Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BrenoXpoison
Terra
Level 66
God Stats
6W - 8L
1,542 SR
Queue Stats
117W - 139L
1,402 Elo+
Solo
He Bo
He Bo
Duukiii
He Bo
Level 78
God Stats
112W - 86L
1,571 SR
Queue Stats
414W - 402L
1,514 Elo+
Solo
Shiva
Shiva
TenhoAspirina
Shiva
Level 61
God Stats
2W - 2L
1,608 SR
Queue Stats
75W - 80L
1,477 Elo+
Solo
Team Averages
Level 79
1,544 SR
1,479 Elo+

VS

Team Averages
Level 135
1,462 SR
1,499 Elo+
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
KaioKaique00
Apollo
Level 147
God Stats
3W - 4L
1,395 SR
Queue Stats
228W - 220L
1,512 Elo+
Party 1
Bellona
Bellona
PatitoConVIH
Bellona
Level 61
God Stats
8W - 5L
1,415 SR
Queue Stats
156W - 180L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 2 / 0
4,732
526
2,919
5,252
1,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
 
Ao Kuang
8
0 / 1 / 0
4,696
522
1,673
7,663
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 0
5,024
558
1,605
6,811
5,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
Duukiii
He Bo
10
0 / 0 / 0
5,105
567
2,868
1,841
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 0
4,613
513
2,212
6,250
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
3 / 0 / 2
5,674
630
2,130
5,559
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
 
Ao Kuang
8
1 / 0 / 0
4,962
551
2,643
6,886
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
 
Janus
8
0 / 0 / 2
4,955
551
1,555
2,445
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
10
1 / 0 / 3
5,580
620
3,149
5,216
1,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
PatitoConVIH
Bellona
10
1 / 0 / 0
5,898
655
4,224
5,377
3,885
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Ao Kuang
 
Ao Kuang
0
1
0
0
W
Maui
 
Maui
3
0
2
4
W
Ao Kuang
 
Ao Kuang
1
0
0
1
W
Janus
 
Janus
0
0
2
1
L
0
1
0
0
L
He Bo
Duukiii
He Bo
0
0
0
0
W
Apollo
1
0
3
2.5
W
Bellona
PatitoConVIH
Bellona
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,277
Damage
13,701
27,817
Taken
25,483
12,999
Mitigated
12,411
9,530
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,919
1,299
0
1,381
5,252
1,919
0
1,502
3,750
0
34,094
L
Ao Kuang
 
Ao Kuang
1,673
411
0
2,657
7,663
2,568
0
1,387
6,258
33,278
0
W
Maui
 
Maui
2,130
671
0
1,657
5,559
3,694
0
406
5,153
13,001
0
W
Ao Kuang
 
Ao Kuang
2,643
1,074
0
1,950
6,886
2,441
0
2,207
4,679
28,486
0
W
Janus
 
Janus
1,555
140
0
1,392
2,445
902
0
1,203
1,242
31,815
0
L
1,605
247
209
3,342
6,811
5,078
0
660
6,151
31,920
0
L
He Bo
Duukiii
He Bo
2,868
56
0
630
1,841
647
0
897
846
34,123
0
W
Apollo
3,149
1,883
0
1,351
5,216
1,489
0
110
5,106
0
42,086
W
Bellona
PatitoConVIH
Bellona
4,224
1,260
0
1,170
5,377
3,885
0
2,220
3,157
0
41,530
L
2,212
526
14
1,297
6,250
2,787
0
1,708
4,484
0
16,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,170
Gold Earned
27,069
265
Minions Killed
322
0
Camps Cleared
0
935,044
Distance Traveled
1,042,739
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,732
526
53
6
0
169,991
1
L
Ao Kuang
4,696
522
62
7
0
213,376
3
W
Maui
5,674
630
24
3
0
236,064
3
W
Ao Kuang
4,962
551
52
6
0
228,797
4
W
Janus
4,955
551
68
8
0
185,148
5
L
Terra
5,024
558
52
6
0
193,199
0
L
He Bo
5,105
567
63
7
0
201,033
3
W
Apollo
5,580
620
79
9
0
194,265
1
W
Bellona
5,898
655
99
11
0
198,465
2
L
Shiva
4,613
513
35
4
0
157,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role