Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Faustka
Cliodhna
Level 146
God Stats
1W - 0L
1,504 SR
Queue Stats
96W - 75L
1,553 Elo+
Solo
Xing Tian
Xing Tian
InsaneTato
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,386 Elo+
Solo
Thoth
Thoth
VitriolBoss
Thoth
Level 124
God Stats
1W - 4L
1,292 SR
Queue Stats
354W - 358L
1,477 Elo+
Solo
Arachne
Arachne
hrnecek1cz
Arachne
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 165L
1,587 Elo+
Party 2
Team Averages
Level 107
1,459 SR
1,500 Elo+

VS

Team Averages
Level 101
1,456 SR
1,544 Elo+
Hun Batz
Hun Batz
Firrek
Hun Batz
Level 62
God Stats
1W - 3L
1,342 SR
Queue Stats
53W - 42L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
TevasLTU
Heimdallr
Level 135
God Stats
2W - 1L
1,523 SR
Queue Stats
121W - 109L
1,491 Elo+
Solo
Persephone
Persephone
akkuzativ
Persephone
Level 62
God Stats
1W - 1L
1,765 SR
Queue Stats
62W - 55L
1,576 Elo+
Party 1
Nox
Nox
michauexe
Nox
Level 147
God Stats
0W - 4L
1,151 SR
Queue Stats
141W - 122L
1,572 Elo+
Party 1
Ymir
Ymir
unleashed666
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 4 / 9
8,685
790
12,343
9,849
4,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Faustka
Cliodhna
17
4 / 2 / 7
9,579
871
6,388
7,948
3,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
InsaneTato
Xing Tian
16
1 / 2 / 9
8,414
765
5,349
10,348
13,320
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 3 / 4
9,034
821
15,477
8,124
3,426
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
hrnecek1cz
Arachne
15
2 / 2 / 10
8,966
815
6,495
13,090
12,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Firrek
Hun Batz
14
2 / 3 / 9
8,161
742
6,718
9,531
4,882
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TevasLTU
Heimdallr
15
2 / 3 / 8
8,285
753
12,254
12,463
7,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
akkuzativ
Persephone
14
3 / 3 / 8
8,472
770
10,866
8,542
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 6
9,277
843
8,158
7,574
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 3 / 8
8,136
740
2,976
15,002
17,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
14
Kills
13
13
Deaths
14
39
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
4
9
1.88
W
Cliodhna
Faustka
Cliodhna
4
2
7
3.75
L
Hun Batz
Firrek
Hun Batz
2
3
9
2.17
W
Xing Tian
InsaneTato
Xing Tian
1
2
9
2.75
L
Heimdallr
TevasLTU
Heimdallr
2
3
8
2
W
4
3
4
2
L
Persephone
akkuzativ
Persephone
3
3
8
2.33
W
Arachne
hrnecek1cz
Arachne
2
2
10
3.5
L
5
2
6
4
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,052
Damage
40,972
49,359
Taken
53,112
37,733
Mitigated
37,579
19,231
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,343
5,323
468
1,885
9,849
4,359
1,308
4,272
5,577
0
24,737
W
Cliodhna
Faustka
Cliodhna
6,388
0
2,935
2,656
7,948
3,849
1,610
4,890
3,058
0
23,761
L
Hun Batz
Firrek
Hun Batz
6,718
1,707
0
530
9,531
4,882
0
2,346
7,185
0
14,071
W
Xing Tian
InsaneTato
Xing Tian
5,349
220
1,131
966
10,348
13,320
286
5,590
4,758
8,011
0
L
Heimdallr
TevasLTU
Heimdallr
12,254
3,508
3,323
3,560
12,463
7,097
428
4,154
8,309
0
30,354
W
15,477
508
916
428
8,124
3,426
1,201
2,368
5,756
27,857
0
L
Persephone
akkuzativ
Persephone
10,866
713
0
925
8,542
3,829
0
3,614
4,925
18,001
0
W
Arachne
hrnecek1cz
Arachne
6,495
4,780
3,366
4,480
13,090
12,779
0
4,880
8,210
0
8,783
L
8,158
893
844
526
7,574
4,462
37
3,890
3,684
31,039
0
L
2,976
160
1,106
2,067
15,002
17,309
0
6,821
8,181
9,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,678
Gold Earned
42,331
106
Minions Killed
154
0
Camps Cleared
0
1,039,004
Distance Traveled
994,608
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,685
790
22
2
0
148,766
2
W
Cliodhna
9,579
871
43
4
0
225,033
5
L
Hun Batz
8,161
742
20
2
0
196,011
0
W
Xing Tian
8,414
765
12
1
0
206,149
3
L
Heimdallr
8,285
753
37
3
0
193,306
2
W
Thoth
9,034
821
26
2
0
186,170
1
L
Persephone
8,472
770
20
2
0
211,542
0
W
Arachne
8,966
815
3
0
0
272,886
0
L
Nox
9,277
843
61
6
0
231,542
2
L
Ymir
8,136
740
16
1
0
162,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role