Player Matchup

Neith
Neith
Albanczyk357
Neith
Level 133
God Stats
25W - 19L
1,524 SR
Queue Stats
535W - 583L
1,420 Elo+
Solo
Serqet
Serqet
BigBoiStevo
Serqet
Level 60
God Stats
1W - 1L
1,259 SR
Queue Stats
35W - 19L
1,565 Elo+
Party 1
Maui
Maui
FilipLamb
Maui
Level 124
God Stats
3W - 0L
1,402 SR
Queue Stats
40W - 20L
1,583 Elo+
Party 1
Janus
Janus
SweetJoey910446
Janus
Level 107
God Stats
13W - 7L
1,504 SR
Queue Stats
41W - 32L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
THE DALLAS 98
Sun Wukong
Level 101
God Stats
2W - 4L
1,358 SR
Queue Stats
36W - 24L
1,530 Elo+
Party 1
Team Averages
Level 105
1,409 SR
1,519 Elo+

VS

Team Averages
Level 103
1,498 SR
1,457 Elo+
Athena
Athena
JackW_0
Athena
Level 95
God Stats
0W - 5L
1,500 SR
Queue Stats
320W - 333L
1,402 Elo+
Solo
Sol
Sol
KURO_kenshi1
Sol
Level 102
God Stats
8W - 8L
1,610 SR
Queue Stats
110W - 104L
1,487 Elo+
Party 2
Thor
Thor
Pandaswag681
Thor
Level 108
God Stats
3W - 7L
1,430 SR
Queue Stats
114W - 112L
1,498 Elo+
Party 2
Hades
Hades
edoxes
Hades
Level 108
God Stats
1W - 5L
1,504 SR
Queue Stats
117W - 113L
1,497 Elo+
Party 2
Neith
Neith
kotonyak
Neith
Level 101
God Stats
354W - 337L
1,446 SR
Queue Stats
641W - 670L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
9,782
489
13,827
13,126
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
17
17 / 3 / 5
11,580
579
21,562
14,720
7,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Maui
16
10 / 0 / 19
11,898
595
12,156
17,539
23,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 4 / 8
9,503
475
16,471
12,356
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
THE DALLAS 98
Sun Wukong
14
1 / 3 / 6
9,154
458
6,900
16,658
13,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JackW_0
Athena
8
0 / 4 / 2
6,863
343
3,983
15,963
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 4
8,522
426
12,634
19,210
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 3 / 2
10,337
517
9,241
18,710
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
edoxes
Hades
15
3 / 5 / 2
10,070
504
13,812
21,898
12,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kotonyak
Neith
9
1 / 17 / 2
7,026
351
7,377
22,242
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
36
Kills
11
11
Deaths
36
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Serqet
17
3
5
6.5
W
Maui
10
0
19
19.5
L
Athena
JackW_0
Athena
0
4
2
0.25
L
1
7
4
0.43
L
6
3
2
2.33
W
5
4
8
2.25
W
Sun Wukong
THE DALLAS 98
Sun Wukong
1
3
6
1.33
L
Hades
edoxes
Hades
3
5
2
0.8
L
Neith
kotonyak
Neith
1
17
2
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,916
Damage
47,047
74,399
Taken
98,023
56,089
Mitigated
43,906
16,428
Healing
28,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,827
4,098
0
4,951
13,126
5,713
4,955
5,448
7,678
0
83,613
W
Serqet
21,562
5,151
0
4,267
14,720
7,501
384
3,540
11,180
0
70,201
W
Maui
12,156
4,074
0
2,483
17,539
23,965
526
9,432
8,107
29,877
0
L
Athena
JackW_0
Athena
3,983
1,355
0
2,400
15,963
9,537
0
3,946
12,017
19,387
0
L
12,634
3,859
0
5,874
19,210
6,854
58
6,988
11,782
54,714
0
L
9,241
1,517
0
5,025
18,710
7,764
0
4,610
13,476
0
69,395
W
16,471
244
0
650
12,356
5,788
377
5,102
7,254
62,123
0
W
Sun Wukong
THE DALLAS 98
Sun Wukong
6,900
1,428
0
4,077
16,658
13,122
795
6,907
9,751
0
60,405
L
Hades
edoxes
Hades
13,812
1,669
562
11,985
21,898
12,480
858
4,877
16,391
82,104
0
L
Neith
kotonyak
Neith
7,377
4,380
0
2,316
22,242
7,271
37
8,369
13,873
0
22,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,917
Gold Earned
42,818
444
Minions Killed
400
0
Camps Cleared
0
1,879,763
Distance Traveled
1,507,815
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,782
489
120
6
0
350,200
3
W
Serqet
11,580
579
108
5
0
408,932
0
W
Maui
11,898
595
32
2
0
388,061
1
L
Athena
6,863
343
26
1
0
244,297
5
L
Sol
8,522
426
85
4
0
304,155
1
L
Thor
10,337
517
105
5
0
394,966
1
W
Janus
9,503
475
74
4
0
372,987
0
W
Sun Wukong
9,154
458
110
6
0
359,583
6
L
Hades
10,070
504
150
8
0
288,988
1
L
Neith
7,026
351
34
2
0
275,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role