Player Matchup

Cernunnos
Cernunnos
DrYetiDr3dd
Cernunnos
Level 132
God Stats
10W - 12L
1,525 SR
Queue Stats
263W - 238L
1,555 Elo+
Solo
Poseidon
Poseidon
Frootlukes
Poseidon
Level 89
God Stats
18W - 15L
1,667 SR
Queue Stats
138W - 139L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
VanishNinja24
Jing Wei
Level 140
God Stats
22W - 13L
1,673 SR
Queue Stats
244W - 256L
1,496 Elo+
Party 3
Achilles
Achilles
WasabiUntold
Achilles
Level 96
God Stats
2W - 3L
1,651 SR
Queue Stats
156W - 153L
1,539 Elo+
Party 2
Maui
Maui
jbrad245
Maui
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 110L
1,560 Elo+
Party 3
Team Averages
Level 112
1,603 SR
1,544 Elo+

VS

Team Averages
Level 104
1,416 SR
1,524 Elo+
King Arthur
King Arthur
IRazeeK IVs
King Arthur
Level 118
God Stats
13W - 4L
1,688 SR
Queue Stats
434W - 414L
1,568 Elo+
Solo
Fafnir
Fafnir
LunerTime
Fafnir
Level 66
God Stats
3W - 3L
1,573 SR
Queue Stats
50W - 63L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpectreUnknown
Ah Muzen Cab
Level 113
God Stats
11W - 8L
1,439 SR
Queue Stats
335W - 327L
1,507 Elo+
Solo
Da Ji
Da Ji
UraniumHD
Da Ji
Level 121
God Stats
2W - 0L
1,212 SR
Queue Stats
65W - 66L
1,499 Elo+
Party 1
Scylla
Scylla
xilefalcon28
Scylla
Level 102
God Stats
8W - 5L
1,169 SR
Queue Stats
352W - 353L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrYetiDr3dd
Cernunnos
19
4 / 3 / 2
12,125
485
15,376
23,926
11,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Frootlukes
Poseidon
18
3 / 6 / 1
11,690
468
19,483
20,382
7,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
VanishNinja24
Jing Wei
17
1 / 5 / 1
10,790
432
14,480
24,586
9,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
WasabiUntold
Achilles
17
0 / 5 / 1
10,850
434
8,999
26,365
37,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
15
0 / 4 / 2
9,953
398
5,382
24,812
31,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IRazeeK IVs
King Arthur
20
6 / 0 / 9
15,276
611
24,992
26,146
34,338
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
LunerTime
Fafnir
17
1 / 0 / 11
12,339
494
5,495
24,274
34,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
SpectreUnknown
Ah Muzen Cab
20
8 / 1 / 5
14,600
584
29,227
15,890
7,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
UraniumHD
Da Ji
20
5 / 5 / 7
13,268
531
16,061
25,552
13,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
3 / 2 / 7
13,089
524
20,387
13,536
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
23
23
Deaths
8
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DrYetiDr3dd
Cernunnos
4
3
2
1.67
L
Poseidon
Frootlukes
Poseidon
3
6
1
0.58
W
King Arthur
IRazeeK IVs
King Arthur
6
0
9
10.5
W
Fafnir
LunerTime
Fafnir
1
0
11
6.5
W
Ah Muzen Cab
SpectreUnknown
Ah Muzen Cab
8
1
5
10.5
W
Da Ji
UraniumHD
Da Ji
5
5
7
1.7
L
Jing Wei
VanishNinja24
Jing Wei
1
5
1
0.3
L
Achilles
WasabiUntold
Achilles
0
5
1
0.1
L
Maui
0
4
2
0.25
W
Scylla
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,720
Damage
96,162
120,071
Taken
105,398
98,662
Mitigated
95,951
24,801
Healing
33,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DrYetiDr3dd
Cernunnos
15,376
6,239
0
6,118
23,926
11,990
0
6,643
17,095
0
113,528
L
Poseidon
Frootlukes
Poseidon
19,483
2,248
0
3,675
20,382
7,927
0
6,648
13,498
127,306
0
W
King Arthur
IRazeeK IVs
King Arthur
24,992
1,216
0
8,492
26,146
34,338
168
3,270
22,876
1,727
134,216
W
Fafnir
LunerTime
Fafnir
5,495
1,327
0
7,078
24,274
34,425
842
9,627
14,647
21,045
1,584
W
Ah Muzen Cab
SpectreUnknown
Ah Muzen Cab
29,227
17,075
0
6,931
15,890
7,822
9,541
2,501
13,389
0
172,436
W
Da Ji
UraniumHD
Da Ji
16,061
4,453
0
9,739
25,552
13,587
560
7,963
17,589
0
111,623
L
Jing Wei
VanishNinja24
Jing Wei
14,480
9,655
0
8,705
24,586
9,545
0
2,823
21,729
0
99,572
L
Achilles
WasabiUntold
Achilles
8,999
2,647
0
3,670
26,365
37,999
888
1,698
24,633
122
79,965
L
Maui
5,382
1,360
0
2,633
24,812
31,201
0
8,393
16,187
29,285
0
W
Scylla
20,387
2,420
0
1,026
13,536
5,779
1,521
4,342
9,194
113,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,408
Gold Earned
68,572
743
Minions Killed
786
0
Camps Cleared
0
2,210,578
Distance Traveled
2,459,554
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,125
485
177
7
0
489,421
1
L
Poseidon
11,690
468
189
8
0
441,352
9
W
King Arthur
15,276
611
219
9
0
495,930
4
W
Fafnir
12,339
494
16
1
0
485,162
6
W
Ah Muzen Cab
14,600
584
215
9
0
510,501
0
W
Da Ji
13,268
531
141
6
0
485,484
8
L
Jing Wei
10,790
432
183
7
0
408,448
0
L
Achilles
10,850
434
145
6
0
410,369
6
L
Maui
9,953
398
49
2
0
460,988
0
W
Scylla
13,089
524
195
8
0
482,477
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role