Player Matchup

Ah Puch
Ah Puch
Ace910
Ah Puch
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,327 Elo+
Solo
Bakasura
Bakasura
CristianNovais
Bakasura
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
102W - 130L
1,130 Elo+
Party 1
Geb
Geb
XInfernoImpX
Geb
Level 68
God Stats
1W - 3L
1,351 SR
Queue Stats
64W - 74L
1,423 Elo+
Party 4
Janus
Janus
bjofr
Janus
Level 99
God Stats
1W - 1L
1,734 SR
Queue Stats
106W - 116L
1,421 Elo+
Party 4
Heimdallr
Heimdallr
xhanssx
Heimdallr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 1
Team Averages
Level 57
1,517 SR
1,286 Elo+

VS

Team Averages
Level 92
1,515 SR
1,420 Elo+
Nu Wa
Nu Wa
Ivga
Nu Wa
Level 28
God Stats
11W - 5L
1,690 SR
Queue Stats
22W - 17L
1,532 Elo+
Party 2
King Arthur
King Arthur
Nihilli
King Arthur
Level 123
God Stats
24W - 39L
1,348 SR
Queue Stats
197W - 252L
1,409 Elo+
Party 3
Chernobog
Chernobog
SAPFIOR
Chernobog
Level 84
God Stats
7W - 0L
1,582 SR
Queue Stats
41W - 49L
1,358 Elo+
Party 2
Ganesha
Ganesha
dawesomef
Ganesha
Level 122
God Stats
42W - 54L
1,460 SR
Queue Stats
127W - 170L
1,391 Elo+
Party 3
Bastet
Bastet
strocaz
Bastet
Level 103
God Stats
38W - 23L
1,493 SR
Queue Stats
107W - 118L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ace910
Ah Puch
14
3 / 4 / 1
8,786
488
13,044
12,103
8,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
12
2 / 8 / 0
7,983
444
3,224
16,350
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 3
7,701
428
7,083
17,756
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
bjofr
Janus
13
0 / 1 / 4
7,743
430
10,940
9,734
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
xhanssx
Heimdallr
11
1 / 5 / 3
7,198
400
5,648
13,376
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ivga
Nu Wa
15
6 / 1 / 3
10,046
558
9,393
8,140
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Nihilli
King Arthur
16
6 / 3 / 5
9,981
555
8,420
16,588
13,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
SAPFIOR
Chernobog
17
4 / 1 / 6
10,421
579
12,329
10,821
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
dawesomef
Ganesha
14
0 / 2 / 12
9,442
525
6,728
13,967
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
strocaz
Bastet
15
4 / 0 / 12
9,693
539
12,297
18,514
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
20
20
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ace910
Ah Puch
3
4
1
0.88
L
Bakasura
2
8
0
0.25
W
Nu Wa
Ivga
Nu Wa
6
1
3
7.5
W
King Arthur
Nihilli
King Arthur
6
3
5
2.83
W
Chernobog
SAPFIOR
Chernobog
4
1
6
7
L
1
2
3
1.25
L
Janus
bjofr
Janus
0
1
4
2
W
Ganesha
dawesomef
Ganesha
0
2
12
3
W
Bastet
strocaz
Bastet
4
0
12
10
L
Heimdallr
xhanssx
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,939
Damage
49,167
69,319
Taken
68,030
40,101
Mitigated
43,329
15,088
Healing
25,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ace910
Ah Puch
13,044
160
0
1,956
12,103
8,764
90
2,235
9,868
59,216
0
L
Bakasura
3,224
1,945
0
2,197
16,350
6,706
0
3,579
12,771
0
40,324
W
Nu Wa
Ivga
Nu Wa
9,393
1,910
208
2,377
8,140
3,654
300
5,015
3,012
66,296
0
W
King Arthur
Nihilli
King Arthur
8,420
321
0
4,898
16,588
13,674
291
8,088
7,821
0
58,368
W
Chernobog
SAPFIOR
Chernobog
12,329
7,032
0
750
10,821
4,870
3,005
3,959
6,674
0
105,844
L
7,083
1,077
583
4,660
17,756
15,111
0
4,156
13,600
34,447
0
L
Janus
bjofr
Janus
10,940
484
0
2,230
9,734
3,875
44
3,205
6,529
74,002
0
W
Ganesha
dawesomef
Ganesha
6,728
836
278
4,046
13,967
13,324
223
6,370
7,428
25,749
0
W
Bastet
strocaz
Bastet
12,297
3,829
501
12,089
18,514
7,807
889
7,288
11,066
0
78,626
L
Heimdallr
xhanssx
Heimdallr
5,648
2,609
0
3,462
13,376
5,645
564
2,946
10,430
0
46,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,411
Gold Earned
49,583
419
Minions Killed
528
0
Camps Cleared
0
1,637,766
Distance Traveled
1,788,425
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,786
488
102
6
0
322,019
4
L
Bakasura
7,983
444
84
5
0
335,742
3
W
Nu Wa
10,046
558
130
7
0
347,744
4
W
King Arthur
9,981
555
101
6
0
350,720
1
W
Chernobog
10,421
579
187
10
0
367,301
3
L
Geb
7,701
428
49
3
0
333,814
3
L
Janus
7,743
430
109
6
0
315,336
7
W
Ganesha
9,442
525
8
0
0
366,227
5
W
Bastet
9,693
539
102
6
0
356,433
5
L
Heimdallr
7,198
400
75
4
0
330,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role