Player Matchup

Ao Kuang
Ao Kuang
BringMyKey
Ao Kuang
Level 160
God Stats
2W - 1L
1,770 SR
Queue Stats
259W - 189L
1,615 Elo+
Party 2
Lancelot
Lancelot
DonkusKongus
Lancelot
Level 5
God Stats
5W - 0L
1,836 SR
Queue Stats
5W - 1L
1,559 Elo+
Party 2
Mulan
Mulan
Dr Vader X2
Mulan
Level 159
God Stats
8W - 7L
1,539 SR
Queue Stats
162W - 106L
1,527 Elo+
Party 2
Team Averages
Level 108
1,715 SR
1,567 Elo+

VS

Team Averages
Level 92
1,424 SR
1,421 Elo+
Gilgamesh
Gilgamesh
Keravala
Gilgamesh
Level 83
God Stats
7W - 10L
1,346 SR
Queue Stats
155W - 238L
1,380 Elo+
Solo
Sol
Sol
Neo_Exdeath_ff
Sol
Level 86
God Stats
2W - 2L
1,261 SR
Queue Stats
135W - 171L
1,390 Elo+
Party 1
Scylla
Scylla
famousbadboys
Scylla
Level 108
God Stats
11W - 9L
1,666 SR
Queue Stats
79W - 83L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BringMyKey
Ao Kuang
17
11 / 1 / 2
12,571
786
17,153
20,276
24,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
DonkusKongus
Lancelot
16
3 / 0 / 11
10,913
682
13,920
13,210
15,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 4 / 11
10,537
659
14,253
20,092
19,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Keravala
Gilgamesh
13
0 / 5 / 4
9,250
578
13,008
20,245
22,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 5 / 2
10,212
638
13,170
14,671
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 3
9,980
624
10,777
14,457
6,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
5
5
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BringMyKey
Ao Kuang
11
1
2
12
W
Lancelot
DonkusKongus
Lancelot
3
0
11
8.5
W
2
4
11
1.88
L
Gilgamesh
Keravala
Gilgamesh
0
5
4
0.4
L
3
5
2
0.8
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,326
Damage
36,955
53,578
Taken
49,373
59,213
Mitigated
35,167
21,929
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BringMyKey
Ao Kuang
17,153
6,164
2,082
7,702
20,276
24,155
1,611
8,767
10,924
48,908
0
W
Lancelot
DonkusKongus
Lancelot
13,920
3,452
1,001
1,930
13,210
15,664
288
6,000
6,896
0
40,268
W
14,253
1,758
1,504
7,710
20,092
19,394
925
8,429
11,179
0
38,882
L
Gilgamesh
Keravala
Gilgamesh
13,008
3,370
0
3,999
20,245
22,182
0
6,745
12,937
0
23,665
L
13,170
3,695
0
4,051
14,671
6,299
0
5,963
8,470
23,497
2,040
L
10,777
1,786
0
3,704
14,457
6,686
156
4,807
9,199
48,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,021
Gold Earned
29,442
164
Minions Killed
129
8
Camps Cleared
6
891,765
Distance Traveled
815,204
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,571
786
64
4
4
273,243
5
W
Lancelot
10,913
682
57
4
3
329,983
0
W
Mulan
10,537
659
43
3
1
288,539
2
L
Gilgamesh
9,250
578
29
2
1
304,546
0
L
Sol
10,212
638
27
2
2
262,461
4
L
Scylla
9,980
624
73
5
3
248,197
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role