Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Headiee
Fenrir
Level 106
God Stats
4W - 7L
1,695 SR
Queue Stats
243W - 216L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
Moojuice
Hun Batz
Level 63
God Stats
3W - 2L
1,742 SR
Queue Stats
59W - 42L
1,577 Elo+
Party 2
Sobek
Sobek
Pinkrain324
Sobek
Level 59
God Stats
1W - 4L
1,316 SR
Queue Stats
150W - 179L
1,406 Elo+
Solo
Anubis
Anubis
Rids
Anubis
Level 104
God Stats
8W - 3L
1,674 SR
Queue Stats
176W - 145L
1,521 Elo+
Party 2
Team Averages
Level 92
1,585 SR
1,500 Elo+

VS

Team Averages
Level 117
1,431 SR
1,512 Elo+
Hercules
Hercules
SersDerFlo
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,634 Elo+
Party 1
Sol
Sol
ShuraTheDemon
Sol
Level 160
God Stats
7W - 7L
1,415 SR
Queue Stats
468W - 469L
1,521 Elo+
Party 1
Hachiman
Hachiman
ad3r1810
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,411 Elo+
Party 1
Arachne
Arachne
aureumvalkyrie
Arachne
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 132L
1,468 Elo+
Solo
Tyr
Tyr
mind4uckedAngel_
Tyr
Level 160
God Stats
2W - 4L
1,241 SR
Queue Stats
459W - 458L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 1 / 2
6,237
624
1,767
4,590
4,407
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Headiee
Fenrir
14
1 / 4 / 2
7,267
727
5,265
8,234
4,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Moojuice
Hun Batz
13
3 / 6 / 1
7,578
758
9,576
10,293
4,847
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 2
7,653
765
5,223
17,900
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Rids
Anubis
15
3 / 2 / 4
7,817
782
12,003
5,453
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SersDerFlo
Hercules
15
3 / 1 / 11
8,950
895
4,272
10,891
11,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 6
9,067
907
17,014
7,078
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
ad3r1810
Hachiman
12
1 / 4 / 10
7,554
755
6,750
8,205
3,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 6
8,579
858
4,408
8,478
6,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 10
7,813
781
7,419
11,207
12,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
15
15
Deaths
9
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
2
1
L
Fenrir
Headiee
Fenrir
1
4
2
0.5
L
Hun Batz
Moojuice
Hun Batz
3
6
1
0.58
L
1
2
2
1
L
Anubis
Rids
Anubis
3
2
4
2.5
W
Hercules
SersDerFlo
Hercules
3
1
11
8.5
W
7
1
6
10
W
Hachiman
ad3r1810
Hachiman
1
4
10
1.5
W
3
1
6
6
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,834
Damage
39,863
46,470
Taken
45,859
33,083
Mitigated
37,215
14,249
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,767
328
1,348
1,167
4,590
4,407
0
1,766
2,824
0
3,529
L
Fenrir
Headiee
Fenrir
5,265
1,012
603
683
8,234
4,196
0
3,458
4,776
0
9,342
L
Hun Batz
Moojuice
Hun Batz
9,576
2,284
403
371
10,293
4,847
0
3,704
6,589
0
17,672
L
5,223
358
362
7,545
17,900
16,212
0
5,227
12,673
14,452
0
L
Anubis
Rids
Anubis
12,003
111
568
1,199
5,453
3,421
0
2,859
2,594
30,410
0
W
Hercules
SersDerFlo
Hercules
4,272
1,102
501
4,823
10,891
11,004
240
4,592
6,299
0
8,856
W
17,014
4,350
627
1,851
7,078
3,263
1,829
2,740
4,338
35,612
0
W
Hachiman
ad3r1810
Hachiman
6,750
2,982
262
338
8,205
3,260
937
3,495
4,710
0
12,519
W
4,408
3,682
1,617
2,314
8,478
6,882
608
3,189
5,289
0
8,752
W
7,419
688
1,059
2,221
11,207
12,806
327
3,210
7,997
0
14,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
41,963
98
Minions Killed
89
0
Camps Cleared
0
832,887
Distance Traveled
941,699
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,237
624
4
0
0
105,710
0
L
Fenrir
7,267
727
19
2
0
185,759
0
L
Hun Batz
7,578
758
26
3
0
167,340
0
L
Sobek
7,653
765
15
2
0
190,851
1
L
Anubis
7,817
782
34
3
0
183,227
0
W
Hercules
8,950
895
8
1
0
176,413
0
W
Sol
9,067
907
39
4
0
189,835
0
W
Hachiman
7,554
755
10
1
0
163,679
0
W
Arachne
8,579
858
15
2
0
210,556
0
W
Tyr
7,813
781
17
2
0
201,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role