Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IncredibleOmzy
Apollo
Level 121
God Stats
1W - 4L
1,259 SR
Queue Stats
378W - 388L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlimbonePickins
Kumbhakarna
Level 159
God Stats
0W - 1L
1,394 SR
Queue Stats
144W - 152L
1,504 Elo+
Solo
Eset
Eset
TheHuskiNinja
Eset
Level 100
God Stats
0W - 2L
1,264 SR
Queue Stats
110W - 132L
1,506 Elo+
Solo
Chang'e
Chang'e
partycollins
Chang'e
Level 94
God Stats
3W - 2L
1,711 SR
Queue Stats
472W - 475L
1,500 Elo+
Solo
Team Averages
Level 127
1,426 SR
1,501 Elo+

VS

Team Averages
Level 109
1,477 SR
1,455 Elo+
Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Gorillex
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 179L
1,448 Elo+
Solo
Skadi
Skadi
Rolomass42
Skadi
Level 148
God Stats
1W - 1L
1,927 SR
Queue Stats
144W - 137L
1,441 Elo+
Solo
Poseidon
Poseidon
WiredSourSkittle
Poseidon
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
120W - 130L
1,436 Elo+
Solo
Xing Tian
Xing Tian
iiDuRRty
Xing Tian
Level 128
God Stats
2W - 8L
1,155 SR
Queue Stats
487W - 468L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 3 / 8
9,616
801
8,099
15,116
17,478
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

15
4 / 9 / 4
9,415
785
10,795
18,443
9,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
SlimbonePickins
Kumbhakarna
14
0 / 4 / 9
8,232
686
4,501
18,763
21,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 6 / 4
9,092
758
15,610
11,823
5,689
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
partycollins
Chang'e
14
2 / 6 / 5
8,253
688
9,036
17,487
8,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
5 / 4 / 17
10,346
862
5,469
22,538
35,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Gorillex
Guan Yu
18
6 / 2 / 16
10,165
847
10,054
18,388
23,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
18
6 / 2 / 20
10,665
889
22,442
15,191
9,056
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 3 / 13
10,582
882
20,920
10,226
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
iiDuRRty
Xing Tian
17
2 / 2 / 20
10,332
861
11,223
23,006
29,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
114
12
Kills
28
28
Deaths
13
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
8
2
W
Fafnir
 
Fafnir
5
4
17
3.38
W
Guan Yu
Gorillex
Guan Yu
6
2
16
7
L
4
9
4
0.67
W
Skadi
6
2
20
8
L
Kumbhakarna
SlimbonePickins
Kumbhakarna
0
4
9
1.13
L
4
6
4
1
W
9
3
13
5.17
W
Xing Tian
iiDuRRty
Xing Tian
2
2
20
6
L
Chang'e
partycollins
Chang'e
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
70,108
81,632
Taken
89,349
62,371
Mitigated
102,940
25,988
Healing
40,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,099
692
734
3,758
15,116
17,478
2
7,979
7,137
62
20,165
W
Fafnir
 
Fafnir
5,469
1,997
3,494
5,425
22,538
35,187
881
6,733
15,805
11,938
0
W
Guan Yu
Gorillex
Guan Yu
10,054
1,199
13,537
7,839
18,388
23,653
504
7,371
11,017
0
16,898
L
10,795
3,329
1,028
2,047
18,443
9,155
1,426
10,074
8,369
0
26,605
W
Skadi
22,442
9,277
1,111
871
15,191
9,056
4,034
3,609
11,582
0
49,215
L
Kumbhakarna
SlimbonePickins
Kumbhakarna
4,501
304
1,315
2,423
18,763
21,251
0
6,833
11,930
9,595
0
L
15,610
2,053
1,449
704
11,823
5,689
216
4,905
6,918
29,747
0
W
20,920
4,239
3,253
1,243
10,226
5,527
1,503
3,094
7,132
40,422
0
W
Xing Tian
iiDuRRty
Xing Tian
11,223
817
1,032
2,361
23,006
29,517
609
8,402
14,604
19,264
0
L
Chang'e
partycollins
Chang'e
9,036
1,186
7,414
5,116
17,487
8,798
0
7,821
9,666
16,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
52,090
111
Minions Killed
118
0
Camps Cleared
0
997,554
Distance Traveled
1,185,610
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,616
801
16
1
0
209,641
0
W
Fafnir
10,346
862
7
1
0
228,320
2
W
Guan Yu
10,165
847
3
0
0
247,502
1
L
Apollo
9,415
785
36
3
0
176,568
1
W
Skadi
10,665
889
52
4
0
230,493
0
L
Kumbhakarna
8,232
686
8
1
0
215,718
0
L
Eset
9,092
758
37
3
0
190,019
0
W
Poseidon
10,582
882
42
4
0
220,479
1
W
Xing Tian
10,332
861
14
1
0
258,816
0
L
Chang'e
8,253
688
14
1
0
205,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role