Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
OBEY_NATE
Tiamat
Level 136
God Stats
31W - 29L
1,544 SR
Queue Stats
244W - 247L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rowdy-Ronald
Cu Chulainn
Level 120
God Stats
5W - 8L
1,514 SR
Queue Stats
173W - 171L
1,490 Elo+
Solo
Guan Yu
Guan Yu
TheChaoticAngel
Guan Yu
Level 147
God Stats
3W - 1L
1,646 SR
Queue Stats
50W - 34L
1,885 Elo+
Party 2
Ganesha
Ganesha
lucianodenice
Ganesha
Level 128
God Stats
20W - 27L
1,495 SR
Queue Stats
274W - 251L
1,510 Elo+
Party 2
Team Averages
Level 138
1,540 SR
1,578 Elo+

VS

Team Averages
Level 97
1,708 SR
1,647 Elo+
Morgan Le Fay
Morgan Le Fay
Ayxta
Morgan Le Fay
Level 75
God Stats
3W - 0L
2,000 SR
Queue Stats
9W - 1L
1,888 Elo+
Party 1
Jormungandr
Jormungandr
Charmingo
Jormungandr
Level 160
God Stats
91W - 54L
1,631 SR
Queue Stats
775W - 770L
1,487 Elo+
Solo
Ishtar
Ishtar
Susedo
Ishtar
Level 160
God Stats
6W - 2L
1,733 SR
Queue Stats
46W - 29L
1,678 Elo+
Party 1
Horus
Horus
snowweather
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 12L
1,566 Elo+
Party 1
Maui
Maui
wirekitten
Maui
Level 63
God Stats
9W - 2L
1,677 SR
Queue Stats
21W - 11L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 2 / 2
6,958
535
6,266
8,579
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
OBEY_NATE
Tiamat
10
0 / 6 / 0
6,002
462
4,332
8,734
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Rowdy-Ronald
Cu Chulainn
10
2 / 4 / 0
6,133
472
2,582
13,246
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,860
451
4,464
12,341
9,063
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
9
0 / 3 / 2
5,952
458
3,672
12,832
8,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ayxta
Morgan Le Fay
13
10 / 0 / 4
8,087
622
11,391
5,679
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Charmingo
Jormungandr
12
1 / 0 / 4
7,845
603
8,789
9,167
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Susedo
Ishtar
12
0 / 2 / 3
7,097
546
5,444
9,094
3,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 8
7,503
577
8,818
12,361
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 1 / 8
6,607
508
3,708
7,170
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
17
17
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
2
1.5
W
Morgan Le Fay
Ayxta
Morgan Le Fay
10
0
4
12
W
Jormungandr
Charmingo
Jormungandr
1
0
4
3
L
Tiamat
OBEY_NATE
Tiamat
0
6
0
0
L
Cu Chulainn
Rowdy-Ronald
Cu Chulainn
2
4
0
0.5
W
Ishtar
Susedo
Ishtar
0
2
3
0.75
L
0
2
0
0
L
Ganesha
0
3
2
0.33
W
5
1
8
9
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,316
Damage
38,150
55,732
Taken
43,471
29,761
Mitigated
20,331
17,762
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,266
2,728
0
3,227
8,579
2,569
719
1,320
7,259
25
55,932
W
Morgan Le Fay
Ayxta
Morgan Le Fay
11,391
1,633
0
783
5,679
2,531
0
1,909
3,770
56,157
0
W
Jormungandr
Charmingo
Jormungandr
8,789
5,036
0
3,411
9,167
4,203
414
489
8,678
69,126
2,372
L
Tiamat
OBEY_NATE
Tiamat
4,332
699
0
793
8,734
4,512
0
4,392
4,342
39,981
0
L
Cu Chulainn
Rowdy-Ronald
Cu Chulainn
2,582
817
0
5,165
13,246
5,586
0
3,970
9,276
0
32,752
W
Ishtar
Susedo
Ishtar
5,444
4,113
0
4,456
9,094
3,487
0
798
8,296
0
59,547
L
4,464
285
0
3,535
12,341
9,063
0
8,423
3,918
0
37,512
L
Ganesha
3,672
352
1,500
3,542
12,832
8,031
0
5,694
7,138
18,031
2,740
W
8,818
4,443
668
4,632
12,361
5,652
58
2,829
9,532
0
43,500
W
3,708
1,305
0
2,159
7,170
4,458
280
1,689
5,481
19,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,905
Gold Earned
37,139
334
Minions Killed
422
0
Camps Cleared
0
1,187,663
Distance Traveled
1,278,951
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,958
535
113
9
0
215,052
1
W
Morgan Le Fay
8,087
622
82
6
0
264,395
0
W
Jormungandr
7,845
603
127
10
0
242,007
6
L
Tiamat
6,002
462
80
6
0
211,098
1
L
Cu Chulainn
6,133
472
67
5
0
249,076
9
W
Ishtar
7,097
546
105
8
0
220,775
1
L
Guan Yu
5,860
451
61
5
0
269,467
2
L
Ganesha
5,952
458
13
1
0
242,970
3
W
Horus
7,503
577
91
7
0
286,595
3
W
Maui
6,607
508
17
1
0
265,179
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role