Player Matchup

Merlin
Merlin
DrBurritoJr
Merlin
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 98L
1,326 Elo+
Solo
Mercury
Mercury
HonzikCZE
Mercury
Level 55
God Stats
0W - 2L
1,344 SR
Queue Stats
7W - 16L
1,271 Elo+
Party 1
Sun Wukong
Sun Wukong
eonmnwm
Sun Wukong
Level 23
God Stats
0W - 1L
1,198 SR
Queue Stats
6W - 12L
1,282 Elo+
Party 1
Team Averages
Level 52
1,347 SR
1,293 Elo+

VS

Team Averages
Level 70
1,458 SR
1,194 Elo+
Neith
Neith
EttGlasVatten
Neith
Level 45
God Stats
5W - 21L
1,375 SR
Queue Stats
7W - 34L
1,031 Elo+
Party 2
Maui
Maui
Kittsfuuu
Maui
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 71L
1,272 Elo+
Party 2
Hera
Hera
fnix
Hera
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 25L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 4 / 5
9,946
622
11,322
10,133
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
HonzikCZE
Mercury
13
4 / 6 / 3
9,757
610
10,526
14,037
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
eonmnwm
Sun Wukong
13
2 / 3 / 4
9,575
598
6,840
16,732
12,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
10,728
671
9,660
10,287
5,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
15
2 / 1 / 11
11,679
730
5,593
15,168
18,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
fnix
Hera
16
7 / 6 / 4
11,587
724
16,838
10,314
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
13
13
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
5
0.88
W
4
0
8
8
L
Mercury
HonzikCZE
Mercury
4
6
3
0.92
W
Maui
2
1
11
7.5
L
Sun Wukong
eonmnwm
Sun Wukong
2
3
4
1.33
W
Hera
fnix
Hera
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
32,091
40,902
Taken
35,769
20,936
Mitigated
29,206
5,138
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,322
895
0
1,100
10,133
3,611
144
6,855
3,278
51,740
0
W
9,660
4,305
0
4,610
10,287
5,859
1,534
2,850
7,437
0
33,377
L
Mercury
HonzikCZE
Mercury
10,526
3,515
0
1,702
14,037
5,023
0
6,291
7,746
0
20,347
W
Maui
5,593
1,007
641
3,880
15,168
18,353
300
3,825
11,343
12,017
0
L
Sun Wukong
eonmnwm
Sun Wukong
6,840
1,154
0
2,336
16,732
12,302
111
9,382
7,350
0
22,988
W
Hera
fnix
Hera
16,838
4,130
0
480
10,314
4,994
1,261
4,732
5,582
63,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
33,994
133
Minions Killed
154
2
Camps Cleared
3
846,854
Distance Traveled
902,291
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,946
622
92
6
1
251,534
1
W
Neith
10,728
671
55
3
0
302,791
2
L
Mercury
9,757
610
16
1
0
298,518
3
W
Maui
11,679
730
11
1
0
332,076
4
L
Sun Wukong
9,575
598
25
2
1
296,802
0
W
Hera
11,587
724
88
6
3
267,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role