Player Matchup

Thor
Thor
IronFalda
Thor
Level 134
God Stats
34W - 11L
1,708 SR
Queue Stats
486W - 370L
1,602 Elo+
Party 2
Ah Puch
Ah Puch
IronJackv2
Ah Puch
Level 116
God Stats
17W - 19L
1,491 SR
Queue Stats
234W - 194L
1,573 Elo+
Party 2
Khepri
Khepri
IronLihab
Khepri
Level 158
God Stats
23W - 11L
1,721 SR
Queue Stats
386W - 286L
1,589 Elo+
Party 2
Team Averages
Level 136
1,640 SR
1,588 Elo+

VS

Team Averages
Level 97
1,620 SR
1,661 Elo+
Fenrir
Fenrir
DimanDread
Fenrir
Level 128
God Stats
38W - 26L
1,660 SR
Queue Stats
257W - 152L
1,641 Elo+
Party 1
Hades
Hades
GgStorstrike
Hades
Level 160
God Stats
4W - 2L
1,721 SR
Queue Stats
217W - 159L
1,637 Elo+
Party 1
Ymir
Ymir
Gregor66
Ymir
Level 4
God Stats
19W - 9L
1,479 SR
Queue Stats
55W - 20L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
16 / 2 / 4
14,573
767
33,133
17,792
10,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
IronJackv2
Ah Puch
18
4 / 4 / 12
13,065
688
20,517
17,854
10,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
IronLihab
Khepri
17
0 / 1 / 20
13,670
719
9,518
15,262
22,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DimanDread
Fenrir
15
4 / 7 / 3
11,629
612
14,709
25,477
15,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 6 / 3
11,902
626
14,082
23,807
20,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
1 / 7 / 5
10,753
566
7,524
27,345
27,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
20
Kills
6
7
Deaths
20
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DimanDread
Fenrir
4
7
3
0.79
L
1
6
3
0.42
L
Ymir
1
7
5
0.5
W
Thor
16
2
4
9
W
Ah Puch
IronJackv2
Ah Puch
4
4
12
2.5
W
Khepri
IronLihab
Khepri
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,168
Damage
36,315
50,908
Taken
76,629
43,332
Mitigated
64,235
13,861
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DimanDread
Fenrir
14,709
3,269
0
2,747
25,477
15,755
0
10,652
14,825
0
25,745
L
14,082
1,165
1,201
6,545
23,807
20,570
0
8,002
15,805
64,378
0
L
Ymir
7,524
1,286
0
0
27,345
27,910
0
11,876
15,469
20,551
0
W
Thor
33,133
7,399
0
1,481
17,792
10,819
884
7,433
9,884
0
72,663
W
Ah Puch
IronJackv2
Ah Puch
20,517
1,997
0
6,879
17,854
10,054
698
7,710
9,792
76,664
0
W
Khepri
IronLihab
Khepri
9,518
1,693
0
5,501
15,262
22,459
182
6,577
8,319
22,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
34,284
200
Minions Killed
145
10
Camps Cleared
4
1,013,680
Distance Traveled
930,341
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,629
612
18
1
2
339,639
1
L
Hades
11,902
626
106
6
2
306,125
8
L
Ymir
10,753
566
21
1
0
284,577
0
W
Thor
14,573
767
58
3
3
339,203
0
W
Ah Puch
13,065
688
122
6
4
323,194
1
W
Khepri
13,670
719
20
1
3
351,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role