Player Matchup

Sobek
Sobek
JDo85
Sobek
Level 160
God Stats
1W - 3L
1,426 SR
Queue Stats
175W - 196L
1,492 Elo+
Solo
Olorun
Olorun
SpritelyAlonso7
Olorun
Level 153
God Stats
2W - 4L
1,529 SR
Queue Stats
191W - 213L
1,499 Elo+
Solo
Ne Zha
Ne Zha
bigdirty1
Ne Zha
Level 128
God Stats
4W - 6L
1,631 SR
Queue Stats
451W - 435L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
jp6393
Kuzenbo
Level 127
God Stats
1W - 1L
1,733 SR
Queue Stats
117W - 115L
1,542 Elo+
Solo
Raijin
Raijin
xLiLJoRdaN23x
Raijin
Level 157
God Stats
1W - 4L
1,343 SR
Queue Stats
496W - 496L
1,523 Elo+
Solo
Team Averages
Level 145
1,533 SR
1,521 Elo+

VS

Team Averages
Level 119
1,540 SR
1,503 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Alex1799
Artemis
Level 81
God Stats
3W - 1L
1,638 SR
Queue Stats
91W - 100L
1,458 Elo+
Solo
Ares
Ares
CHESARE 1
Ares
Level 159
God Stats
8W - 6L
1,583 SR
Queue Stats
924W - 969L
1,531 Elo+
Solo
Yu Huang
Yu Huang
WHITEFANG32
Yu Huang
Level 85
God Stats
1W - 3L
1,157 SR
Queue Stats
73W - 75L
1,470 Elo+
Solo
Bellona
Bellona
cheeseover2
Bellona
Level 108
God Stats
3W - 0L
1,823 SR
Queue Stats
68W - 59L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JDo85
Sobek
17
3 / 7 / 8
10,560
704
9,104
25,624
35,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 5 / 7
10,095
673
11,986
21,958
11,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
bigdirty1
Ne Zha
17
6 / 7 / 8
10,453
697
18,009
15,607
7,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
jp6393
Kuzenbo
16
2 / 7 / 10
9,814
654
9,054
26,559
36,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 3 / 11
9,851
657
15,812
12,361
5,915
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
12 / 3 / 14
13,196
880
22,484
14,497
7,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Alex1799
Artemis
20
7 / 2 / 13
12,906
860
26,348
16,052
7,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
15
4 / 6 / 10
10,729
715
8,663
19,411
25,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
WHITEFANG32
Yu Huang
17
1 / 2 / 19
10,673
712
18,308
10,922
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
cheeseover2
Bellona
16
5 / 6 / 12
10,790
719
15,038
22,850
23,962
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
97
18
Kills
29
29
Deaths
19
44
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
12
3
14
6.33
W
Artemis
Alex1799
Artemis
7
2
13
6.75
W
Ares
4
6
10
1.5
L
Sobek
JDo85
Sobek
3
7
8
1
L
6
5
7
1.9
W
Yu Huang
WHITEFANG32
Yu Huang
1
2
19
5.25
L
Ne Zha
bigdirty1
Ne Zha
6
7
8
1.43
W
Bellona
cheeseover2
Bellona
5
6
12
1.83
L
Kuzenbo
jp6393
Kuzenbo
2
7
10
1
L
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,965
Damage
90,841
102,109
Taken
83,732
96,905
Mitigated
69,502
32,447
Healing
36,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
22,484
1,473
6,163
6,382
14,497
7,859
1,599
8,316
6,181
43,525
0
W
Artemis
Alex1799
Artemis
26,348
17,214
1,600
6,178
16,052
7,686
4,906
9,984
6,068
0
54,472
W
Ares
8,663
901
2,116
2,316
19,411
25,208
394
10,335
9,076
11,001
0
L
Sobek
JDo85
Sobek
9,104
372
1,520
5,778
25,624
35,908
0
11,967
13,657
21,211
0
L
11,986
6,759
2,647
7,431
21,958
11,047
42
13,284
8,674
20,843
0
W
Yu Huang
WHITEFANG32
Yu Huang
18,308
1,956
2,040
3,132
10,922
4,787
1,807
5,896
5,026
42,794
0
L
Ne Zha
bigdirty1
Ne Zha
18,009
2,217
424
1,448
15,607
7,900
0
8,381
7,226
0
26,057
W
Bellona
cheeseover2
Bellona
15,038
7,303
1,431
5,118
22,850
23,962
66
11,425
11,425
0
24,655
L
Kuzenbo
jp6393
Kuzenbo
9,054
2,654
1,816
6,117
26,559
36,135
9
9,729
16,830
14,971
0
L
15,812
1,198
2,315
2,951
12,361
5,915
0
6,094
6,267
43,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,773
Gold Earned
58,294
135
Minions Killed
168
0
Camps Cleared
0
1,134,382
Distance Traveled
1,302,051
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,196
880
49
3
0
237,800
0
W
Artemis
12,906
860
54
4
0
260,597
0
W
Ares
10,729
715
4
0
0
236,800
4
L
Sobek
10,560
704
20
1
0
222,771
1
L
Olorun
10,095
673
31
2
0
191,298
0
W
Yu Huang
10,673
712
42
3
0
289,175
5
L
Ne Zha
10,453
697
22
1
0
210,621
1
W
Bellona
10,790
719
19
1
0
277,679
4
L
Kuzenbo
9,814
654
7
0
0
275,795
0
L
Raijin
9,851
657
55
4
0
233,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role