Player Matchup

Scylla
Scylla
ARTHUR A101
Scylla
Level 143
God Stats
16W - 8L
1,522 SR
Queue Stats
702W - 697L
1,533 Elo+
Solo
Hun Batz
Hun Batz
Brodwing
Hun Batz
Level 117
God Stats
6W - 15L
1,335 SR
Queue Stats
409W - 430L
1,453 Elo+
Solo
Ares
Ares
Kkima
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
MarcusBR77
Hercules
Level 145
God Stats
6W - 5L
1,848 SR
Queue Stats
142W - 163L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Raaffuu
Danzaburou
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 94
1,541 SR
1,488 Elo+

VS

Team Averages
Level 100
1,530 SR
1,494 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
SR XxGfoxX
Maui
Level 68
God Stats
11W - 4L
1,531 SR
Queue Stats
217W - 246L
1,480 Elo+
Solo
Thanatos
Thanatos
Zakchaios
Thanatos
Level 86
God Stats
30W - 16L
1,611 SR
Queue Stats
280W - 249L
1,535 Elo+
Solo
Nox
Nox
fefogouva
Nox
Level 85
God Stats
54W - 52L
1,508 SR
Queue Stats
331W - 342L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 1 / 1
8,675
510
7,672
8,514
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Brodwing
Hun Batz
11
1 / 6 / 0
7,072
416
4,415
15,041
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
Kkima
Ares
11
0 / 3 / 1
6,348
373
3,594
13,812
10,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
MarcusBR77
Hercules
14
0 / 2 / 0
7,785
458
5,378
18,156
14,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Raaffuu
Danzaburou
12
1 / 2 / 0
7,323
431
6,697
9,912
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 0 / 3
10,046
591
11,961
12,477
8,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
14
3 / 1 / 3
8,681
511
9,340
9,558
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 0 / 4
8,797
517
3,446
11,860
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
Zakchaios
Thanatos
16
6 / 0 / 5
9,859
580
13,141
12,882
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 2
8,416
495
7,593
6,823
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
14
14
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
Izanami
 
Izanami
3
1
3
4.5
L
Scylla
1
1
1
1.5
L
Hun Batz
Brodwing
Hun Batz
1
6
0
0.17
L
Ares
Kkima
Ares
0
3
1
0.17
L
Hercules
MarcusBR77
Hercules
0
2
0
0
L
Danzaburou
Raaffuu
Danzaburou
1
2
0
0.5
W
2
0
4
4
W
Thanatos
Zakchaios
Thanatos
6
0
5
8.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
45,481
65,435
Taken
53,600
36,586
Mitigated
36,312
17,811
Healing
32,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,961
2,758
348
9,340
12,477
8,422
420
1,707
10,770
68,909
14,218
W
Izanami
 
Izanami
9,340
6,355
0
3,144
9,558
4,486
1,842
2,982
6,576
0
78,870
L
Scylla
7,672
598
0
2,390
8,514
3,203
0
3,009
5,349
69,875
0
L
Hun Batz
Brodwing
Hun Batz
4,415
1,592
0
3,073
15,041
4,827
0
2,443
12,516
0
50,627
L
Ares
Kkima
Ares
3,594
347
0
1,240
13,812
10,412
0
4,134
9,556
19,539
0
L
Hercules
MarcusBR77
Hercules
5,378
1,466
0
8,529
18,156
14,125
0
7,867
10,289
0
55,022
L
Danzaburou
Raaffuu
Danzaburou
6,697
1,960
0
2,579
9,912
4,019
0
3,745
6,099
0
52,990
W
3,446
704
0
2,306
11,860
13,088
195
3,225
8,635
23,687
0
W
Thanatos
Zakchaios
Thanatos
13,141
3,651
0
16,281
12,882
7,012
439
1,006
11,876
0
79,861
W
7,593
125
0
1,066
6,823
3,304
186
2,505
4,318
58,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
45,799
420
Minions Killed
531
0
Camps Cleared
0
1,608,783
Distance Traveled
1,729,443
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,046
591
144
8
0
266,747
1
W
Izanami
8,681
511
130
8
0
322,535
5
L
Scylla
8,675
510
135
8
0
312,560
1
L
Hun Batz
7,072
416
83
5
0
341,351
1
L
Ares
6,348
373
21
1
0
322,877
5
L
Hercules
7,785
458
106
6
0
325,938
2
L
Danzaburou
7,323
431
75
4
0
306,057
7
W
Maui
8,797
517
31
2
0
360,601
3
W
Thanatos
9,859
580
115
7
0
427,518
5
W
Nox
8,416
495
111
7
0
352,042
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role