Player Matchup

Ne Zha
Ne Zha
Silver V
FiresideLlama96
Ne Zha
Silver V
Level 65
God Stats
2W - 3L
1,559 SR
Queue Stats
12W - 13L
1,235 MMR
Party 1
Thor
Thor
Gold III
TheCosead13
Thor
Gold III
Level 68
God Stats
17W - 9L
1,496 SR
Queue Stats
178W - 164L
1,336 MMR
Solo
Chaac
Chaac
Silver II
WounderBlue
Chaac
Silver II
Level 79
God Stats
5W - 2L
1,581 SR
Queue Stats
19W - 16L
1,397 MMR
Party 1
Ah Puch
Ah Puch
Gold III
Yamin_BEAST
Ah Puch
Gold III
Level 155
God Stats
8W - 3L
1,923 SR
Queue Stats
315W - 313L
1,387 MMR
Solo
Achilles
Achilles
Gold V
oJaeger-
Achilles
Gold V
Level 157
God Stats
3W - 2L
1,526 SR
Queue Stats
237W - 232L
1,377 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,617 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,568 SR
1,344 MMR
Ares
Ares
Gold V
IllSonicyFoxy
Ares
Gold V
Level 136
God Stats
1W - 1L
1,660 SR
Queue Stats
156W - 161L
1,293 MMR
Solo
Ra
Ra
Gold IV
LagatoGelado
Ra
Gold IV
Level 101
God Stats
15W - 17L
1,435 SR
Queue Stats
264W - 273L
1,389 MMR
Solo
Chiron
Chiron
Gold V
NOISYREPER
Chiron
Gold V
Level 136
God Stats
5W - 3L
1,727 SR
Queue Stats
77W - 78L
1,344 MMR
Solo
Freya
Freya
Silver I
RyZe8238
Freya
Silver I
Level 65
God Stats
2W - 2L
1,526 SR
Queue Stats
22W - 28L
1,304 MMR
Solo
Pele
Pele
Gold V
gr33nstarr941
Pele
Gold V
Level 106
God Stats
4W - 6L
1,492 SR
Queue Stats
49W - 53L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,249
589
7,495
11,985
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 1
8,053
575
8,961
10,684
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 0 / 2
8,189
585
10,861
13,514
11,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Yamin_BEAST
Ah Puch
12
1 / 0 / 2
7,400
529
6,249
4,020
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
oJaeger-
Achilles
12
2 / 1 / 2
7,276
520
2,518
7,704
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BakasuraAtlasAthena

VS

Bans
BastetArachneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,673
477
3,670
9,285
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 2
6,563
469
1,711
6,607
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
NOISYREPER
Chiron
13
0 / 2 / 3
7,154
511
5,290
10,115
3,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Freya
RyZe8238
Freya
11
0 / 5 / 0
6,757
483
8,965
15,973
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 1
7,138
510
5,269
11,497
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
4
4
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
1
2
1
0.75
L
0
1
2
1
L
Chiron
NOISYREPER
Chiron
0
2
3
0.75
L
Freya
RyZe8238
Freya
0
5
0
0
W
3
2
1
1.75
W
3
0
2
4
W
Ah Puch
Yamin_BEAST
Ah Puch
1
0
2
2
L
3
2
1
1.75
W
Achilles
oJaeger-
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,084
Damage
24,905
47,907
Taken
53,477
29,021
Mitigated
23,484
18,335
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,495
2,144
0
2,240
11,985
5,191
0
2,295
9,690
0
76,383
L
3,670
415
0
1,822
9,285
6,505
0
1,533
7,752
24,795
0
L
1,711
308
348
2,090
6,607
3,094
0
4,539
2,068
48,670
0
L
Chiron
NOISYREPER
Chiron
5,290
2,226
188
2,315
10,115
3,941
0
0
10,103
0
60,102
L
Freya
RyZe8238
Freya
8,965
2,910
0
6,808
15,973
6,071
117
0
15,973
48,845
0
W
8,961
1,685
0
1,130
10,684
4,079
0
1,266
9,418
0
58,582
W
10,861
4,479
0
10,159
13,514
11,548
654
8,059
5,455
0
61,992
W
Ah Puch
Yamin_BEAST
Ah Puch
6,249
301
0
2,141
4,020
1,705
0
1,081
2,939
60,773
0
L
5,269
1,308
0
602
11,497
3,873
0
255
11,242
0
52,043
W
Achilles
oJaeger-
Achilles
2,518
552
0
2,665
7,704
6,498
0
1,645
6,059
78
25,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,167
Gold Earned
34,285
458
Minions Killed
429
0
Camps Cleared
0
1,402,028
Distance Traveled
1,315,359
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,249
589
114
8
0
333,325
1
L
Ares
6,673
477
51
4
0
257,152
4
L
Ra
6,563
469
118
8
0
281,374
0
L
Chiron
7,154
511
101
7
0
247,272
3
L
Freya
6,757
483
81
6
0
225,220
0
W
Thor
8,053
575
108
8
0
267,832
2
W
Chaac
8,189
585
89
6
0
267,343
1
W
Ah Puch
7,400
529
103
7
0
288,192
3
L
Pele
7,138
510
78
6
0
304,341
3
W
Achilles
7,276
520
44
3
0
245,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role