Player Matchup

Morgan Le Fay
Morgan Le Fay
G0dziIIa
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,940 SR
Queue Stats
28W - 28L
1,540 Elo+
Party 1
Anhur
Anhur
Poprda
Anhur
Level 76
God Stats
4W - 7L
1,503 SR
Queue Stats
68W - 103L
1,401 Elo+
Solo
Maui
Maui
ProstoJeka
Maui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,568 Elo+
Party 1
Team Averages
Level 108
1,647 SR
1,503 Elo+

VS

Team Averages
Level 99
1,500 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
tueurdemouette
Hercules
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G0dziIIa
Morgan Le Fay
13
2 / 6 / 3
8,844
737
9,492
10,066
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Poprda
Anhur
12
2 / 7 / 1
8,338
695
4,288
14,048
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 3
8,771
731
2,975
14,051
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
10 / 2 / 7
10,152
846
14,425
10,162
4,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
 
Raijin
13
1 / 1 / 15
8,839
737
11,746
6,536
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
14
7 / 2 / 9
9,505
792
7,317
13,046
9,302
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
18
18
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
7
6.75
W
Raijin
 
Raijin
1
1
15
8.5
L
Morgan Le Fay
G0dziIIa
Morgan Le Fay
2
6
3
0.58
L
Anhur
Poprda
Anhur
2
7
1
0.36
L
1
5
3
0.5
W
Hercules
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,755
Damage
33,488
38,165
Taken
29,744
25,389
Mitigated
15,997
3,102
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,425
5,538
0
1,142
10,162
4,179
1,271
4,724
5,438
0
40,380
W
Raijin
 
Raijin
11,746
720
0
834
6,536
2,516
647
3,493
3,043
31,666
0
L
Morgan Le Fay
G0dziIIa
Morgan Le Fay
9,492
701
0
648
10,066
5,358
0
3,677
6,389
29,996
0
L
Anhur
Poprda
Anhur
4,288
2,413
0
1,338
14,048
5,795
0
3,016
11,032
0
23,127
L
2,975
929
0
1,116
14,051
14,236
0
5,445
8,606
9,264
0
W
Hercules
7,317
1,859
0
2,549
13,046
9,302
389
5,258
7,788
0
23,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
28,496
104
Minions Killed
122
4
Camps Cleared
5
554,839
Distance Traveled
637,603
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,152
846
32
3
3
214,284
1
W
Raijin
8,839
737
51
4
0
187,746
0
L
Morgan Le Fay
8,844
737
45
4
3
201,120
2
L
Anhur
8,338
695
51
4
0
177,494
1
L
Maui
8,771
731
8
1
1
176,225
1
W
Hercules
9,505
792
39
3
2
235,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role