Player Matchup

Chaac
Chaac
DiscordKitty
Chaac
Level 149
God Stats
28W - 20L
1,675 SR
Queue Stats
380W - 301L
1,694 Elo+
Party 3
Baron Samedi
Baron Samedi
Modzlucifer
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
Nestie
Ne Zha
Level 154
God Stats
7W - 2L
1,682 SR
Queue Stats
347W - 164L
1,846 Elo+
Party 3
Thor
Thor
SouljahTor
Thor
Level 145
God Stats
10W - 6L
1,675 SR
Queue Stats
160W - 158L
1,590 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fatalghost923
Ah Muzen Cab
Level 22
God Stats
2W - 3L
1,366 SR
Queue Stats
12W - 6L
1,583 Elo+
Party 3
Team Averages
Level 96
1,580 SR
1,645 Elo+

VS

Team Averages
Level 66
1,559 SR
1,560 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
SirTipperton
Izanami
Level 28
God Stats
34W - 16L
1,698 SR
Queue Stats
108W - 67L
1,636 Elo+
Party 1
Discordia
Discordia
bwodie
Discordia
Level 49
God Stats
2W - 1L
1,772 SR
Queue Stats
23W - 25L
1,499 Elo+
Solo
Maui
Maui
iNTBish
Maui
Level 81
God Stats
2W - 8L
1,327 SR
Queue Stats
231W - 225L
1,523 Elo+
Solo
Tyr
Tyr
ВBWВackBreaker
Tyr
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 107L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,243
512
13,671
17,337
23,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Modzlucifer
Baron Samedi
17
4 / 1 / 6
10,605
530
11,454
11,216
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Nestie
Ne Zha
16
5 / 3 / 7
10,380
519
15,932
30,759
15,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
8 / 4 / 7
11,741
587
8,560
19,198
9,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
fatalghost923
Ah Muzen Cab
18
3 / 1 / 4
10,915
546
8,870
10,485
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 7 / 3
9,453
473
8,831
14,361
6,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SirTipperton
Izanami
15
1 / 4 / 2
9,595
480
6,519
12,042
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
bwodie
Discordia
14
0 / 7 / 3
8,003
400
8,865
17,454
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
iNTBish
Maui
17
4 / 3 / 1
10,302
515
9,416
17,224
16,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 2
7,881
394
12,802
16,182
18,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
11
11
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
7
3
0.79
W
2
2
3
1.75
W
Baron Samedi
Modzlucifer
Baron Samedi
4
1
6
7
W
Ne Zha
Nestie
Ne Zha
5
3
7
2.83
L
Izanami
SirTipperton
Izanami
1
4
2
0.5
W
8
4
7
2.88
L
Discordia
bwodie
Discordia
0
7
3
0.21
W
Ah Muzen Cab
fatalghost923
Ah Muzen Cab
3
1
4
5
L
Maui
iNTBish
Maui
4
3
1
1.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,487
Damage
46,433
88,995
Taken
77,263
57,486
Mitigated
53,862
37,262
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,831
1,308
0
3,043
14,361
6,668
0
813
13,507
57,769
8,109
W
13,671
2,064
0
8,564
17,337
23,393
462
7,861
9,273
0
78,024
W
Baron Samedi
Modzlucifer
Baron Samedi
11,454
529
2,113
3,789
11,216
5,497
114
5,545
5,671
81,682
0
W
Ne Zha
Nestie
Ne Zha
15,932
4,432
2,611
8,250
30,759
15,273
60
4,886
25,873
0
56,400
L
Izanami
SirTipperton
Izanami
6,519
4,025
0
2,973
12,042
5,699
1,116
0
12,042
0
93,311
W
8,560
1,004
0
8,994
19,198
9,284
198
6,749
12,433
0
102,283
L
Discordia
bwodie
Discordia
8,865
614
0
3,355
17,454
6,805
0
5,241
12,213
60,516
0
W
Ah Muzen Cab
fatalghost923
Ah Muzen Cab
8,870
4,289
0
2,941
10,485
4,039
1,464
789
9,696
0
100,825
L
Maui
iNTBish
Maui
9,416
2,764
0
3,103
17,224
16,150
333
1,615
14,216
61,367
12,322
L
12,802
2,326
0
3,002
16,182
18,540
0
3,785
12,198
89
36,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
45,234
644
Minions Killed
578
0
Camps Cleared
0
1,971,721
Distance Traveled
1,821,198
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,453
473
99
5
0
381,967
1
W
Chaac
10,243
512
135
7
0
389,337
3
W
Baron Samedi
10,605
530
140
7
0
372,416
3
W
Ne Zha
10,380
519
54
3
0
422,245
5
L
Izanami
9,595
480
190
10
0
334,682
4
W
Thor
11,741
587
150
8
0
371,331
0
L
Discordia
8,003
400
95
5
0
307,633
4
W
Ah Muzen Cab
10,915
546
165
8
0
416,392
2
L
Maui
10,302
515
144
7
0
369,611
4
L
Tyr
7,881
394
50
3
0
427,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role