Player Matchup

Aphrodite
Aphrodite
Eìsenhower
Aphrodite
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 116L
1,524 Elo+
Solo
Sobek
Sobek
GuyOnFyre
Sobek
Level 156
God Stats
1W - 1L
1,328 SR
Queue Stats
50W - 47L
1,596 Elo+
Party 1
Cernunnos
Cernunnos
JCastro17
Cernunnos
Level 160
God Stats
1W - 1L
1,645 SR
Queue Stats
64W - 55L
1,589 Elo+
Party 1
Serqet
Serqet
LlamaBurger
Serqet
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
sun_wu_dong
Ah Puch
Level 160
God Stats
3W - 0L
1,658 SR
Queue Stats
226W - 203L
1,572 Elo+
Solo
Team Averages
Level 136
1,526 SR
1,563 Elo+

VS

Team Averages
Level 124
1,528 SR
1,502 Elo+
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DefinitePluto22
Hel
Level 35
God Stats
1W - 1L
1,703 SR
Queue Stats
16W - 29L
1,316 Elo+
Solo
Thoth
Thoth
XxVoidKingxX
Thoth
Level 160
God Stats
7W - 13L
1,439 SR
Queue Stats
1,144W - 1,155L
1,648 Elo+
Party 2
Hades
Hades
bigChupapii
Hades
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 83L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eìsenhower
Aphrodite
20
8 / 2 / 15
12,516
736
10,800
22,767
18,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sobek
GuyOnFyre
Sobek
20
3 / 3 / 20
12,719
748
14,326
31,631
43,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
JCastro17
Cernunnos
20
10 / 4 / 15
12,714
748
24,877
22,588
11,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
18
3 / 5 / 20
11,463
674
12,710
26,139
27,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
sun_wu_dong
Ah Puch
19
4 / 2 / 17
11,905
700
19,353
16,431
9,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 4 / 6
11,263
663
20,988
15,074
8,719
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
19
4 / 5 / 8
11,001
647
32,877
17,515
9,417
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 3 / 8
9,411
554
7,748
13,093
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 7
10,800
635
18,194
16,662
7,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 9 / 10
10,107
595
13,943
26,499
30,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
28
Kills
15
16
Deaths
28
87
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
4
6
2.75
L
Ah Muzen Cab
 
Ah Muzen Cab
4
5
8
1.6
L
0
3
8
1.33
W
Aphrodite
Eìsenhower
Aphrodite
8
2
15
7.75
W
Sobek
GuyOnFyre
Sobek
3
3
20
4.33
W
Cernunnos
JCastro17
Cernunnos
10
4
15
4.38
W
Serqet
3
5
20
2.6
L
3
7
7
0.93
L
0
9
10
0.56
W
Ah Puch
sun_wu_dong
Ah Puch
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,066
Damage
93,750
119,556
Taken
88,843
110,915
Mitigated
63,879
74,662
Healing
31,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
20,988
2,867
1,499
2,071
15,074
8,719
0
7,275
7,799
0
24,569
L
Ah Muzen Cab
 
Ah Muzen Cab
32,877
3,851
695
2,600
17,515
9,417
0
10,316
6,485
0
53,638
L
7,748
2,003
10,217
6,416
13,093
7,110
0
8,739
3,799
14,270
0
W
Aphrodite
Eìsenhower
Aphrodite
10,800
3,139
20,496
14,345
22,767
18,160
1,472
9,030
13,737
30,463
0
W
Sobek
GuyOnFyre
Sobek
14,326
835
3,618
9,353
31,631
43,709
292
9,598
22,033
26,242
0
W
Cernunnos
JCastro17
Cernunnos
24,877
10,608
3,932
6,466
22,588
11,721
4,125
8,710
13,878
0
57,611
W
Serqet
12,710
2,171
4,221
2,085
26,139
27,391
523
6,956
19,183
880
14,058
L
18,194
781
1,253
1,114
16,662
7,689
0
8,985
7,309
37,739
0
L
13,943
692
584
4,941
26,499
30,944
0
9,970
15,945
32,678
0
W
Ah Puch
sun_wu_dong
Ah Puch
19,353
634
2,393
7,753
16,431
9,934
1,785
5,591
10,840
42,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
52,582
225
Minions Killed
181
0
Camps Cleared
0
1,590,470
Distance Traveled
1,419,641
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,263
663
11
1
0
315,249
0
L
Ah Muzen Cab
11,001
647
46
3
0
279,631
0
L
Hel
9,411
554
23
1
0
303,677
0
W
Aphrodite
12,516
736
57
3
0
333,247
0
W
Sobek
12,719
748
33
2
0
356,748
0
W
Cernunnos
12,714
748
70
4
0
282,879
2
W
Serqet
11,463
674
12
1
0
328,543
0
L
Thoth
10,800
635
61
4
0
273,817
1
L
Hades
10,107
595
40
2
0
247,267
0
W
Ah Puch
11,905
700
53
3
0
289,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role