Player Matchup

Scylla
Scylla
Mar-Szu_N1
Scylla
Level 105
God Stats
84W - 154L
1,278 SR
Queue Stats
85W - 169L
1,239 Elo+
Party 1
Hades
Hades
Remus29666
Hades
Level 110
God Stats
0W - 3L
1,202 SR
Queue Stats
8W - 43L
1,098 Elo+
Party 1
Xing Tian
Xing Tian
tom-pek_81
Xing Tian
Level 129
God Stats
3W - 13L
1,174 SR
Queue Stats
6W - 23L
1,166 Elo+
Party 1
Team Averages
Level 115
1,218 SR
1,168 Elo+

VS

Team Averages
Level 149
1,709 SR
1,756 Elo+
Vamana
Vamana
BR8WNIE
Vamana
Level 157
God Stats
18W - 4L
1,844 SR
Queue Stats
482W - 214L
1,788 Elo+
Party 2
Odin
Odin
Peanuts Hurt
Odin
Level 137
God Stats
10W - 0L
1,639 SR
Queue Stats
320W - 90L
1,739 Elo+
Party 2
Scylla
Scylla
Supreme GodZz10
Scylla
Level 154
God Stats
11W - 8L
1,645 SR
Queue Stats
339W - 117L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mar-Szu_N1
Scylla
13
0 / 2 / 1
8,080
622
6,540
11,734
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
11
1 / 9 / 0
7,994
615
4,155
17,860
10,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
tom-pek_81
Xing Tian
11
0 / 3 / 0
8,006
616
1,539
10,668
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BR8WNIE
Vamana
15
6 / 0 / 7
9,968
767
11,954
13,225
10,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 0 / 9
10,775
829
10,437
10,159
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 1 / 10
10,469
805
13,818
4,806
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
14
14
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
BR8WNIE
Vamana
6
0
7
9.5
L
Scylla
Mar-Szu_N1
Scylla
0
2
1
0.25
W
4
0
9
8.5
L
Hades
1
9
0
0.11
W
4
1
10
9
L
Xing Tian
tom-pek_81
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,234
Damage
36,209
40,262
Taken
28,190
23,476
Mitigated
21,801
6,735
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BR8WNIE
Vamana
11,954
5,090
0
5,106
13,225
10,704
1,434
6,385
6,840
0
30,332
L
Scylla
Mar-Szu_N1
Scylla
6,540
353
0
1,280
11,734
4,734
0
5,044
6,690
35,665
0
W
10,437
2,033
0
5,350
10,159
8,617
320
3,604
6,555
0
36,224
L
Hades
4,155
58
262
2,987
17,860
10,308
0
5,673
12,187
28,130
0
W
13,818
1,100
0
1,100
4,806
2,480
1,514
2,613
2,193
52,350
0
L
Xing Tian
tom-pek_81
Xing Tian
1,539
0
0
2,206
10,668
8,434
0
3,235
7,433
5,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
31,212
132
Minions Killed
165
2
Camps Cleared
10
651,336
Distance Traveled
756,015
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,968
767
30
2
2
267,383
2
L
Scylla
8,080
622
67
5
2
250,351
1
W
Odin
10,775
829
40
3
4
247,566
5
L
Hades
7,994
615
47
4
0
200,895
3
W
Scylla
10,469
805
95
7
4
241,066
2
L
Xing Tian
8,006
616
18
1
0
200,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role