Player Matchup

Bacchus
Bacchus
Buda__Green
Bacchus
Level 89
God Stats
41W - 28L
1,516 SR
Queue Stats
243W - 257L
1,399 Elo+
Solo
Ra
Ra
Melo74141973
Ra
Level 118
God Stats
2W - 5L
1,243 SR
Queue Stats
707W - 712L
1,287 Elo+
Solo
Terra
Terra
Naldo_Silva8
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
476W - 520L
1,318 Elo+
Solo
Ullr
Ullr
XxKawaii0takuxX
Ullr
Level 151
God Stats
7W - 9L
1,551 SR
Queue Stats
150W - 170L
1,364 Elo+
Solo
Ratatoskr
Ratatoskr
zPSYTRANCE
Ratatoskr
Level 125
God Stats
6W - 13L
1,345 SR
Queue Stats
196W - 204L
1,401 Elo+
Solo
Team Averages
Level 122
1,431 SR
1,354 Elo+

VS

Team Averages
Level 89
1,469 SR
1,363 Elo+
Medusa
Medusa
FridaQUEEN1076
Medusa
Level 89
God Stats
66W - 39L
1,570 SR
Queue Stats
118W - 112L
1,437 Elo+
Solo
Merlin
Merlin
TimELisss
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,388 Elo+
Party 1
Cerberus
Cerberus
VoiD Remedy1500
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,362 Elo+
Party 1
Achilles
Achilles
kaitokit1412
Achilles
Level 142
God Stats
7W - 6L
1,427 SR
Queue Stats
543W - 601L
1,282 Elo+
Solo
Arachne
Arachne
xRobCx
Arachne
Level 142
God Stats
4W - 8L
1,350 SR
Queue Stats
24W - 30L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buda__Green
Bacchus
12
0 / 8 / 1
7,935
378
6,274
24,898
24,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 1
9,707
462
8,143
12,079
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 1
9,437
449
6,073
21,838
10,225
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
7,514
358
5,772
16,226
6,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
zPSYTRANCE
Ratatoskr
15
7 / 9 / 1
9,805
467
12,210
19,326
8,611
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 5
13,346
636
27,358
15,549
7,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
TimELisss
Merlin
17
3 / 6 / 3
10,498
500
13,908
13,637
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
17
2 / 2 / 0
11,239
535
7,762
12,599
8,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
kaitokit1412
Achilles
17
3 / 0 / 10
11,138
530
12,345
15,372
17,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
xRobCx
Arachne
18
4 / 2 / 2
11,172
532
5,452
18,940
9,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
10
Kills
24
25
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Buda__Green
Bacchus
0
8
1
0.06
W
12
0
5
14.5
L
2
1
1
2.5
L
1
2
1
0.75
W
Merlin
TimELisss
Merlin
3
6
3
0.75
W
Cerberus
2
2
0
1
L
0
5
1
0.1
W
Achilles
kaitokit1412
Achilles
3
0
10
8
W
Arachne
xRobCx
Arachne
4
2
2
2.5
L
Ratatoskr
zPSYTRANCE
Ratatoskr
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,472
Damage
66,825
94,367
Taken
76,097
55,041
Mitigated
47,417
27,068
Healing
16,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Buda__Green
Bacchus
6,274
624
294
5,449
24,898
24,052
0
2,217
22,679
31,267
0
W
27,358
13,120
0
3,138
15,549
7,115
3,544
3,300
12,249
0
130,915
L
8,143
1,322
347
7,034
12,079
6,087
1,422
3,185
8,880
88,519
0
L
6,073
759
1,112
8,340
21,838
10,225
507
11,611
9,606
63,478
0
W
Merlin
TimELisss
Merlin
13,908
906
0
250
13,637
4,765
1,910
4,881
8,756
82,077
0
W
Cerberus
7,762
966
0
3,688
12,599
8,318
1,663
5,763
6,836
64,512
0
L
5,772
2,672
0
1,895
16,226
6,066
0
675
15,551
0
39,799
W
Achilles
kaitokit1412
Achilles
12,345
3,676
0
3,905
15,372
17,651
1,183
3,662
11,710
259
62,019
W
Arachne
xRobCx
Arachne
5,452
4,048
168
5,742
18,940
9,568
0
3,872
15,068
0
106,694
L
Ratatoskr
zPSYTRANCE
Ratatoskr
12,210
3,008
0
2,597
19,326
8,611
0
3,558
15,722
0
68,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
57,393
470
Minions Killed
693
0
Camps Cleared
0
1,880,837
Distance Traveled
2,000,333
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,935
378
39
2
0
364,670
7
W
Medusa
13,346
636
177
8
0
402,934
3
L
Ra
9,707
462
145
7
0
321,432
2
L
Terra
9,437
449
104
5
0
430,250
0
W
Merlin
10,498
500
123
6
0
351,945
0
W
Cerberus
11,239
535
163
8
0
392,537
5
L
Ullr
7,514
358
64
3
0
347,270
0
W
Achilles
11,138
530
87
4
0
442,808
0
W
Arachne
11,172
532
143
7
0
410,109
0
L
Ratatoskr
9,805
467
118
6
0
417,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role