Player Matchup

King Arthur
King Arthur
AkushHaze
King Arthur
Level 133
God Stats
2W - 2L
1,575 SR
Queue Stats
436W - 364L
1,544 Elo+
Party 1
Odin
Odin
ISippyJuice
Odin
Level 126
God Stats
2W - 1L
1,733 SR
Queue Stats
38W - 32L
1,550 Elo+
Solo
Skadi
Skadi
Pezaint
Skadi
Level 101
God Stats
2W - 1L
1,550 SR
Queue Stats
163W - 152L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
SlowDancer--
Kuzenbo
Level 143
God Stats
4W - 7L
1,307 SR
Queue Stats
466W - 412L
1,542 Elo+
Party 1
Chiron
Chiron
beavis45780
Chiron
Level 159
God Stats
1W - 2L
1,688 SR
Queue Stats
113W - 118L
1,498 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,523 Elo+

VS

Team Averages
Level 111
1,457 SR
1,532 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MARSMAN400
Artio
Level 126
God Stats
7W - 4L
1,469 SR
Queue Stats
299W - 305L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
sleepyui
Kumbhakarna
Level 84
God Stats
4W - 6L
1,225 SR
Queue Stats
404W - 356L
1,595 Elo+
Solo
Zeus
Zeus
spicy_boi_5
Zeus
Level 116
God Stats
3W - 3L
1,632 SR
Queue Stats
283W - 285L
1,526 Elo+
Solo
Ah Puch
Ah Puch
xXOerchenXx
Ah Puch
Level 89
God Stats
10W - 9L
1,459 SR
Queue Stats
392W - 396L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkushHaze
King Arthur
15
0 / 8 / 8
9,372
551
4,527
24,661
22,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 7 / 11
10,976
646
11,126
23,901
32,395
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Pezaint
Skadi
19
6 / 5 / 7
11,231
661
15,204
15,480
8,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
SlowDancer--
Kuzenbo
16
2 / 7 / 8
10,370
610
13,982
23,770
35,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
20
5 / 5 / 8
12,209
718
23,953
19,028
11,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
15 / 4 / 12
14,063
827
29,553
22,172
14,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
17
2 / 5 / 20
12,001
706
6,089
24,965
47,951
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
sleepyui
Kumbhakarna
20
5 / 3 / 17
13,133
773
9,290
24,069
37,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
8 / 5 / 19
12,585
740
25,846
16,101
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
xXOerchenXx
Ah Puch
20
2 / 1 / 23
12,753
750
27,279
12,797
7,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
123
16
Kills
32
32
Deaths
18
42
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
15
4
12
5.25
L
King Arthur
AkushHaze
King Arthur
0
8
8
0.5
L
3
7
11
1.21
W
Artio
2
5
20
2.4
L
Skadi
Pezaint
Skadi
6
5
7
1.9
L
Kuzenbo
SlowDancer--
Kuzenbo
2
7
8
0.86
L
Chiron
5
5
8
1.8
W
Kumbhakarna
sleepyui
Kumbhakarna
5
3
17
4.5
W
8
5
19
3.5
W
Ah Puch
xXOerchenXx
Ah Puch
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,792
Damage
98,057
106,840
Taken
100,104
110,127
Mitigated
114,912
16,882
Healing
42,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
29,553
5,359
1,585
8,152
22,172
14,572
3,775
2,948
19,224
0
50,613
L
King Arthur
AkushHaze
King Arthur
4,527
90
1,059
1,534
24,661
22,739
0
18,964
5,697
0
10,145
L
11,126
1,299
1,543
1,710
23,901
32,395
0
14,839
9,062
0
15,818
W
Artio
6,089
115
6,155
5,931
24,965
47,951
1,292
2,485
22,480
11,651
0
L
Skadi
Pezaint
Skadi
15,204
5,702
0
0
15,480
8,052
0
6,942
8,538
0
32,447
L
Kuzenbo
SlowDancer--
Kuzenbo
13,982
4,076
2,704
2,095
23,770
35,249
0
15,900
7,870
24,641
0
L
Chiron
23,953
6,515
2,474
3,763
19,028
11,692
0
11,859
7,169
0
63,871
W
Kumbhakarna
sleepyui
Kumbhakarna
9,290
813
2,217
5,699
24,069
37,110
459
3,161
20,908
24,776
0
W
25,846
3,410
1,919
2,877
16,101
7,671
1,927
2,175
13,926
52,063
0
W
Ah Puch
xXOerchenXx
Ah Puch
27,279
668
2,934
4,782
12,797
7,608
1,764
3,213
9,584
63,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,158
Gold Earned
64,535
160
Minions Killed
212
0
Camps Cleared
0
1,374,945
Distance Traveled
1,592,055
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,063
827
35
2
0
329,627
1
L
King Arthur
9,372
551
2
0
0
281,230
0
L
Odin
10,976
646
13
1
0
292,814
3
W
Artio
12,001
706
7
0
0
308,779
2
L
Skadi
11,231
661
34
2
0
254,982
3
L
Kuzenbo
10,370
610
19
1
0
296,003
0
L
Chiron
12,209
718
92
5
0
249,916
2
W
Kumbhakarna
13,133
773
27
2
0
342,731
1
W
Zeus
12,585
740
55
3
0
260,602
1
W
Ah Puch
12,753
750
88
5
0
350,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role