Player Matchup

Shiva
Shiva
 
Shiva
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Inday12
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,685 Elo+
Party 2
Susano
Susano
Maharliko
Susano
Level 88
God Stats
2W - 7L
1,431 SR
Queue Stats
74W - 89L
1,337 Elo+
Party 2
Team Averages
Level 66
1,477 SR
1,507 Elo+

VS

Team Averages
Level 75
1,389 SR
1,362 Elo+
Chaac
Chaac
Bastinator001
Chaac
Level 25
God Stats
6W - 2L
1,189 SR
Queue Stats
34W - 54L
1,167 Elo+
Party 1
Janus
Janus
ERZ_Flotzgi
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,413 Elo+
Party 1
Izanami
Izanami
ERZ_NWle
Izanami
Level 92
God Stats
3W - 2L
1,479 SR
Queue Stats
62W - 68L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 4 / 1
7,619
544
2,243
11,536
7,246
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Inday12
Cthulhu
14
0 / 1 / 0
7,992
571
7,049
18,468
18,444
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Maharliko
Susano
11
0 / 7 / 0
7,492
535
8,869
12,251
5,720
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
10,063
719
11,604
11,773
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 0 / 6
10,232
731
13,872
7,756
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ERZ_NWle
Izanami
13
2 / 2 / 8
9,383
670
10,139
10,246
3,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
0
Kills
11
12
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
1
0.13
W
4
0
7
7.5
W
5
0
6
8
W
Izanami
ERZ_NWle
Izanami
2
2
8
3
L
Cthulhu
Inday12
Cthulhu
0
1
0
0
L
Susano
Maharliko
Susano
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
35,615
42,255
Taken
29,775
31,410
Mitigated
16,200
1,804
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,243
469
0
1,279
11,536
7,246
152
4,558
6,448
0
9,910
W
11,604
2,269
0
6,524
11,773
9,460
482
3,897
6,580
0
26,843
W
13,872
936
0
1,152
7,756
3,052
1,099
2,437
5,319
47,944
0
W
Izanami
ERZ_NWle
Izanami
10,139
6,721
0
1,394
10,246
3,688
1,023
1,522
8,724
0
39,354
L
Cthulhu
Inday12
Cthulhu
7,049
317
25
0
18,468
18,444
0
5,244
12,177
32,952
0
L
Susano
Maharliko
Susano
8,869
1,560
0
500
12,251
5,720
0
3,707
8,195
0
18,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
29,678
79
Minions Killed
163
3
Camps Cleared
9
576,704
Distance Traveled
762,310
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,619
544
9
1
1
105,682
2
W
Chaac
10,063
719
27
2
0
262,757
0
W
Janus
10,232
731
76
5
3
262,459
3
W
Izanami
9,383
670
60
4
6
237,094
4
L
Cthulhu
7,992
571
55
4
2
277,180
2
L
Susano
7,492
535
15
1
0
193,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role