Player Matchup

Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CutYourNosehair
Ymir
Level 56
God Stats
8W - 3L
1,815 SR
Queue Stats
138W - 154L
1,476 Elo+
Party 1
Cerberus
Cerberus
Harzen04
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,668 Elo+
Party 1
Merlin
Merlin
Hektosan
Merlin
Level 47
God Stats
3W - 3L
1,660 SR
Queue Stats
57W - 74L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Przemog1
Heimdallr
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 32L
1,523 Elo+
Party 2
Team Averages
Level 40
1,595 SR
1,523 Elo+

VS

Team Averages
Level 53
1,578 SR
1,495 Elo+
Hades
Hades
FunkyMonk5
Hades
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 66L
1,519 Elo+
Party 3
Bellona
Bellona
KasperTheSlayer
Bellona
Level 64
God Stats
44W - 30L
1,592 SR
Queue Stats
118W - 104L
1,528 Elo+
Party 3
Skadi
Skadi
LargoBrute315
Skadi
Level 100
God Stats
6W - 6L
1,450 SR
Queue Stats
343W - 358L
1,406 Elo+
Solo
Kukulkan
Kukulkan
MarkStarkErnst
Kukulkan
Level 15
God Stats
10W - 9L
1,530 SR
Queue Stats
17W - 15L
1,553 Elo+
Party 3
Izanami
Izanami
køligklunk
Izanami
Level 6
God Stats
3W - 1L
1,817 SR
Queue Stats
8W - 5L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 0
5,877
490
5,837
10,931
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 2 / 1
6,450
538
4,649
9,399
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Harzen04
Cerberus
8
0 / 2 / 1
5,197
433
959
7,802
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Hektosan
Merlin
11
0 / 4 / 1
6,121
510
2,788
7,934
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Przemog1
Heimdallr
10
1 / 3 / 0
5,780
482
4,414
9,190
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
3 / 0 / 3
7,283
607
4,511
6,283
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 0 / 2
7,706
642
6,408
8,632
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 2
7,760
647
6,043
10,141
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
13
2 / 1 / 0
7,835
653
4,933
4,138
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
køligklunk
Izanami
11
3 / 1 / 2
6,940
578
6,034
5,734
1,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
13
13
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
1
2
1
0.75
W
Hades
3
0
3
4.5
L
Cerberus
Harzen04
Cerberus
0
2
1
0.25
L
Merlin
Hektosan
Merlin
0
4
1
0.13
W
1
0
2
2
W
4
0
2
5
W
Kukulkan
2
1
0
2
L
Heimdallr
Przemog1
Heimdallr
1
3
0
0.33
W
Izanami
køligklunk
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,647
Damage
27,929
45,256
Taken
34,928
24,703
Mitigated
17,519
12,268
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,837
1,640
0
4,987
10,931
8,567
0
420
10,511
0
34,229
L
4,649
1,162
0
2,942
9,399
5,578
0
0
9,399
52,804
0
W
Hades
4,511
881
169
3,117
6,283
2,860
1,916
461
5,822
37,860
0
L
Cerberus
Harzen04
Cerberus
959
541
0
1,835
7,802
3,856
0
2,002
5,800
11,959
0
L
Merlin
Hektosan
Merlin
2,788
331
0
500
7,934
3,380
0
4,149
3,785
41,901
0
W
6,408
2,597
0
5,086
8,632
6,960
621
905
6,916
0
48,620
W
6,043
2,533
0
750
10,141
3,851
0
2,861
7,194
0
61,280
W
Kukulkan
4,933
916
0
0
4,138
1,857
89
3,010
1,128
58,334
0
L
Heimdallr
Przemog1
Heimdallr
4,414
1,951
0
2,004
9,190
3,322
0
2,873
6,317
0
36,289
W
Izanami
køligklunk
Izanami
6,034
4,193
0
866
5,734
1,991
2,797
1,159
4,575
0
46,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
37,524
320
Minions Killed
462
0
Camps Cleared
0
1,128,159
Distance Traveled
1,241,656
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,877
490
62
5
0
236,677
0
L
Ymir
6,450
538
87
7
0
258,850
0
W
Hades
7,283
607
70
6
0
245,863
3
L
Cerberus
5,197
433
17
1
0
199,664
0
L
Merlin
6,121
510
85
7
0
214,747
4
W
Bellona
7,706
642
103
9
0
252,513
2
W
Skadi
7,760
647
104
9
0
254,373
3
W
Kukulkan
7,835
653
116
10
0
224,062
0
L
Heimdallr
5,780
482
69
6
0
218,221
1
W
Izanami
6,940
578
69
6
0
264,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role