Player Matchup

Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DePtHbYsOuL
Agni
Level 126
God Stats
2W - 2L
1,288 SR
Queue Stats
55W - 42L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZW xXRyukXx
Tsukuyomi
Level 68
God Stats
3W - 4L
1,197 SR
Queue Stats
155W - 144L
1,409 Elo+
Solo
Jormungandr
Jormungandr
faTB0iiiXX
Jormungandr
Level 56
God Stats
2W - 1L
1,354 SR
Queue Stats
72W - 79L
1,384 Elo+
Solo
Neith
Neith
jaded-blockade7
Neith
Level 94
God Stats
6W - 3L
1,550 SR
Queue Stats
482W - 579L
1,373 Elo+
Solo
Team Averages
Level 93
1,378 SR
1,433 Elo+

VS

Team Averages
Level 93
1,449 SR
1,368 Elo+
Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigCBurger
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,328 Elo+
Solo
Mulan
Mulan
Jartastic
Mulan
Level 64
God Stats
0W - 2L
1,267 SR
Queue Stats
178W - 195L
1,312 Elo+
Party 1
Athena
Athena
TayterTot1026
Athena
Level 66
God Stats
8W - 7L
1,445 SR
Queue Stats
175W - 198L
1,326 Elo+
Party 1
Thanatos
Thanatos
ZxSolertyx
Thanatos
Level 106
God Stats
1W - 3L
1,536 SR
Queue Stats
190W - 200L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 2 / 18
9,072
907
11,837
8,822
5,666
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 17
9,991
999
17,687
8,025
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ZW xXRyukXx
Tsukuyomi
16
6 / 1 / 20
9,194
919
12,047
9,375
4,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
faTB0iiiXX
Jormungandr
13
3 / 4 / 16
8,322
832
9,256
11,940
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 1 / 20
9,569
957
14,067
7,114
3,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 4 / 3
8,234
823
6,283
14,240
11,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 5
6,821
682
6,472
17,916
20,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Jartastic
Mulan
11
0 / 7 / 5
6,427
643
5,830
13,257
12,955
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 4
7,850
785
7,000
13,902
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ZxSolertyx
Thanatos
15
4 / 6 / 3
8,508
851
8,946
13,172
6,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
28
Kills
10
10
Deaths
28
91
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
18
7.5
L
Arachne
 
Arachne
3
4
3
1.13
L
0
6
5
0.42
W
7
2
17
7.75
L
Mulan
Jartastic
Mulan
0
7
5
0.36
L
3
5
4
1
W
Tsukuyomi
ZW xXRyukXx
Tsukuyomi
6
1
20
16
L
Thanatos
ZxSolertyx
Thanatos
4
6
3
0.92
W
Jormungandr
faTB0iiiXX
Jormungandr
3
4
16
2.75
W
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,894
Damage
34,531
45,276
Taken
72,487
23,272
Mitigated
67,968
21,936
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,837
1,268
3,081
4,339
8,822
5,666
343
2,566
6,214
18,394
0
L
Arachne
 
Arachne
6,283
4,346
3,230
3,709
14,240
11,244
0
8,511
5,484
0
11,708
L
6,472
766
819
1,398
17,916
20,596
0
8,882
8,682
13,632
0
W
17,687
1,617
1,449
2,148
8,025
3,802
506
2,341
5,640
34,334
0
L
Mulan
Jartastic
Mulan
5,830
361
508
921
13,257
12,955
0
6,550
6,523
0
7,095
L
7,000
1,013
302
1,866
13,902
16,978
0
7,285
6,348
14,293
0
W
Tsukuyomi
ZW xXRyukXx
Tsukuyomi
12,047
2,646
1,266
3,092
9,375
4,249
304
1,674
7,532
0
20,169
L
Thanatos
ZxSolertyx
Thanatos
8,946
929
315
5,515
13,172
6,195
0
6,204
6,670
0
20,822
W
Jormungandr
faTB0iiiXX
Jormungandr
9,256
2,313
443
1,843
11,940
6,271
447
4,869
6,991
21,271
0
W
14,067
7,308
615
3,660
7,114
3,284
1,989
2,022
4,930
0
25,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,148
Gold Earned
37,840
132
Minions Killed
70
0
Camps Cleared
0
1,002,268
Distance Traveled
878,967
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,072
907
12
1
0
197,628
0
L
Arachne
8,234
823
17
2
0
186,962
0
L
Ymir
6,821
682
16
2
0
164,326
0
W
Agni
9,991
999
53
5
0
200,592
1
L
Mulan
6,427
643
2
0
0
147,373
0
L
Athena
7,850
785
16
2
0
171,999
0
W
Tsukuyomi
9,194
919
12
1
0
243,140
0
L
Thanatos
8,508
851
19
2
0
208,307
3
W
Jormungandr
8,322
832
28
3
0
180,228
1
W
Neith
9,569
957
27
3
0
180,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role