Player Matchup

Nu Wa
Nu Wa
ANARCHISToJ
Nu Wa
Level 59
God Stats
0W - 2L
1,461 SR
Queue Stats
3W - 23L
1,056 Elo+
Party 2
Fafnir
Fafnir
R1NZLR
Fafnir
Level 59
God Stats
0W - 1L
1,451 SR
Queue Stats
3W - 23L
1,056 Elo+
Party 2
Izanami
Izanami
STALK3R47
Izanami
Level 37
God Stats
2W - 10L
1,205 SR
Queue Stats
3W - 23L
1,056 Elo+
Party 2
Team Averages
Level 52
1,372 SR
1,056 Elo+

VS

Team Averages
Level 91
1,418 SR
1,445 Elo+
Maui
Maui
Jockem
Maui
Level 135
God Stats
19W - 27L
1,417 SR
Queue Stats
274W - 240L
1,597 Elo+
Solo
Izanami
Izanami
LilUtzisPferd
Izanami
Level 26
God Stats
8W - 15L
1,337 SR
Queue Stats
21W - 36L
1,355 Elo+
Party 1
Eset
Eset
LordHobbit
Eset
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 185L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,729
624
9,016
11,433
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
R1NZLR
Fafnir
12
0 / 4 / 2
8,213
587
4,851
15,395
20,807
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
STALK3R47
Izanami
14
4 / 7 / 0
9,532
681
6,940
16,738
6,220
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Jockem
Maui
16
5 / 3 / 10
11,645
832
7,814
17,090
17,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
16
5 / 0 / 9
10,695
764
7,648
7,523
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 2 / 9
10,826
773
21,905
10,096
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
16
16
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Maui
Jockem
Maui
5
3
10
3.33
W
Izanami
5
0
9
9.5
W
6
2
9
5.25
L
Fafnir
R1NZLR
Fafnir
0
4
2
0.25
L
Izanami
STALK3R47
Izanami
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
37,367
43,566
Taken
34,709
31,204
Mitigated
25,708
3,443
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,016
1,725
0
0
11,433
4,177
0
9,201
2,232
33,147
0
W
Maui
Jockem
Maui
7,814
1,130
0
4,400
17,090
17,949
433
5,572
11,518
17,600
0
W
Izanami
7,648
5,360
0
2,873
7,523
2,984
1,393
4,524
2,999
0
49,981
W
21,905
1,452
1,238
2,753
10,096
4,775
614
3,944
6,152
52,263
0
L
Fafnir
R1NZLR
Fafnir
4,851
1,593
0
2,767
15,395
20,807
0
7,972
7,423
11,750
0
L
Izanami
STALK3R47
Izanami
6,940
4,370
0
676
16,738
6,220
0
12,868
3,870
0
25,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,474
Gold Earned
33,166
102
Minions Killed
185
2
Camps Cleared
6
705,444
Distance Traveled
753,337
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,729
624
40
3
2
230,589
2
W
Maui
11,645
832
17
1
0
230,601
2
W
Izanami
10,695
764
92
7
3
263,176
4
W
Eset
10,826
773
76
5
3
259,560
3
L
Fafnir
8,213
587
15
1
0
239,401
2
L
Izanami
9,532
681
47
3
0
235,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role