Player Matchup

Thor
Thor
I6hz
Thor
Level 89
God Stats
4W - 0L
1,667 SR
Queue Stats
14W - 11L
1,555 Elo+
Solo
Lancelot
Lancelot
JAGERxBOMB
Lancelot
Level 137
God Stats
4W - 5L
1,570 SR
Queue Stats
116W - 120L
1,543 Elo+
Party 1
Janus
Janus
UNFRGVN
Janus
Level 109
God Stats
19W - 23L
1,594 SR
Queue Stats
81W - 83L
1,526 Elo+
Party 1
Neith
Neith
VampyPandaNoms
Neith
Level 159
God Stats
14W - 11L
1,522 SR
Queue Stats
99W - 102L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
jimmyweava23
Gilgamesh
Level 122
God Stats
15W - 8L
1,733 SR
Queue Stats
389W - 355L
1,517 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,519 Elo+

VS

Team Averages
Level 104
1,586 SR
1,515 Elo+
Shiva
Shiva
A1Drip
Shiva
Level 88
God Stats
25W - 28L
1,598 SR
Queue Stats
38W - 41L
1,501 Elo+
Party 2
Hera
Hera
Doge2aMilly
Hera
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 162L
1,548 Elo+
Solo
Chang'e
Chang'e
FiveHarbor123
Chang'e
Level 104
God Stats
10W - 3L
1,723 SR
Queue Stats
147W - 132L
1,491 Elo+
Solo
Vulcan
Vulcan
SaltyBee
Vulcan
Level 140
God Stats
24W - 23L
1,532 SR
Queue Stats
206W - 204L
1,525 Elo+
Solo
Cernunnos
Cernunnos
xxxelA
Cernunnos
Level 82
God Stats
9W - 7L
1,575 SR
Queue Stats
60W - 59L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
I6hz
Thor
18
5 / 1 / 1
12,082
575
18,568
19,501
11,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lancelot
JAGERxBOMB
Lancelot
18
12 / 4 / 3
11,388
542
17,273
19,967
10,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
UNFRGVN
Janus
17
3 / 2 / 8
10,635
506
12,371
11,427
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 7
9,844
469
12,296
17,072
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
jimmyweava23
Gilgamesh
15
0 / 0 / 15
9,806
467
7,006
20,458
20,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
A1Drip
Shiva
13
0 / 2 / 4
9,201
438
12,166
18,288
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 7 / 3
10,166
484
9,311
18,636
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
19
4 / 3 / 0
11,848
564
19,744
25,020
10,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
SaltyBee
Vulcan
15
3 / 5 / 3
9,739
464
11,111
13,108
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
xxxelA
Cernunnos
14
2 / 4 / 1
9,583
456
10,500
17,280
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
21
Kills
10
10
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
A1Drip
Shiva
0
2
4
1
L
1
7
3
0.36
L
Chang'e
4
3
0
1.33
W
Thor
I6hz
Thor
5
1
1
5.5
W
Lancelot
JAGERxBOMB
Lancelot
12
4
3
3.38
L
Vulcan
SaltyBee
Vulcan
3
5
3
0.9
W
Janus
UNFRGVN
Janus
3
2
8
3.5
W
1
3
7
1.5
W
Gilgamesh
jimmyweava23
Gilgamesh
0
0
15
7.5
L
Cernunnos
xxxelA
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,514
Damage
62,832
88,425
Taken
92,332
55,013
Mitigated
53,778
30,248
Healing
27,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
A1Drip
Shiva
12,166
2,034
525
3,889
18,288
22,026
210
3,491
14,358
0
46,804
L
9,311
2,839
0
2,399
18,636
7,334
483
2,080
16,196
100,286
1,131
L
Chang'e
19,744
748
784
11,814
25,020
10,638
212
4,173
19,950
99,755
0
W
Thor
I6hz
Thor
18,568
4,665
0
6,935
19,501
11,734
66
10,947
7,962
0
116,831
W
Lancelot
JAGERxBOMB
Lancelot
17,273
2,388
0
4,327
19,967
10,220
0
9,921
9,892
0
87,916
L
Vulcan
SaltyBee
Vulcan
11,111
2,909
0
1,396
13,108
6,180
119
475
12,585
61,744
0
W
Janus
UNFRGVN
Janus
12,371
1,594
0
2,560
11,427
5,375
270
7,171
4,086
94,973
0
W
12,296
3,271
84
7,686
17,072
7,487
1,398
3,809
13,235
0
88,443
W
Gilgamesh
jimmyweava23
Gilgamesh
7,006
1,199
3,860
4,796
20,458
20,197
0
7,262
12,945
0
28,448
L
Cernunnos
xxxelA
Cernunnos
10,500
6,232
0
6,398
17,280
7,600
1,371
1,684
15,391
0
76,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
50,537
645
Minions Killed
619
0
Camps Cleared
0
2,076,696
Distance Traveled
1,914,460
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,201
438
46
2
0
430,411
2
L
Hera
10,166
484
164
8
0
362,799
4
L
Chang'e
11,848
564
198
9
0
369,185
5
W
Thor
12,082
575
187
9
0
395,777
0
W
Lancelot
11,388
542
117
6
0
505,092
6
L
Vulcan
9,739
464
85
4
0
409,150
8
W
Janus
10,635
506
168
8
0
385,898
1
W
Neith
9,844
469
138
7
0
366,691
6
W
Gilgamesh
9,806
467
35
2
0
423,238
2
L
Cernunnos
9,583
456
126
6
0
342,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role