Player Matchup

Cthulhu
Cthulhu
Alakvxam
Cthulhu
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 43L
1,435 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DemonsFromBehind
Ah Muzen Cab
Level 135
God Stats
4W - 4L
1,643 SR
Queue Stats
421W - 403L
1,504 Elo+
Party 1
Hercules
Hercules
Dern4444
Hercules
Level 120
God Stats
4W - 2L
1,720 SR
Queue Stats
139W - 122L
1,478 Elo+
Party 2
Ra
Ra
Lauchii4444
Ra
Level 48
God Stats
10W - 5L
1,415 SR
Queue Stats
105W - 97L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
uBetterRunAway
Guan Yu
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,537 Elo+
Party 1
Team Averages
Level 73
1,556 SR
1,495 Elo+

VS

Team Averages
Level 72
1,510 SR
1,460 Elo+
Ganesha
Ganesha
ArtemPu
Ganesha
Level 119
God Stats
17W - 15L
1,428 SR
Queue Stats
482W - 499L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
BonkeysKong69
Ao Kuang
Level 43
God Stats
30W - 16L
1,579 SR
Queue Stats
75W - 62L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
K3nzzzo
Ah Muzen Cab
Level 129
God Stats
19W - 20L
1,487 SR
Queue Stats
121W - 149L
1,443 Elo+
Solo
Osiris
Osiris
LINGYUNHAHA
Osiris
Level 32
God Stats
2W - 1L
1,283 SR
Queue Stats
6W - 6L
1,192 Elo+
Solo
Ullr
Ullr
Syfth
Ullr
Level 37
God Stats
1W - 0L
1,775 SR
Queue Stats
21W - 7L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alakvxam
Cthulhu
13
1 / 1 / 5
8,129
452
6,073
13,085
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
DemonsFromBehind
Ah Muzen Cab
14
1 / 5 / 2
7,915
440
8,289
14,973
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hercules
Dern4444
Hercules
16
5 / 2 / 0
9,465
526
15,650
16,372
15,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 2
9,103
506
4,635
12,223
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 3 / 0
8,830
491
9,964
15,093
9,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArtemPu
Ganesha
13
1 / 3 / 5
8,611
478
5,161
15,768
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
BonkeysKong69
Ao Kuang
15
4 / 3 / 4
9,784
544
8,921
16,781
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
K3nzzzo
Ah Muzen Cab
16
3 / 2 / 2
9,626
535
13,986
13,302
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
14
0 / 3 / 4
8,952
497
7,900
15,813
14,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ullr
Syfth
Ullr
20
7 / 0 / 2
12,136
674
14,705
12,691
5,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
15
15
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alakvxam
Cthulhu
1
1
5
3.5
W
Ganesha
ArtemPu
Ganesha
1
3
5
1.17
W
Ao Kuang
BonkeysKong69
Ao Kuang
4
3
4
2
L
Ah Muzen Cab
DemonsFromBehind
Ah Muzen Cab
1
5
2
0.4
L
Hercules
Dern4444
Hercules
5
2
0
2.5
W
Ah Muzen Cab
K3nzzzo
Ah Muzen Cab
3
2
2
2
W
Osiris
0
3
4
0.67
L
1
4
2
0.5
W
Ullr
Syfth
Ullr
7
0
2
8
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,611
Damage
50,673
71,746
Taken
74,355
48,356
Mitigated
48,662
20,200
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alakvxam
Cthulhu
6,073
925
0
2,266
13,085
13,422
0
3,562
9,523
29,574
0
W
Ganesha
ArtemPu
Ganesha
5,161
351
324
4,038
15,768
16,616
0
5,011
10,507
25,707
0
W
Ao Kuang
BonkeysKong69
Ao Kuang
8,921
2,209
0
5,355
16,781
6,435
0
1,464
15,147
53,295
0
L
Ah Muzen Cab
DemonsFromBehind
Ah Muzen Cab
8,289
3,573
0
4,726
14,973
5,361
0
1,571
13,402
0
66,061
L
Hercules
Dern4444
Hercules
15,650
5,239
0
3,344
16,372
15,155
432
4,202
12,170
60
67,694
W
Ah Muzen Cab
K3nzzzo
Ah Muzen Cab
13,986
3,753
0
3,985
13,302
5,565
624
1,445
11,857
0
93,507
W
Osiris
7,900
2,996
0
3,570
15,813
14,598
96
1,340
13,526
0
56,984
L
4,635
676
423
2,387
12,223
5,147
0
712
11,511
82,832
0
W
Ullr
Syfth
Ullr
14,705
8,040
0
2,313
12,691
5,448
444
1,508
11,131
0
149,806
L
9,964
1,282
376
6,678
15,093
9,271
0
4,035
11,058
0
81,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
49,109
548
Minions Killed
629
0
Camps Cleared
0
1,691,408
Distance Traveled
1,824,609
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,129
452
44
2
0
358,995
3
W
Ganesha
8,611
478
34
2
0
353,108
5
W
Ao Kuang
9,784
544
86
5
0
392,042
0
L
Ah Muzen Cab
7,915
440
122
7
0
312,770
4
L
Hercules
9,465
526
107
6
0
313,493
2
W
Ah Muzen Cab
9,626
535
167
9
0
326,181
2
W
Osiris
8,952
497
112
6
0
381,106
5
L
Ra
9,103
506
149
8
0
350,758
4
W
Ullr
12,136
674
230
13
0
372,172
2
L
Guan Yu
8,830
491
126
7
0
355,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role