Player Matchup

Baron Samedi
Baron Samedi
ByTheBread
Baron Samedi
Level 87
God Stats
2W - 0L
1,684 SR
Queue Stats
55W - 66L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
Wakanda-rhino
Cernunnos
Level 47
God Stats
1W - 4L
1,349 SR
Queue Stats
5W - 12L
1,271 Elo+
Solo
Terra
Terra
rctmathew
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,401 Elo+
Party 1
Team Averages
Level 81
1,511 SR
1,376 Elo+

VS

Team Averages
Level 89
1,484 SR
1,438 Elo+
Heimdallr
Heimdallr
Dedicated_Bacon
Heimdallr
Level 77
God Stats
0W - 4L
1,387 SR
Queue Stats
54W - 57L
1,427 Elo+
Party 2
Achilles
Achilles
Ham_Bone_XXL
Achilles
Level 87
God Stats
0W - 3L
1,210 SR
Queue Stats
140W - 151L
1,407 Elo+
Party 2
Freya
Freya
NeinKapwnd-
Freya
Level 102
God Stats
0W - 1L
1,856 SR
Queue Stats
131W - 105L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ByTheBread
Baron Samedi
15
7 / 1 / 8
10,039
837
15,185
11,472
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Wakanda-rhino
Cernunnos
14
7 / 1 / 5
9,785
815
12,672
11,467
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
rctmathew
Terra
14
2 / 1 / 7
9,521
793
7,510
13,358
12,287
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dedicated_Bacon
Heimdallr
12
1 / 4 / 2
7,601
633
10,013
14,644
6,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Ham_Bone_XXL
Achilles
11
1 / 6 / 2
8,161
680
6,498
16,546
19,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 1
7,966
664
9,715
11,741
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
3
3
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ByTheBread
Baron Samedi
7
1
8
11
L
Heimdallr
Dedicated_Bacon
Heimdallr
1
4
2
0.5
L
Achilles
Ham_Bone_XXL
Achilles
1
6
2
0.33
L
1
6
1
0.25
W
Cernunnos
Wakanda-rhino
Cernunnos
7
1
5
9.5
W
Terra
rctmathew
Terra
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,367
Damage
26,226
36,297
Taken
42,931
24,745
Mitigated
31,854
17,337
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ByTheBread
Baron Samedi
15,185
1,106
2,796
4,523
11,472
6,361
188
3,047
8,425
34,183
0
L
Heimdallr
Dedicated_Bacon
Heimdallr
10,013
3,511
0
444
14,644
6,641
0
7,559
7,085
0
26,707
L
Achilles
Ham_Bone_XXL
Achilles
6,498
2,733
275
1,927
16,546
19,916
0
8,618
7,928
0
16,614
L
9,715
2,594
0
2,012
11,741
5,297
0
6,862
4,879
28,433
0
W
Cernunnos
Wakanda-rhino
Cernunnos
12,672
6,308
269
1,568
11,467
6,097
627
3,840
7,627
0
36,860
W
Terra
rctmathew
Terra
7,510
1,630
4,107
4,074
13,358
12,287
0
3,099
10,259
20,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,345
Gold Earned
23,728
134
Minions Killed
92
5
Camps Cleared
4
723,211
Distance Traveled
638,332
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,039
837
41
3
2
269,905
1
L
Heimdallr
7,601
633
25
2
1
240,052
0
L
Achilles
8,161
680
21
2
0
199,820
0
L
Freya
7,966
664
46
4
3
198,460
4
W
Cernunnos
9,785
815
70
6
2
205,169
0
W
Terra
9,521
793
23
2
1
248,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role