Player Matchup

Ra
Ra
GothWarrior
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 108L
1,420 Elo+
Party 2
Sol
Sol
Ratilla08
Sol
Level 103
God Stats
7W - 14L
1,270 SR
Queue Stats
247W - 278L
1,394 Elo+
Solo
Neith
Neith
aso_brannkarr
Neith
Level 66
God Stats
15W - 24L
1,480 SR
Queue Stats
31W - 56L
1,327 Elo+
Party 2
Ratatoskr
Ratatoskr
weebaboonn
Ratatoskr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 95L
1,439 Elo+
Party 2
Ymir
Ymir
Визуал
Ymir
Level 60
God Stats
3W - 4L
1,637 SR
Queue Stats
38W - 50L
1,363 Elo+
Solo
Team Averages
Level 79
1,477 SR
1,389 Elo+

VS

Team Averages
Level 60
1,600 SR
1,415 Elo+
Atlas
Atlas
Bar1ck
Atlas
Level 56
God Stats
14W - 7L
1,607 SR
Queue Stats
85W - 120L
1,365 Elo+
Party 1
Thanatos
Thanatos
DemonClaw20
Thanatos
Level 69
God Stats
15W - 11L
1,585 SR
Queue Stats
55W - 37L
1,525 Elo+
Solo
Hades
Hades
Dendi2002
Hades
Level 81
God Stats
11W - 8L
1,658 SR
Queue Stats
251W - 277L
1,431 Elo+
Party 1
Ganesha
Ganesha
Makky174
Ganesha
Level 18
God Stats
6W - 5L
1,480 SR
Queue Stats
12W - 11L
1,322 Elo+
Party 1
Neith
Neith
sxxxxr
Neith
Level 74
God Stats
2W - 0L
1,669 SR
Queue Stats
212W - 234L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,426
413
7,188
14,198
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 2
8,091
450
8,493
11,946
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 0
8,101
450
4,459
8,930
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
weebaboonn
Ratatoskr
12
2 / 7 / 0
7,573
421
7,342
17,396
6,025
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 7 / 5
7,053
392
7,192
21,763
19,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bar1ck
Atlas
13
1 / 1 / 13
8,834
491
6,890
11,849
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
DemonClaw20
Thanatos
17
9 / 1 / 2
10,491
583
9,284
16,262
9,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Dendi2002
Hades
16
11 / 1 / 11
10,329
574
17,185
12,020
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Makky174
Ganesha
12
0 / 1 / 14
7,864
437
3,456
11,036
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
sxxxxr
Neith
16
5 / 2 / 11
9,637
535
19,578
8,880
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
6
Kills
26
26
Deaths
6
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bar1ck
Atlas
1
1
13
7.5
W
Thanatos
DemonClaw20
Thanatos
9
1
2
10
W
Hades
Dendi2002
Hades
11
1
11
16.5
L
1
7
2
0.29
W
Ganesha
Makky174
Ganesha
0
1
14
7
L
2
3
2
1
L
0
2
0
0
W
Neith
sxxxxr
Neith
5
2
11
5.25
L
Ratatoskr
weebaboonn
Ratatoskr
2
7
0
0.29
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
56,393
74,233
Taken
60,047
38,743
Mitigated
42,660
12,774
Healing
34,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bar1ck
Atlas
6,890
2,447
0
1,580
11,849
9,903
165
4,639
7,210
42,273
0
W
Thanatos
DemonClaw20
Thanatos
9,284
3,497
0
18,813
16,262
9,088
1,338
1,968
14,294
0
94,090
W
Hades
Dendi2002
Hades
17,185
1,635
820
8,432
12,020
8,066
882
5,458
6,562
70,065
0
L
7,188
631
1,236
1,585
14,198
4,691
0
6,541
7,657
46,058
0
W
Ganesha
Makky174
Ganesha
3,456
315
0
1,043
11,036
11,011
487
4,058
6,978
18,862
0
L
8,493
2,049
0
3,826
11,946
5,159
0
2,211
9,735
54,174
7,066
L
4,459
1,621
0
2,712
8,930
3,538
2,291
1,923
7,007
0
60,374
W
Neith
sxxxxr
Neith
19,578
7,569
0
3,470
8,880
4,592
672
6,089
2,791
0
81,740
L
Ratatoskr
weebaboonn
Ratatoskr
7,342
3,512
0
2,449
17,396
6,025
160
5,243
12,153
0
58,474
L
7,192
1,429
0
966
21,763
19,330
0
11,613
10,150
18,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
47,155
396
Minions Killed
470
0
Camps Cleared
0
1,525,769
Distance Traveled
1,636,947
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,834
491
52
3
0
343,132
0
W
Thanatos
10,491
583
133
7
0
359,308
1
W
Hades
10,329
574
129
7
0
331,792
4
L
Ra
7,426
413
89
5
0
328,106
2
W
Ganesha
7,864
437
20
1
0
304,839
4
L
Sol
8,091
450
92
5
0
304,664
4
L
Neith
8,101
450
111
6
0
255,744
3
W
Neith
9,637
535
136
8
0
297,876
0
L
Ratatoskr
7,573
421
89
5
0
354,680
4
L
Ymir
7,053
392
15
1
0
282,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role