Player Matchup

Tiamat
Tiamat
InvaderAlice
Tiamat
Level 79
God Stats
2W - 3L
1,311 SR
Queue Stats
121W - 139L
1,420 Elo+
Party 1
Geb
Geb
IzKiNgPiNzI
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,445 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Muslim Mick
Morgan Le Fay
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 62L
1,311 Elo+
Party 4
Xbalanque
Xbalanque
NoTatx
Xbalanque
Level 160
God Stats
2W - 3L
1,564 SR
Queue Stats
125W - 141L
1,438 Elo+
Party 1
Set
Set
TRA McLaren
Set
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
271W - 261L
1,455 Elo+
Party 4
Team Averages
Level 121
1,475 SR
1,414 Elo+

VS

Team Averages
Level 129
1,414 SR
1,467 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
 
Fafnir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BigBob66
Geb
Level 85
God Stats
2W - 3L
1,211 SR
Queue Stats
125W - 157L
1,468 Elo+
Solo
Da Ji
Da Ji
FreeStrike
Da Ji
Level 157
God Stats
8W - 11L
1,494 SR
Queue Stats
557W - 588L
1,418 Elo+
Party 2
Nox
Nox
Мурзилка
Nox
Level 159
God Stats
5W - 7L
1,367 SR
Queue Stats
921W - 923L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 2 / 1
7,230
657
7,465
9,847
7,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 4
8,015
729
6,630
9,054
12,562
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Muslim Mick
Morgan Le Fay
14
1 / 3 / 2
7,306
664
8,089
9,036
5,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
NoTatx
Xbalanque
14
2 / 4 / 2
7,783
708
12,231
10,639
6,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 6 / 3
6,868
624
7,218
12,613
12,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 0 / 11
9,257
842
10,982
13,753
12,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fafnir
 
Fafnir
15
2 / 1 / 10
8,384
762
8,847
17,296
15,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 11
8,568
779
8,515
17,523
19,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
14
7 / 3 / 7
8,828
803
9,461
9,843
5,929
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 9
9,222
838
8,901
7,859
5,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
6
Kills
17
17
Deaths
6
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
11
8.5
W
Fafnir
 
Fafnir
2
1
10
7
W
1
2
11
3.25
W
Da Ji
7
3
7
3.5
L
Tiamat
2
2
1
1.25
L
1
2
4
1.5
L
Morgan Le Fay
Muslim Mick
Morgan Le Fay
1
3
2
0.67
L
Xbalanque
NoTatx
Xbalanque
2
4
2
0.75
L
0
6
3
0.25
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,633
Damage
46,706
51,189
Taken
66,274
44,453
Mitigated
59,025
16,952
Healing
29,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,982
4,181
2,971
4,106
13,753
12,645
34
5,854
7,899
21,934
0
W
Fafnir
 
Fafnir
8,847
1,364
2,578
7,859
17,296
15,922
0
6,365
10,931
11,344
0
W
8,515
286
2,331
4,045
17,523
19,205
56
5,050
12,473
17,001
0
W
Da Ji
9,461
1,933
369
844
9,843
5,929
0
2,916
6,927
0
11,255
L
Tiamat
7,465
1,431
707
3,790
9,847
7,831
0
7,582
2,265
14,113
0
L
6,630
87
1,141
2,673
9,054
12,562
0
7,151
1,903
12,843
0
L
Morgan Le Fay
Muslim Mick
Morgan Le Fay
8,089
891
830
2,033
9,036
5,546
0
6,534
2,502
15,927
0
L
Xbalanque
NoTatx
Xbalanque
12,231
3,470
1,233
2,043
10,639
6,163
0
8,050
2,589
0
26,108
L
7,218
2,581
847
1,655
12,613
12,351
0
7,928
4,685
0
15,638
W
8,901
566
3,145
1,529
7,859
5,324
774
1,999
5,860
34,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
44,259
95
Minions Killed
110
0
Camps Cleared
0
1,032,133
Distance Traveled
1,151,996
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,257
842
24
2
0
221,480
5
W
Fafnir
8,384
762
5
0
0
260,902
4
W
Geb
8,568
779
10
1
0
224,829
0
W
Da Ji
8,828
803
6
1
0
221,125
0
L
Tiamat
7,230
657
16
1
0
222,687
0
L
Geb
8,015
729
8
1
0
215,257
5
L
Morgan Le Fay
7,306
664
15
1
0
211,658
0
L
Xbalanque
7,783
708
40
4
0
190,161
1
L
Set
6,868
624
16
1
0
192,370
0
W
Nox
9,222
838
65
6
0
223,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role