Player Matchup

Scylla
Scylla
CelticSoothsayer
Scylla
Level 153
God Stats
12W - 8L
1,552 SR
Queue Stats
295W - 257L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
Dreadlikeme
Sylvanus
Level 34
God Stats
1W - 2L
1,483 SR
Queue Stats
7W - 5L
1,562 Elo+
Party 1
Thanatos
Thanatos
Rushwithme
Thanatos
Level 130
God Stats
20W - 38L
1,522 SR
Queue Stats
97W - 173L
1,471 Elo+
Solo
Team Averages
Level 106
1,519 SR
1,548 Elo+

VS

Team Averages
Level 92
1,678 SR
1,531 Elo+
Athena
Athena
Hos3
Athena
Level 100
God Stats
1W - 0L
1,615 SR
Queue Stats
176W - 168L
1,540 Elo+
Party 2
Lancelot
Lancelot
KorporalKapuzen
Lancelot
Level 30
God Stats
2W - 1L
1,681 SR
Queue Stats
86W - 80L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
karabasuka
Baron Samedi
Level 145
God Stats
7W - 2L
1,738 SR
Queue Stats
236W - 234L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,360
636
5,382
7,698
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Dreadlikeme
Sylvanus
10
0 / 3 / 1
6,546
655
5,462
12,304
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Rushwithme
Thanatos
9
0 / 4 / 0
5,640
564
5,416
9,569
4,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hos3
Athena
12
3 / 0 / 5
7,897
790
6,972
14,003
12,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
12
3 / 1 / 6
7,390
739
8,189
8,749
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
karabasuka
Baron Samedi
12
3 / 0 / 6
7,316
732
10,591
7,749
5,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Sylvanus
Dreadlikeme
Sylvanus
0
3
1
0.17
W
Athena
Hos3
Athena
3
0
5
5.5
W
Lancelot
3
1
6
6
L
Thanatos
Rushwithme
Thanatos
0
4
0
0
W
Baron Samedi
karabasuka
Baron Samedi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
25,752
29,571
Taken
30,501
16,882
Mitigated
21,493
10,863
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,382
1,110
0
1,420
7,698
3,223
0
4,243
3,455
28,227
0
L
Sylvanus
Dreadlikeme
Sylvanus
5,462
2,014
2,479
3,042
12,304
9,476
0
8,155
4,149
10,549
0
W
Athena
Hos3
Athena
6,972
2,141
0
4,070
14,003
12,648
236
4,794
9,209
20,911
0
W
Lancelot
8,189
2,462
0
2,265
8,749
3,834
150
3,890
4,859
0
27,104
L
Thanatos
Rushwithme
Thanatos
5,416
938
0
3,922
9,569
4,183
0
5,393
4,176
0
11,634
W
Baron Samedi
karabasuka
Baron Samedi
10,591
994
1,867
3,323
7,749
5,011
721
2,553
5,196
25,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,546
Gold Earned
22,603
79
Minions Killed
129
2
Camps Cleared
5
474,755
Distance Traveled
596,978
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,360
636
56
6
1
139,011
0
L
Sylvanus
6,546
655
9
1
0
145,804
2
W
Athena
7,897
790
43
4
0
190,315
3
W
Lancelot
7,390
739
37
4
5
227,903
0
L
Thanatos
5,640
564
14
1
1
189,940
0
W
Baron Samedi
7,316
732
49
5
0
178,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role