Player Matchup

Bacchus
Bacchus
AvOMAR
Bacchus
Level 27
God Stats
1W - 1L
1,434 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
KARARHAEDR
Thanatos
Level 6
God Stats
1W - 1L
1,351 SR
Queue Stats
2W - 3L
1,194 Elo+
Party 2
Ishtar
Ishtar
SAQR0
Ishtar
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
bespoketalex
Achilles
Level 67
God Stats
1W - 2L
1,475 SR
Queue Stats
48W - 85L
1,318 Elo+
Solo
Arachne
Arachne
vTNOv
Arachne
Level 127
God Stats
3W - 2L
1,542 SR
Queue Stats
19W - 24L
1,487 Elo+
Party 2
Team Averages
Level 47
1,460 SR
1,400 Elo+

VS

Team Averages
Level 61
1,492 SR
1,429 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Jular
Loki
Level 59
God Stats
7W - 6L
1,461 SR
Queue Stats
125W - 104L
1,439 Elo+
Solo
Poseidon
Poseidon
Kanti121
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
LilGuyTy
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,488 Elo+
Party 3
Neith
Neith
SLICEVEVO
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AvOMAR
Bacchus
15
3 / 3 / 11
9,413
448
5,349
10,880
15,040
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
KARARHAEDR
Thanatos
16
7 / 8 / 5
10,631
506
11,669
19,612
8,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
SAQR0
Ishtar
15
3 / 8 / 6
9,819
468
11,409
16,076
6,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
bespoketalex
Achilles
10
1 / 4 / 1
8,284
394
4,131
8,846
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
vTNOv
Arachne
20
18 / 2 / 6
13,020
620
25,352
27,317
14,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 5 / 3
11,241
535
10,555
25,004
21,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
Jular
Loki
17
6 / 4 / 3
11,528
549
6,406
15,037
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Kanti121
Poseidon
16
7 / 8 / 3
10,838
516
14,581
13,731
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
LilGuyTy
Cthulhu
14
5 / 7 / 7
10,777
513
11,421
20,004
25,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
SLICEVEVO
Neith
14
3 / 8 / 5
9,749
464
10,744
14,471
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
32
Kills
24
25
Deaths
32
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
5
3
0.9
W
Bacchus
AvOMAR
Bacchus
3
3
11
2.83
L
Loki
Jular
Loki
6
4
3
1.88
W
Thanatos
KARARHAEDR
Thanatos
7
8
5
1.19
L
Poseidon
Kanti121
Poseidon
7
8
3
1.06
L
Cthulhu
LilGuyTy
Cthulhu
5
7
7
1.21
W
Ishtar
SAQR0
Ishtar
3
8
6
0.75
L
Neith
SLICEVEVO
Neith
3
8
5
0.69
W
Achilles
bespoketalex
Achilles
1
4
1
0.38
W
Arachne
vTNOv
Arachne
18
2
6
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,910
Damage
53,707
82,731
Taken
88,247
50,681
Mitigated
62,574
27,796
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,555
4,611
0
9,522
25,004
21,108
1,212
328
24,095
0
93,320
W
Bacchus
AvOMAR
Bacchus
5,349
1,474
417
500
10,880
15,040
213
4,485
6,395
27,134
0
L
Loki
Jular
Loki
6,406
1,451
0
4,998
15,037
5,886
275
1,007
14,030
0
82,357
W
Thanatos
KARARHAEDR
Thanatos
11,669
3,008
0
10,720
19,612
8,677
0
9,851
9,761
0
43,667
L
Poseidon
Kanti121
Poseidon
14,581
1,984
0
500
13,731
4,561
749
410
13,280
64,854
0
L
Cthulhu
LilGuyTy
Cthulhu
11,421
1,603
136
592
20,004
25,288
300
3,239
16,765
46,841
0
W
Ishtar
SAQR0
Ishtar
11,409
7,024
0
1,857
16,076
6,393
3,626
5,296
10,780
0
63,500
L
Neith
SLICEVEVO
Neith
10,744
4,696
0
2,478
14,471
5,731
224
1,225
13,246
0
40,798
W
Achilles
bespoketalex
Achilles
4,131
1,485
0
1,478
8,846
6,203
0
105
8,741
0
28,380
W
Arachne
vTNOv
Arachne
25,352
16,892
0
12,824
27,317
14,368
13
6,265
20,368
0
113,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,167
Gold Earned
54,133
340
Minions Killed
506
0
Camps Cleared
0
1,802,156
Distance Traveled
1,797,412
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,241
535
148
7
0
394,324
5
W
Bacchus
9,413
448
21
1
0
372,901
4
L
Loki
11,528
549
112
5
0
439,643
1
W
Thanatos
10,631
506
57
3
0
412,563
7
L
Poseidon
10,838
516
107
5
0
319,505
1
L
Cthulhu
10,777
513
72
3
0
336,299
3
W
Ishtar
9,819
468
79
4
0
345,202
1
L
Neith
9,749
464
67
3
0
307,641
0
W
Achilles
8,284
394
62
3
0
198,242
1
W
Arachne
13,020
620
121
6
0
473,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role