Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KiLlErMiEtZe89
Geb
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,477 Elo+
Solo
Yemoja
Yemoja
KillerB3an
Yemoja
Level 97
God Stats
0W - 3L
1,157 SR
Queue Stats
243W - 249L
1,432 Elo+
Solo
Merlin
Merlin
Kornel0713
Merlin
Level 124
God Stats
12W - 15L
1,433 SR
Queue Stats
558W - 586L
1,398 Elo+
Solo
Arachne
Arachne
TroFyfy
Arachne
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 58L
1,361 Elo+
Solo
Team Averages
Level 116
1,418 SR
1,434 Elo+

VS

Team Averages
Level 110
1,452 SR
1,388 Elo+
Chronos
Chronos
BlindSqun
Chronos
Level 109
God Stats
1W - 2L
1,198 SR
Queue Stats
151W - 159L
1,462 Elo+
Solo
Jing Wei
Jing Wei
Frey7_
Jing Wei
Level 127
God Stats
3W - 0L
1,705 SR
Queue Stats
19W - 23L
1,281 Elo+
Solo
Susano
Susano
IVORRA22LATAS
Susano
Level 145
God Stats
3W - 2L
1,349 SR
Queue Stats
34W - 43L
1,376 Elo+
Solo
Hel
Hel
kevkev080898
Hel
Level 122
God Stats
4W - 2L
1,509 SR
Queue Stats
151W - 139L
1,444 Elo+
Solo
Artio
Artio
zavies97
Artio
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
4 / 6 / 7
11,807
656
31,385
22,241
13,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 8 / 9
9,916
551
22,191
31,592
44,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
KillerB3an
Yemoja
19
0 / 2 / 10
11,391
633
7,001
21,509
22,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Kornel0713
Merlin
20
5 / 3 / 6
12,082
671
41,607
18,013
11,223
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TroFyfy
Arachne
16
6 / 10 / 3
11,226
624
14,301
26,618
16,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlindSqun
Chronos
20
10 / 3 / 15
12,730
707
24,710
22,752
15,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Frey7_
Jing Wei
20
5 / 0 / 22
12,592
700
18,577
24,489
15,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 4 / 17
12,906
717
36,410
21,739
13,126
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 4 / 17
12,992
722
19,409
26,640
22,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
zavies97
Artio
18
0 / 4 / 23
11,108
617
10,247
41,516
47,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
123
15
Kills
29
29
Deaths
15
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
7
1.25
W
Chronos
BlindSqun
Chronos
10
3
15
5.83
W
Jing Wei
Frey7_
Jing Wei
5
0
22
16
W
7
4
17
3.88
L
0
8
9
0.56
L
Yemoja
KillerB3an
Yemoja
0
2
10
2.5
L
Merlin
Kornel0713
Merlin
5
3
6
2.67
L
Arachne
TroFyfy
Arachne
6
10
3
0.75
W
7
4
17
3.88
W
Artio
zavies97
Artio
0
4
23
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,485
Damage
109,353
119,973
Taken
137,136
107,043
Mitigated
113,063
58,255
Healing
88,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
31,385
13,252
2,256
2,940
22,241
13,212
590
9,555
12,686
0
55,335
W
Chronos
BlindSqun
Chronos
24,710
6,478
1,556
4,045
22,752
15,207
2,371
13,382
9,370
44,686
0
W
Jing Wei
Frey7_
Jing Wei
18,577
13,101
1,650
5,645
24,489
15,457
2,151
13,439
11,050
0
47,307
W
36,410
3,683
3,051
2,922
21,739
13,126
1,805
8,958
12,781
0
57,720
L
22,191
1,295
2,536
4,215
31,592
44,212
0
14,859
16,733
30,246
0
L
Yemoja
KillerB3an
Yemoja
7,001
1,886
24,536
7,591
21,509
22,058
64
12,377
9,132
14,920
0
L
Merlin
Kornel0713
Merlin
41,607
2,516
3,147
2,075
18,013
11,223
0
7,219
10,794
76,007
0
L
Arachne
TroFyfy
Arachne
14,301
11,216
1,431
7,528
26,618
16,338
1,010
10,356
16,262
0
19,709
W
19,409
607
26,907
16,812
26,640
22,201
1,122
16,466
10,174
41,167
0
W
Artio
zavies97
Artio
10,247
2,126
6,643
18,983
41,516
47,072
306
18,554
22,962
22,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,422
Gold Earned
62,328
164
Minions Killed
244
0
Camps Cleared
0
1,458,590
Distance Traveled
1,649,183
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,807
656
46
3
0
273,927
0
W
Chronos
12,730
707
55
3
0
296,284
0
W
Jing Wei
12,592
700
60
3
0
345,493
3
W
Susano
12,906
717
55
3
0
337,400
0
L
Geb
9,916
551
11
1
0
291,365
1
L
Yemoja
11,391
633
22
1
0
264,081
0
L
Merlin
12,082
671
78
4
0
328,364
0
L
Arachne
11,226
624
7
0
0
300,853
1
W
Hel
12,992
722
55
3
0
330,360
0
W
Artio
11,108
617
19
1
0
339,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role