Player Matchup

Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IMDABOSS1999
Hercules
Level 139
God Stats
9W - 7L
1,572 SR
Queue Stats
151W - 138L
1,439 Elo+
Solo
Ymir
Ymir
jayIizzIe
Ymir
Level 130
God Stats
6W - 10L
1,745 SR
Queue Stats
231W - 190L
1,487 Elo+
Solo
Apollo
Apollo
kweerus22
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 172L
1,468 Elo+
Solo
Scylla
Scylla
namechanged9708
Scylla
Level 41
God Stats
5W - 6L
1,200 SR
Queue Stats
99W - 119L
1,385 Elo+
Party 1
Team Averages
Level 103
1,504 SR
1,456 Elo+

VS

Team Averages
Level 82
1,515 SR
1,458 Elo+
Jormungandr
Jormungandr
DireBlowfish3
Jormungandr
Level 143
God Stats
20W - 20L
1,549 SR
Queue Stats
516W - 502L
1,475 Elo+
Solo
Maui
Maui
Nazarius__
Maui
Level 141
God Stats
56W - 49L
1,484 SR
Queue Stats
807W - 802L
1,485 Elo+
Solo
Vulcan
Vulcan
Ruan50Kc
Vulcan
Level 36
God Stats
1W - 0L
1,291 SR
Queue Stats
12W - 13L
1,461 Elo+
Solo
Thor
Thor
Slide_On_Um
Thor
Level 47
God Stats
8W - 9L
1,853 SR
Queue Stats
53W - 75L
1,433 Elo+
Solo
Neith
Neith
lilmanjoyce20
Neith
Level 44
God Stats
5W - 5L
1,396 SR
Queue Stats
30W - 35L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 1 / 2
6,170
411
3,540
13,144
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
IMDABOSS1999
Hercules
12
3 / 2 / 3
7,538
503
7,319
13,030
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
4 / 4 / 0
8,331
555
11,523
14,317
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
kweerus22
Apollo
11
0 / 4 / 3
6,376
425
4,710
11,456
3,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 0
7,305
487
5,288
11,390
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DireBlowfish3
Jormungandr
15
6 / 3 / 1
9,492
633
11,694
14,594
12,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 4
6,742
449
5,237
9,433
8,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Ruan50Kc
Vulcan
15
3 / 0 / 6
8,952
597
14,843
7,588
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 3
7,203
480
3,530
12,420
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 3
7,975
532
9,419
8,123
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
15
15
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
2
1
W
Jormungandr
DireBlowfish3
Jormungandr
6
3
1
2.17
L
Hercules
IMDABOSS1999
Hercules
3
2
3
2.25
W
1
1
4
3
W
Vulcan
Ruan50Kc
Vulcan
3
0
6
6
W
1
3
3
0.83
L
Ymir
4
4
0
1
L
Apollo
kweerus22
Apollo
0
4
3
0.38
W
4
2
3
2.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,380
Damage
44,723
63,337
Taken
52,158
30,133
Mitigated
33,295
14,006
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,540
1,582
0
3,478
13,144
8,845
0
5,169
7,975
19,560
0
W
Jormungandr
DireBlowfish3
Jormungandr
11,694
5,290
102
4,463
14,594
12,246
1,343
7,408
6,714
66,456
0
L
Hercules
IMDABOSS1999
Hercules
7,319
2,868
0
3,178
13,030
5,821
0
6,217
6,502
0
52,705
W
5,237
1,351
0
3,076
9,433
8,540
0
2,953
6,440
22,973
13,814
W
Vulcan
Ruan50Kc
Vulcan
14,843
5,356
0
804
7,588
3,434
0
3,792
3,594
79,503
0
W
3,530
464
0
3,575
12,420
4,987
0
4,339
7,889
0
33,598
L
Ymir
11,523
2,448
0
1,988
14,317
7,234
0
9,466
4,851
64,165
0
L
Apollo
kweerus22
Apollo
4,710
2,433
0
3,527
11,456
3,823
0
2,943
8,513
0
43,654
W
9,419
4,047
377
2,990
8,123
4,088
1,256
953
7,170
0
60,416
L
5,288
279
0
1,835
11,390
4,410
0
5,928
5,462
52,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
40,364
405
Minions Killed
440
0
Camps Cleared
0
1,447,021
Distance Traveled
1,439,624
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,170
411
22
1
0
317,697
4
W
Jormungandr
9,492
633
116
8
0
270,286
0
L
Hercules
7,538
503
79
5
0
341,499
1
W
Maui
6,742
449
55
4
0
275,980
6
W
Vulcan
8,952
597
127
8
0
337,338
2
W
Thor
7,203
480
64
4
0
276,029
4
L
Ymir
8,331
555
128
9
0
225,750
1
L
Apollo
6,376
425
74
5
0
287,672
0
W
Neith
7,975
532
78
5
0
279,991
5
L
Scylla
7,305
487
102
7
0
274,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role