
0
325,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role