Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bl4ckC4t666
Rama
Level 44
God Stats
20W - 26L
1,458 SR
Queue Stats
43W - 75L
1,291 Elo+
Solo
Artemis
Artemis
D__avid__
Artemis
Level 10
God Stats
3W - 2L
1,370 SR
Queue Stats
8W - 4L
1,204 Elo+
Party 2
Bacchus
Bacchus
SsgTheBest24
Bacchus
Level 129
God Stats
1W - 0L
1,789 SR
Queue Stats
8W - 15L
1,209 Elo+
Party 2
Hades
Hades
Xx_Anto_TrHyArDx
Hades
Level 60
God Stats
6W - 6L
1,376 SR
Queue Stats
85W - 122L
1,369 Elo+
Solo
Team Averages
Level 81
1,498 SR
1,315 Elo+

VS

Team Averages
Level 47
1,370 SR
1,285 Elo+
Achilles
Achilles
Call_Pizza_Pollo
Achilles
Level 58
God Stats
4W - 1L
1,477 SR
Queue Stats
126W - 185L
1,224 Elo+
Party 1
Kali
Kali
ClintinDid911
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
FormalNebula053
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,253 Elo+
Solo
Chiron
Chiron
airsofteurdu47
Chiron
Level 42
God Stats
1W - 6L
1,259 SR
Queue Stats
23W - 36L
1,339 Elo+
Solo
Sobek
Sobek
ericoc67
Sobek
Level 26
God Stats
4W - 10L
1,115 SR
Queue Stats
92W - 134L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 1
6,752
563
5,323
8,872
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 2
5,551
463
3,957
6,924
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
D__avid__
Artemis
12
3 / 0 / 0
6,948
579
5,971
8,787
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SsgTheBest24
Bacchus
9
1 / 0 / 0
5,816
485
3,900
8,298
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 0 / 2
6,887
574
7,364
7,148
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,190
516
5,143
10,684
7,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,160
180
0
0
0
10
0 / 3 / 0
5,924
494
6,675
11,118
6,227
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
4,878
407
4,141
6,346
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ericoc67
Sobek
9
0 / 0 / 1
5,427
452
2,456
8,841
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
W
0
1
2
1
L
1
2
0
0.5
L
0
0
0
0
W
Artemis
D__avid__
Artemis
3
0
0
3
L
0
3
0
0
W
Bacchus
SsgTheBest24
Bacchus
1
0
0
1
W
1
0
2
2
L
1
1
0
1
L
Sobek
ericoc67
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,515
Damage
18,415
40,029
Taken
36,989
22,612
Mitigated
21,878
16,540
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,323
1,986
0
3,683
8,872
5,639
591
0
8,872
0
44,991
W
3,957
3,489
0
2,898
6,924
2,244
983
2,203
4,721
0
30,743
L
5,143
1,516
0
3,007
10,684
7,246
0
0
10,684
0
38,613
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
D__avid__
Artemis
5,971
2,280
213
2,520
8,787
3,763
49
667
8,120
0
56,494
L
6,675
962
0
5,877
11,118
6,227
0
7,364
3,754
49,570
0
W
Bacchus
SsgTheBest24
Bacchus
3,900
213
340
1,450
8,298
7,524
289
1,028
7,270
18,723
0
W
7,364
820
104
5,332
7,148
3,442
983
5,233
1,915
46,661
0
L
4,141
1,740
276
3,407
6,346
2,299
352
2,319
4,027
0
27,138
L
Sobek
ericoc67
Sobek
2,456
254
0
3,846
8,841
6,106
0
1,581
7,260
12,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
24,579
326
Minions Killed
217
0
Camps Cleared
0
1,089,003
Distance Traveled
786,905
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,752
563
76
6
0
230,432
4
W
Rama
5,551
463
45
4
0
181,156
0
L
Achilles
6,190
516
78
7
0
207,017
1
L
Kali
2,160
180
0
0
0
0
0
W
Artemis
6,948
579
86
7
0
234,069
0
L
Anubis
5,924
494
82
7
0
181,168
2
W
Bacchus
5,816
485
23
2
0
235,005
0
W
Hades
6,887
574
96
8
0
208,341
0
L
Chiron
4,878
407
40
3
0
194,612
0
L
Sobek
5,427
452
17
1
0
204,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role