Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
EeyorGaming
Jormungandr
Level 67
God Stats
0W - 4L
1,345 SR
Queue Stats
192W - 244L
1,379 Elo+
Solo
Skadi
Skadi
MORRIGAN-_1027
Skadi
Level 49
God Stats
12W - 16L
1,453 SR
Queue Stats
224W - 274L
1,436 Elo+
Solo
Ishtar
Ishtar
Myfamily1_ready
Ishtar
Level 29
God Stats
56W - 66L
1,255 SR
Queue Stats
94W - 106L
991 Elo+
Party 2
Baron Samedi
Baron Samedi
benurgul6699
Baron Samedi
Level 39
God Stats
23W - 28L
1,500 SR
Queue Stats
121W - 163L
1,450 Elo+
Party 2
Team Averages
Level 47
1,411 SR
1,351 Elo+

VS

Team Averages
Level 65
1,585 SR
1,488 Elo+
Baron Samedi
Baron Samedi
CDChester
Baron Samedi
Level 64
God Stats
50W - 29L
1,564 SR
Queue Stats
622W - 601L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
I Cav3mAn69
Hun Batz
Level 50
God Stats
5W - 2L
1,773 SR
Queue Stats
139W - 170L
1,455 Elo+
Solo
Bakasura
Bakasura
RazgrizHaarlock
Bakasura
Level 88
God Stats
16W - 9L
1,583 SR
Queue Stats
506W - 461L
1,486 Elo+
Party 1
Bacchus
Bacchus
TheTopPriority
Bacchus
Level 10
God Stats
64W - 39L
1,524 SR
Queue Stats
67W - 44L
1,480 Elo+
Party 1
He Bo
He Bo
rafael_sky07
He Bo
Level 111
God Stats
2W - 1L
1,480 SR
Queue Stats
100W - 94L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 4 / 2
9,588
1,065
8,732
11,666
4,995
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
EeyorGaming
Jormungandr
15
0 / 4 / 6
9,784
1,087
6,773
18,837
18,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 4
10,243
1,138
14,711
15,319
6,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 6 / 5
8,568
952
4,305
13,091
5,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
benurgul6699
Baron Samedi
14
0 / 5 / 8
8,993
999
8,898
8,873
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

165

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CDChester
Baron Samedi
16
5 / 0 / 15
10,422
1,158
15,242
7,067
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
I Cav3mAn69
Hun Batz
15
0 / 3 / 6
8,964
996
2,404
7,903
3,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
16
11 / 5 / 11
11,834
1,315
21,068
17,410
13,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 0 / 20
10,662
1,185
11,281
12,387
15,347
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 1 / 12
11,010
1,223
13,942
5,430
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
9
Kills
24
24
Deaths
9
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
4
2
1.5
W
Baron Samedi
CDChester
Baron Samedi
5
0
15
12.5
L
Jormungandr
EeyorGaming
Jormungandr
0
4
6
0.75
W
Hun Batz
I Cav3mAn69
Hun Batz
0
3
6
1
L
4
5
4
1.2
L
0
6
5
0.42
W
Bakasura
11
5
11
3.3
W
1
0
20
11
L
Baron Samedi
benurgul6699
Baron Samedi
0
5
8
0.8
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,419
Damage
63,937
67,786
Taken
50,197
40,808
Mitigated
39,540
4,644
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,732
1,691
0
51
11,666
4,995
0
7,089
3,943
0
12,742
W
Baron Samedi
CDChester
Baron Samedi
15,242
902
5,801
3,495
7,067
5,150
0
1,391
5,676
24,664
0
L
Jormungandr
EeyorGaming
Jormungandr
6,773
2,268
467
1,552
18,837
18,686
0
10,093
6,819
31,612
0
W
Hun Batz
I Cav3mAn69
Hun Batz
2,404
729
0
40
7,903
3,359
0
1,231
6,672
0
21,129
L
14,711
5,693
0
609
15,319
6,539
0
8,162
5,969
0
38,187
L
4,305
2,503
0
149
13,091
5,623
0
9,245
2,995
0
12,564
W
Bakasura
21,068
12,700
0
3,304
17,410
13,445
0
5,561
11,849
0
29,033
W
11,281
1,472
145
3,281
12,387
15,347
0
5,896
6,491
23,601
0
L
Baron Samedi
benurgul6699
Baron Samedi
8,898
1,519
994
822
8,873
4,965
0
4,884
3,366
21,426
0
W
13,942
1,158
0
392
5,430
2,239
0
1,592
3,838
27,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,176
Gold Earned
52,892
162
Minions Killed
177
4
Camps Cleared
8
649,874
Distance Traveled
859,859
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,588
1,065
5
1
1
106,568
0
W
Baron Samedi
10,422
1,158
32
4
0
160,268
5
L
Jormungandr
9,784
1,087
57
6
1
154,705
1
W
Hun Batz
8,964
996
37
4
5
165,706
1
L
Skadi
10,243
1,138
45
5
0
156,236
3
L
Ishtar
8,568
952
20
2
1
110,490
4
W
Bakasura
11,834
1,315
32
4
2
169,378
0
W
Bacchus
10,662
1,185
35
4
0
189,866
3
L
Baron Samedi
8,993
999
35
4
1
121,875
0
W
He Bo
11,010
1,223
41
5
1
174,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role