Player Matchup

Cliodhna
Cliodhna
Althaid
Cliodhna
Level 159
God Stats
2W - 7L
1,430 SR
Queue Stats
332W - 327L
1,429 Elo+
Solo
Maui
Maui
DodiVader
Maui
Level 46
God Stats
0W - 2L
1,265 SR
Queue Stats
34W - 51L
1,383 Elo+
Solo
Chiron
Chiron
Matostrike
Chiron
Level 108
God Stats
2W - 2L
1,686 SR
Queue Stats
121W - 123L
1,431 Elo+
Solo
Chang'e
Chang'e
SérgioMoreira
Chang'e
Level 41
God Stats
3W - 9L
1,266 SR
Queue Stats
15W - 30L
1,354 Elo+
Solo
Bellona
Bellona
n0sAres
Bellona
Level 158
God Stats
10W - 10L
1,541 SR
Queue Stats
323W - 316L
1,455 Elo+
Solo
Team Averages
Level 102
1,438 SR
1,410 Elo+

VS

Team Averages
Level 114
1,321 SR
1,474 Elo+
Artemis
Artemis
 
Artemis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Annikilator
Yu Huang
Level 69
God Stats
1W - 2L
1,119 SR
Queue Stats
40W - 38L
1,418 Elo+
Solo
Maui
Maui
LuccasLima07
Maui
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 119L
1,555 Elo+
Party 1
Neith
Neith
Onejetgui
Neith
Level 103
God Stats
1W - 2L
1,139 SR
Queue Stats
71W - 59L
1,444 Elo+
Party 1
Pele
Pele
biga456edu
Pele
Level 108
God Stats
10W - 10L
1,345 SR
Queue Stats
720W - 714L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Althaid
Cliodhna
15
9 / 2 / 2
9,343
584
11,717
12,848
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
11
0 / 2 / 8
6,655
416
2,231
9,273
9,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Matostrike
Chiron
12
0 / 4 / 2
7,323
458
2,763
10,790
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 2 / 2
7,962
498
6,574
9,530
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
n0sAres
Bellona
14
2 / 1 / 5
8,117
507
8,598
13,554
13,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 3 / 4
8,293
518
10,931
11,068
4,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Annikilator
Yu Huang
12
0 / 2 / 4
7,504
469
3,716
8,099
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
8,976
561
4,207
11,738
11,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Onejetgui
Neith
12
0 / 3 / 5
7,454
466
6,936
9,307
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 6 / 0
8,521
533
6,809
13,177
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
15
Kills
11
11
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
4
2
L
Cliodhna
Althaid
Cliodhna
9
2
2
5
W
Yu Huang
Annikilator
Yu Huang
0
2
4
1
L
Maui
0
2
8
2
W
4
1
3
5.5
L
Chiron
Matostrike
Chiron
0
4
2
0.25
W
Neith
Onejetgui
Neith
0
3
5
0.83
L
4
2
2
2.5
W
3
6
0
0.5
L
Bellona
n0sAres
Bellona
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,883
Damage
32,599
55,995
Taken
53,389
35,812
Mitigated
29,567
21,970
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,931
7,382
0
2,570
11,068
4,180
2,414
1,141
9,927
0
66,781
L
Cliodhna
Althaid
Cliodhna
11,717
1,857
0
5,714
12,848
5,891
0
2,196
10,652
0
74,994
W
Yu Huang
Annikilator
Yu Huang
3,716
331
0
966
8,099
3,642
702
2,947
5,152
49,387
0
L
Maui
2,231
580
54
1,252
9,273
9,034
0
1,375
7,898
20,083
1,819
W
4,207
1,145
0
1,554
11,738
11,529
0
2,010
9,728
31,585
0
L
Chiron
Matostrike
Chiron
2,763
1,255
257
4,342
10,790
3,699
726
529
10,261
0
46,688
W
Neith
Onejetgui
Neith
6,936
3,334
0
2,430
9,307
4,423
0
537
8,770
0
39,029
L
6,574
500
1,078
2,965
9,530
3,595
0
1,946
7,584
49,367
0
W
6,809
2,081
0
1,586
13,177
5,793
0
1,895
11,282
0
66,560
L
Bellona
n0sAres
Bellona
8,598
3,297
0
6,308
13,554
13,593
69
1,877
11,677
0
53,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,400
Gold Earned
40,748
430
Minions Killed
382
0
Camps Cleared
0
1,497,448
Distance Traveled
1,432,809
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,293
518
79
5
0
269,715
2
L
Cliodhna
9,343
584
113
7
0
337,284
5
W
Yu Huang
7,504
469
80
5
0
270,566
7
L
Maui
6,655
416
39
2
0
283,642
8
W
Maui
8,976
561
40
3
0
290,186
2
L
Chiron
7,323
458
99
6
0
276,848
1
W
Neith
7,454
466
74
5
0
260,266
1
L
Chang'e
7,962
498
81
5
0
282,955
4
W
Pele
8,521
533
109
7
0
342,076
3
L
Bellona
8,117
507
98
6
0
316,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role