Player Matchup

Khepri
Khepri
 
Khepri
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nike
Nike
Aceasin
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,330 Elo+
Party 3
Ah Puch
Ah Puch
Kyukkira
Ah Puch
Level 48
God Stats
1W - 1L
1,303 SR
Queue Stats
76W - 68L
1,463 Elo+
Party 4
Nu Wa
Nu Wa
Philomenary
Nu Wa
Level 39
God Stats
4W - 0L
1,837 SR
Queue Stats
59W - 60L
1,439 Elo+
Party 4
Scylla
Scylla
StefanieD
Scylla
Level 110
God Stats
2W - 0L
1,650 SR
Queue Stats
12W - 15L
1,380 Elo+
Party 3
Team Averages
Level 72
1,558 SR
1,423 Elo+

VS

Team Averages
Level 85
1,328 SR
1,412 Elo+
Nox
Nox
Adri_LP17
Nox
Level 86
God Stats
0W - 1L
1,360 SR
Queue Stats
39W - 23L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
aec7
Kukulkan
Level 107
God Stats
1W - 1L
1,306 SR
Queue Stats
54W - 36L
1,443 Elo+
Party 1
Rama
Rama
lllHuntresslll
Rama
Level 55
God Stats
0W - 3L
1,299 SR
Queue Stats
100W - 97L
1,376 Elo+
Party 2
Charybdis
Charybdis
Юрейшин
Charybdis
Level 69
God Stats
0W - 3L
1,176 SR
Queue Stats
185W - 203L
1,419 Elo+
Party 2
He Bo
He Bo
синекдоха
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
2 / 4 / 14
11,367
710
8,394
24,207
33,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
Aceasin
Nike
19
11 / 6 / 15
13,064
817
22,156
20,878
22,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Kyukkira
Ah Puch
20
11 / 3 / 10
12,760
798
22,271
16,109
9,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 3 / 11
11,698
731
12,874
11,638
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
StefanieD
Scylla
19
2 / 3 / 8
11,386
712
8,778
13,173
6,199
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
9,770
611
8,431
12,796
5,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
aec7
Kukulkan
20
9 / 2 / 4
12,564
785
24,851
10,093
4,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 7 / 9
10,920
683
11,073
18,113
6,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Юрейшин
Charybdis
16
1 / 7 / 9
9,462
591
10,523
16,010
6,491
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 8 / 9
10,665
667
10,828
21,548
14,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
58
30
Kills
19
19
Deaths
30
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
4
14
2.25
W
Nike
Aceasin
Nike
11
6
15
3.08
L
2
6
8
1
W
Ah Puch
Kyukkira
Ah Puch
11
3
10
5.33
W
4
3
11
3.17
W
Scylla
StefanieD
Scylla
2
3
8
2
L
Kukulkan
aec7
Kukulkan
9
2
4
5.5
L
3
7
9
1.07
L
Charybdis
Юрейшин
Charybdis
1
7
9
0.79
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,473
Damage
65,706
86,005
Taken
78,560
77,702
Mitigated
38,348
34,708
Healing
23,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,394
907
3,967
5,065
24,207
33,426
792
14,755
9,452
18,248
0
W
Nike
Aceasin
Nike
22,156
1,812
2,448
1,784
20,878
22,932
2,825
8,387
12,491
0
30,629
L
8,431
349
1,796
988
12,796
5,743
0
9,211
3,585
19,422
0
W
Ah Puch
Kyukkira
Ah Puch
22,271
1,365
2,537
7,015
16,109
9,358
1,356
8,447
7,662
43,011
0
W
12,874
4,093
2,479
3,678
11,638
5,787
1,817
7,865
3,773
29,555
0
W
Scylla
StefanieD
Scylla
8,778
1,612
1,826
3,909
13,173
6,199
2,174
4,656
8,517
29,945
0
L
Kukulkan
aec7
Kukulkan
24,851
1,517
1,287
2,864
10,093
4,581
0
6,747
3,346
69,237
0
L
11,073
5,526
1,482
2,853
18,113
6,958
0
12,599
5,514
0
36,117
L
Charybdis
Юрейшин
Charybdis
10,523
3,342
1,908
2,412
16,010
6,491
0
11,825
4,185
0
29,284
L
10,828
953
2,996
5,233
21,548
14,575
0
11,935
9,613
19,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,275
Gold Earned
53,381
169
Minions Killed
272
0
Camps Cleared
0
1,553,868
Distance Traveled
1,370,737
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,367
710
11
1
0
337,669
1
W
Nike
13,064
817
17
1
0
305,035
0
L
Nox
9,770
611
28
2
0
286,952
0
W
Ah Puch
12,760
798
46
3
0
318,876
0
W
Nu Wa
11,698
731
43
3
0
292,895
0
W
Scylla
11,386
712
52
3
0
299,393
0
L
Kukulkan
12,564
785
124
8
0
329,553
0
L
Rama
10,920
683
54
3
0
231,943
6
L
Charybdis
9,462
591
46
3
0
250,954
0
L
He Bo
10,665
667
20
1
0
271,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role