Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
PrizmaFPS
Cerberus
Level 145
God Stats
67W - 36L
1,628 SR
Queue Stats
78W - 51L
1,599 Elo+
Party 1
Baron Samedi
Baron Samedi
SoundsDifficult
Baron Samedi
Level 155
God Stats
30W - 18L
1,667 SR
Queue Stats
731W - 775L
1,592 Elo+
Solo
Team Averages
Level 153
1,598 SR
1,563 Elo+

VS

Team Averages
Level 106
1,442 SR
1,525 Elo+
Izanami
Izanami
Daeige
Izanami
Level 160
God Stats
9W - 6L
1,693 SR
Queue Stats
508W - 344L
1,659 Elo+
Solo
Sol
Sol
T-Flex-K
Sol
Level 114
God Stats
13W - 10L
1,484 SR
Queue Stats
443W - 421L
1,498 Elo+
Solo
Athena
Athena
YoshikageKira21
Athena
Level 43
God Stats
0W - 2L
1,150 SR
Queue Stats
2W - 9L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 0 / 8
8,578
858
10,261
12,641
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Cerberus
PrizmaFPS
Cerberus
12
3 / 0 / 9
7,588
759
9,164
10,376
8,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
SoundsDifficult
Baron Samedi
13
5 / 0 / 7
8,309
831
15,499
5,987
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daeige
Izanami
11
0 / 1 / 0
6,223
622
9,024
8,803
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
6,301
630
6,542
10,259
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 6 / 0
6,506
651
5,022
19,381
10,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
8
8
L
Izanami
Daeige
Izanami
0
1
0
0
W
Cerberus
PrizmaFPS
Cerberus
3
0
9
7.5
W
Baron Samedi
SoundsDifficult
Baron Samedi
5
0
7
8.5
L
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,924
Damage
20,588
29,004
Taken
38,443
22,680
Mitigated
17,594
15,930
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,261
2,047
978
3,837
12,641
10,697
227
5,299
7,342
0
18,293
L
Izanami
Daeige
Izanami
9,024
4,795
0
2,571
8,803
3,442
0
5,472
3,331
0
31,521
W
Cerberus
PrizmaFPS
Cerberus
9,164
1,085
0
3,227
10,376
8,609
166
4,408
5,968
18,173
0
W
Baron Samedi
SoundsDifficult
Baron Samedi
15,499
1,145
4,562
3,326
5,987
3,374
359
2,275
3,712
42,900
0
L
6,542
2,735
0
1,574
10,259
3,556
0
7,229
3,030
25,263
0
L
5,022
1,947
1,238
1,982
19,381
10,596
0
12,349
7,032
6,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
19,030
120
Minions Killed
111
4
Camps Cleared
5
545,353
Distance Traveled
480,417
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,578
858
9
1
1
198,793
1
L
Izanami
6,223
622
57
6
4
158,028
3
W
Cerberus
7,588
759
38
4
2
168,729
0
W
Baron Samedi
8,309
831
73
7
1
177,831
0
L
Sol
6,301
630
48
5
1
146,158
3
L
Athena
6,506
651
6
1
0
176,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role