Player Matchup

Osiris
Osiris
ArisMis
Osiris
Level 102
God Stats
0W - 6L
1,095 SR
Queue Stats
206W - 189L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
EmkaySupra
Sun Wukong
Level 96
God Stats
0W - 2L
1,260 SR
Queue Stats
72W - 97L
1,413 Elo+
Party 3
Da Ji
Da Ji
JaBBa8787
Da Ji
Level 126
God Stats
5W - 6L
1,482 SR
Queue Stats
515W - 504L
1,533 Elo+
Party 2
Ra
Ra
SprayOzium
Ra
Level 120
God Stats
0W - 3L
1,221 SR
Queue Stats
97W - 103L
1,521 Elo+
Party 3
Janus
Janus
Undurwurld
Janus
Level 56
God Stats
0W - 5L
1,181 SR
Queue Stats
242W - 263L
1,502 Elo+
Party 2
Team Averages
Level 100
1,248 SR
1,493 Elo+

VS

Team Averages
Level 122
1,648 SR
1,380 Elo+
Achilles
Achilles
Achilles2583
Achilles
Level 36
God Stats
1W - 0L
1,871 SR
Queue Stats
10W - 25L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
BAMBAMbi 17
Kukulkan
Level 117
God Stats
7W - 7L
1,570 SR
Queue Stats
172W - 180L
1,398 Elo+
Party 1
Xbalanque
Xbalanque
HvN EyroN
Xbalanque
Level 160
God Stats
1W - 0L
1,680 SR
Queue Stats
4W - 5L
1,326 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LUCIFER6356
Tsukuyomi
Level 158
God Stats
2W - 3L
1,620 SR
Queue Stats
183W - 193L
1,393 Elo+
Party 1
Terra
Terra
Seraphine22
Terra
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArisMis
Osiris
20
5 / 6 / 11
13,708
653
11,641
36,303
45,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
EmkaySupra
Sun Wukong
19
3 / 8 / 14
12,235
583
9,750
28,978
28,593
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
JaBBa8787
Da Ji
18
4 / 7 / 6
11,759
560
14,787
18,640
10,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 3 / 12
15,216
725
31,509
17,335
9,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
20
2 / 7 / 13
12,633
602
26,191
20,985
9,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Achilles2583
Achilles
20
3 / 3 / 17
12,833
611
10,279
27,998
34,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
BAMBAMbi 17
Kukulkan
20
4 / 2 / 15
14,965
713
27,719
10,422
4,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
HvN EyroN
Xbalanque
20
13 / 7 / 14
14,728
701
47,338
25,627
14,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
LUCIFER6356
Tsukuyomi
20
7 / 5 / 13
13,678
651
20,877
27,966
13,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 3 / 19
14,322
682
8,111
29,522
38,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
109
20
Kills
31
31
Deaths
20
56
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Achilles
Achilles2583
Achilles
3
3
17
3.83
L
Osiris
ArisMis
Osiris
5
6
11
1.75
W
Kukulkan
BAMBAMbi 17
Kukulkan
4
2
15
5.75
L
Sun Wukong
EmkaySupra
Sun Wukong
3
8
14
1.25
W
Xbalanque
HvN EyroN
Xbalanque
13
7
14
2.86
L
Da Ji
JaBBa8787
Da Ji
4
7
6
1
W
Tsukuyomi
LUCIFER6356
Tsukuyomi
7
5
13
2.7
W
4
3
19
4.5
L
6
3
12
4
L
Janus
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,878
Damage
114,324
122,241
Taken
121,535
102,882
Mitigated
105,789
43,994
Healing
55,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Achilles2583
Achilles
10,279
1,925
1,315
7,628
27,998
34,331
670
14,934
12,657
0
19,021
L
Osiris
ArisMis
Osiris
11,641
3,400
4,152
6,614
36,303
45,251
1,245
10,620
25,071
4,899
23,273
W
Kukulkan
BAMBAMbi 17
Kukulkan
27,719
823
2,992
2,009
10,422
4,928
2,259
6,549
3,735
92,712
0
L
Sun Wukong
EmkaySupra
Sun Wukong
9,750
2,591
1,836
4,360
28,978
28,593
0
8,676
20,010
0
21,472
W
Xbalanque
HvN EyroN
Xbalanque
47,338
18,580
2,078
7,029
25,627
14,300
871
10,886
14,405
0
73,132
L
Da Ji
JaBBa8787
Da Ji
14,787
1,953
956
2,021
18,640
10,113
0
3,893
14,593
0
18,958
W
Tsukuyomi
LUCIFER6356
Tsukuyomi
20,877
3,168
1,370
7,807
27,966
13,788
2,945
13,692
13,882
0
35,855
W
8,111
567
9,401
13,971
29,522
38,442
957
12,054
16,916
12,116
0
L
31,509
2,849
10,570
7,742
17,335
9,173
706
3,859
13,376
74,774
0
L
Janus
26,191
458
2,573
3,170
20,985
9,752
0
8,782
11,951
39,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,551
Gold Earned
70,526
193
Minions Killed
229
0
Camps Cleared
0
1,822,449
Distance Traveled
1,929,392
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,833
611
23
1
0
373,672
0
L
Osiris
13,708
653
35
2
0
365,398
0
W
Kukulkan
14,965
713
124
6
0
441,381
4
L
Sun Wukong
12,235
583
17
1
0
372,389
0
W
Xbalanque
14,728
701
43
2
0
352,392
0
L
Da Ji
11,759
560
5
0
0
322,209
0
W
Tsukuyomi
13,678
651
35
2
0
403,176
0
W
Terra
14,322
682
4
0
0
358,771
0
L
Ra
15,216
725
109
5
0
410,728
3
L
Janus
12,633
602
27
1
0
351,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role