Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
KillaGhostX
Awilix
Level 31
God Stats
3W - 1L
1,699 SR
Queue Stats
63W - 56L
1,546 Elo+
Solo
Scylla
Scylla
LilacCatto
Scylla
Level 117
God Stats
4W - 4L
1,563 SR
Queue Stats
308W - 304L
1,520 Elo+
Solo
Maui
Maui
SIMMMBA
Maui
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,306 Elo+
Solo
Rama
Rama
TonchisElCrack23
Rama
Level 69
God Stats
2W - 1L
1,234 SR
Queue Stats
10W - 13L
1,462 Elo+
Solo
Team Averages
Level 80
1,499 SR
1,467 Elo+

VS

Team Averages
Level 141
1,421 SR
1,498 Elo+
Pele
Pele
BahamutXero
Pele
Level 147
God Stats
1W - 1L
1,299 SR
Queue Stats
291W - 339L
1,477 Elo+
Solo
Skadi
Skadi
IrohRai
Skadi
Level 158
God Stats
4W - 4L
1,457 SR
Queue Stats
123W - 151L
1,527 Elo+
Solo
Chronos
Chronos
TrillClinton24
Chronos
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
166W - 176L
1,548 Elo+
Solo
Shiva
Shiva
Wolfic
Shiva
Level 118
God Stats
2W - 5L
1,268 SR
Queue Stats
45W - 45L
1,300 Elo+
Solo
Maui
Maui
awesomesaucejd
Maui
Level 160
God Stats
12W - 11L
1,582 SR
Queue Stats
582W - 532L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 2 / 1
5,685
1,137
7,418
9,141
8,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
10
0 / 3 / 1
5,523
1,105
4,811
7,487
3,176
Scylla
LilacCatto
Scylla
10
1 / 3 / 1
5,748
1,150
5,454
6,200
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
SIMMMBA
Maui
10
0 / 2 / 0
5,194
1,039
804
4,278
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,643
1,129
4,953
6,557
2,591
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

345

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
6,405
1,281
3,944
5,075
1,454
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
IrohRai
Skadi
11
2 / 0 / 9
6,344
1,269
5,670
4,015
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 4
6,577
1,315
6,216
2,796
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
Wolfic
Shiva
12
2 / 1 / 10
6,610
1,322
7,459
6,717
4,178
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 10
6,944
1,389
6,235
8,026
6,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
13
13
Deaths
3
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
1
0.75
W
3
2
8
3.5
W
Skadi
IrohRai
Skadi
2
0
9
6.5
L
Awilix
0
3
1
0.17
L
Scylla
LilacCatto
Scylla
1
3
1
0.5
L
Maui
SIMMMBA
Maui
0
2
0
0
L
1
3
0
0.33
W
4
0
4
6
W
Shiva
Wolfic
Shiva
2
1
10
7
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,440
Damage
29,524
33,663
Taken
26,629
19,343
Mitigated
14,911
3,028
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,418
884
1,154
1,054
9,141
8,639
0
4,299
4,842
0
10,454
W
3,944
1,155
0
160
5,075
1,454
0
957
4,078
0
10,290
W
Skadi
IrohRai
Skadi
5,670
3,205
0
522
4,015
1,670
0
385
3,598
0
15,315
L
Awilix
4,811
1,345
0
360
7,487
3,176
0
1,894
5,593
0
13,674
L
Scylla
LilacCatto
Scylla
5,454
1,060
0
250
6,200
2,365
0
2,539
3,661
20,705
0
L
Maui
SIMMMBA
Maui
804
349
0
210
4,278
2,572
0
894
3,384
2,227
0
L
4,953
4,179
0
0
6,557
2,591
0
2,844
3,713
0
12,218
W
6,216
1,850
0
133
2,796
876
0
843
1,905
14,583
0
W
Shiva
Wolfic
Shiva
7,459
2,008
83
747
6,717
4,178
0
1,939
4,698
19
15,074
W
6,235
1,640
1,001
2,264
8,026
6,733
0
1,800
6,092
12,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
32,880
84
Minions Killed
80
3
Camps Cleared
7
444,163
Distance Traveled
501,311
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,685
1,137
2
0
0
109,659
2
W
Pele
6,405
1,281
15
3
1
105,540
2
W
Skadi
6,344
1,269
25
5
3
93,690
0
L
Awilix
5,523
1,105
26
5
1
106,956
0
L
Scylla
5,748
1,150
45
9
1
85,768
1
L
Maui
5,194
1,039
0
0
0
52,406
0
L
Rama
5,643
1,129
11
2
1
89,374
1
W
Chronos
6,577
1,315
16
3
2
90,013
0
W
Shiva
6,610
1,322
9
2
1
108,635
1
W
Maui
6,944
1,389
15
3
0
103,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role