Player Matchup

Sylvanus
Sylvanus
AthyDrums
Sylvanus
Level 133
God Stats
0W - 1L
1,200 SR
Queue Stats
52W - 65L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
Buju96
Kukulkan
Level 106
God Stats
23W - 15L
1,616 SR
Queue Stats
468W - 573L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DragonBE
Ah Muzen Cab
Level 147
God Stats
18W - 6L
1,734 SR
Queue Stats
48W - 46L
1,515 Elo+
Party 2
Team Averages
Level 129
1,516 SR
1,483 Elo+

VS

Team Averages
Level 151
1,571 SR
1,749 Elo+
Vulcan
Vulcan
ApoX79
Vulcan
Level 159
God Stats
14W - 15L
1,618 SR
Queue Stats
514W - 311L
1,743 Elo+
Party 1
Maui
Maui
Chevk2r
Maui
Level 147
God Stats
3W - 4L
1,524 SR
Queue Stats
267W - 158L
1,734 Elo+
Party 1
Cupid
Cupid
Originz974
Cupid
Level 147
God Stats
16W - 11L
1,570 SR
Queue Stats
307W - 170L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AthyDrums
Sylvanus
16
2 / 0 / 4
11,007
647
6,497
22,384
24,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Buju96
Kukulkan
14
0 / 8 / 5
10,636
626
7,373
16,186
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DragonBE
Ah Muzen Cab
17
5 / 3 / 2
12,506
736
20,382
16,828
6,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ApoX79
Vulcan
18
6 / 3 / 5
12,871
757
28,542
12,640
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
Chevk2r
Maui
16
1 / 1 / 8
10,892
641
10,138
20,363
22,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
17
4 / 3 / 7
11,656
686
13,115
17,592
13,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
11
11
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ApoX79
Vulcan
6
3
5
2.83
L
Sylvanus
AthyDrums
Sylvanus
2
0
4
4
L
Kukulkan
Buju96
Kukulkan
0
8
5
0.31
W
Maui
Chevk2r
Maui
1
1
8
5
L
Ah Muzen Cab
DragonBE
Ah Muzen Cab
5
3
2
2
W
Cupid
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,252
Damage
51,795
55,398
Taken
50,595
37,616
Mitigated
42,721
15,585
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ApoX79
Vulcan
28,542
10,770
37
2,835
12,640
6,006
1,354
3,064
9,576
82,319
0
L
Sylvanus
AthyDrums
Sylvanus
6,497
1,060
2,301
6,959
22,384
24,069
280
14,765
6,325
14,994
0
L
Kukulkan
Buju96
Kukulkan
7,373
646
192
2,538
16,186
6,607
477
9,946
5,395
42,056
0
W
Maui
Chevk2r
Maui
10,138
1,514
0
3,297
20,363
22,759
291
5,746
14,617
31,158
0
L
Ah Muzen Cab
DragonBE
Ah Muzen Cab
20,382
8,512
0
3,595
16,828
6,940
2,286
13,132
3,186
16
71,645
W
Cupid
13,115
5,792
2,171
6,807
17,592
13,956
1,502
5,920
11,672
47
43,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
35,419
196
Minions Killed
237
3
Camps Cleared
12
901,626
Distance Traveled
944,784
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,871
757
119
7
3
329,720
6
L
Sylvanus
11,007
647
10
1
0
275,674
5
L
Kukulkan
10,636
626
76
4
1
288,994
5
W
Maui
10,892
641
43
3
2
318,245
4
L
Ah Muzen Cab
12,506
736
110
6
2
336,958
1
W
Cupid
11,656
686
75
4
7
296,819
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role