Player Matchup

Hades
Hades
KillerRabbit71
Hades
Level 109
God Stats
7W - 8L
1,488 SR
Queue Stats
257W - 218L
1,670 Elo+
Solo
Charybdis
Charybdis
Kourend
Charybdis
Level 160
God Stats
7W - 5L
1,601 SR
Queue Stats
659W - 569L
1,701 Elo+
Party 2
Guan Yu
Guan Yu
RiderIII
Guan Yu
Level 109
God Stats
0W - 1L
1,993 SR
Queue Stats
83W - 39L
1,746 Elo+
Solo
Mercury
Mercury
SleepyManTingz
Mercury
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 91L
1,614 Elo+
Solo
Maui
Maui
streeps15
Maui
Level 160
God Stats
8W - 6L
1,538 SR
Queue Stats
377W - 314L
1,684 Elo+
Party 2
Team Averages
Level 125
1,624 SR
1,683 Elo+

VS

Team Averages
Level 129
1,729 SR
1,677 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Chocolat3Puma
Apollo
Level 160
God Stats
4W - 3L
1,663 SR
Queue Stats
123W - 115L
1,619 Elo+
Party 3
Fafnir
Fafnir
GWillikerss
Fafnir
Level 80
God Stats
4W - 1L
1,721 SR
Queue Stats
90W - 39L
1,818 Elo+
Party 1
Zeus
Zeus
JonOssoff
Zeus
Level 127
God Stats
16W - 9L
1,700 SR
Queue Stats
414W - 325L
1,756 Elo+
Party 1
Cupid
Cupid
JustWiel
Cupid
Level 154
God Stats
7W - 1L
2,062 SR
Queue Stats
66W - 58L
1,693 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,483
499
5,245
13,841
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kourend
Charybdis
12
1 / 5 / 0
7,126
475
8,568
14,349
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
RiderIII
Guan Yu
14
0 / 3 / 1
7,903
527
5,797
15,664
16,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 0
6,731
449
3,884
13,655
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
9
0 / 4 / 2
6,003
400
3,880
16,975
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
6 / 1 / 3
9,444
630
9,826
9,671
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 1 / 2
9,112
607
15,438
12,154
4,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
12
1 / 0 / 12
8,724
582
6,673
10,836
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
15
7 / 0 / 2
9,323
622
14,724
8,708
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
JustWiel
Cupid
14
1 / 1 / 3
9,254
617
8,319
7,842
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
22
22
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
1
3
7.5
W
7
1
2
8
W
Fafnir
1
0
12
7
W
Zeus
7
0
2
8
W
Cupid
JustWiel
Cupid
1
1
3
2.5
L
1
5
1
0.3
L
Charybdis
Kourend
Charybdis
1
5
0
0.2
L
Guan Yu
RiderIII
Guan Yu
0
3
1
0.17
L
1
5
0
0.2
L
Maui
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
54,980
74,484
Taken
49,211
46,434
Mitigated
28,109
24,998
Healing
25,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,826
2,116
776
5,320
9,671
6,044
196
841
8,646
59,474
20,073
W
15,438
11,099
0
5,702
12,154
4,287
1,710
2,042
10,112
0
70,533
W
Fafnir
6,673
1,363
552
4,311
10,836
11,587
475
2,275
8,510
14,113
5,236
W
Zeus
14,724
2,771
0
4,673
8,708
3,480
1,255
3,242
5,466
81,936
0
W
Cupid
JustWiel
Cupid
8,319
5,409
188
3,625
7,842
2,711
2,358
689
6,618
0
74,160
L
5,245
316
365
4,051
13,841
7,176
0
10,080
3,761
52,541
0
L
Charybdis
Kourend
Charybdis
8,568
5,408
0
5,501
14,349
4,395
0
3,277
11,072
0
66,061
L
Guan Yu
RiderIII
Guan Yu
5,797
822
363
6,163
15,664
16,579
0
3,917
11,747
0
57,645
L
3,884
1,552
0
3,753
13,655
4,295
0
5,798
7,857
0
42,718
L
Maui
3,880
989
420
4,382
16,975
13,989
0
6,497
10,478
14,855
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
45,857
457
Minions Killed
493
0
Camps Cleared
0
1,416,227
Distance Traveled
1,471,868
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,444
630
115
8
0
302,777
3
W
Apollo
9,112
607
101
7
0
296,940
4
W
Fafnir
8,724
582
16
1
0
298,375
7
W
Zeus
9,323
622
127
8
0
298,392
4
W
Cupid
9,254
617
134
9
0
275,384
2
L
Hades
7,483
499
109
7
0
271,757
4
L
Charybdis
7,126
475
112
7
0
234,737
5
L
Guan Yu
7,903
527
131
9
0
297,421
4
L
Mercury
6,731
449
81
5
0
337,735
5
L
Maui
6,003
400
24
2
0
274,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role