Player Matchup

Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ASIATOXIK
Heimdallr
Level 66
God Stats
9W - 18L
1,226 SR
Queue Stats
166W - 175L
1,417 Elo+
Party 2
Ymir
Ymir
Amjd2911
Ymir
Level 11
God Stats
2W - 3L
1,096 SR
Queue Stats
2W - 9L
1,000 Elo+
Party 2
Bellona
Bellona
Galaad98
Bellona
Level 39
God Stats
1W - 1L
1,251 SR
Queue Stats
57W - 73L
1,401 Elo+
Party 2
Thanatos
Thanatos
kingnetT
Thanatos
Level 44
God Stats
8W - 10L
1,312 SR
Queue Stats
113W - 116L
1,423 Elo+
Party 2
Team Averages
Level 52
1,277 SR
1,348 Elo+

VS

Team Averages
Level 57
1,389 SR
1,292 Elo+
Ullr
Ullr
 
Ullr
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ElliWarrior
Tiamat
Level 83
God Stats
1W - 6L
1,208 SR
Queue Stats
30W - 32L
1,402 Elo+
Solo
Amaterasu
Amaterasu
GrizzBQR
Amaterasu
Level 36
God Stats
0W - 5L
1,281 SR
Queue Stats
7W - 20L
1,030 Elo+
Party 1
Hun Batz
Hun Batz
SCAREZlLLA
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,051 Elo+
Party 1
Cernunnos
Cernunnos
motiboskila
Cernunnos
Level 87
God Stats
136W - 147L
1,456 SR
Queue Stats
370W - 395L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 0 / 0
10,107
632
9,736
9,925
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ASIATOXIK
Heimdallr
13
2 / 3 / 2
7,944
497
10,464
13,185
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
1 / 1 / 2
8,490
531
6,288
10,450
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
Galaad98
Bellona
16
3 / 0 / 3
9,995
625
10,622
16,119
20,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
kingnetT
Thanatos
15
7 / 3 / 1
9,349
584
6,702
16,392
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 3 / 3
7,046
440
4,524
12,610
4,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tiamat
13
1 / 4 / 3
7,537
471
7,800
11,137
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
GrizzBQR
Amaterasu
11
2 / 0 / 2
7,411
463
5,180
12,908
9,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SCAREZlLLA
Hun Batz
12
2 / 4 / 2
7,439
465
5,661
12,961
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
motiboskila
Cernunnos
13
0 / 5 / 0
7,741
484
11,070
13,963
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
16
Kills
7
7
Deaths
16
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
L
Ullr
 
Ullr
2
3
3
1.17
W
Heimdallr
ASIATOXIK
Heimdallr
2
3
2
1
W
Ymir
1
1
2
2
L
Tiamat
1
4
3
0.63
W
Bellona
Galaad98
Bellona
3
0
3
4.5
L
Amaterasu
GrizzBQR
Amaterasu
2
0
2
3
L
Hun Batz
SCAREZlLLA
Hun Batz
2
4
2
0.75
W
Thanatos
kingnetT
Thanatos
7
3
1
2.5
L
Cernunnos
motiboskila
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,812
Damage
34,235
66,071
Taken
63,579
47,761
Mitigated
32,271
34,134
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,736
3,875
0
6,684
9,925
4,609
3,418
2,222
7,425
88,358
11,910
L
Ullr
 
Ullr
4,524
3,116
0
768
12,610
4,806
0
2,832
9,778
0
51,034
W
Heimdallr
ASIATOXIK
Heimdallr
10,464
5,701
0
5,866
13,185
5,650
0
1,771
11,284
0
64,517
W
Ymir
6,288
1,730
0
1,486
10,450
10,870
110
867
9,514
34,946
3,183
L
Tiamat
7,800
1,221
0
1,817
11,137
6,158
0
3,801
7,336
49,662
0
W
Bellona
Galaad98
Bellona
10,622
4,743
0
7,307
16,119
20,195
594
0
16,119
0
76,246
L
Amaterasu
GrizzBQR
Amaterasu
5,180
2,004
2,712
2,954
12,908
9,706
0
4,508
8,400
0
17,964
L
Hun Batz
SCAREZlLLA
Hun Batz
5,661
1,659
0
4,092
12,961
5,482
0
3,307
9,654
0
45,126
W
Thanatos
kingnetT
Thanatos
6,702
2,759
0
12,791
16,392
6,437
0
2,305
13,929
0
56,054
L
Cernunnos
motiboskila
Cernunnos
11,070
5,703
0
4,668
13,963
6,119
0
0
13,963
0
67,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
37,174
582
Minions Killed
383
0
Camps Cleared
0
1,451,159
Distance Traveled
1,499,332
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,107
632
186
12
0
301,465
0
L
Ullr
7,046
440
78
5
0
336,176
0
W
Heimdallr
7,944
497
84
5
0
276,157
2
W
Ymir
8,490
531
63
4
0
304,201
2
L
Tiamat
7,537
471
86
5
0
277,934
0
W
Bellona
9,995
625
148
9
0
291,023
0
L
Amaterasu
7,411
463
25
2
0
318,057
1
L
Hun Batz
7,439
465
74
5
0
316,387
4
W
Thanatos
9,349
584
101
6
0
278,313
4
L
Cernunnos
7,741
484
120
8
0
250,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role