Player Matchup

Kuzenbo
Kuzenbo
B1gPapaTerz205
Kuzenbo
Level 160
God Stats
3W - 1L
1,269 SR
Queue Stats
252W - 242L
1,519 Elo+
Party 2
Medusa
Medusa
Jоkеr
Medusa
Level 107
God Stats
4W - 4L
1,591 SR
Queue Stats
400W - 394L
1,506 Elo+
Party 1
Hades
Hades
Kiemy
Hades
Level 98
God Stats
1W - 5L
1,093 SR
Queue Stats
396W - 389L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
Riceybowl237
Aphrodite
Level 160
God Stats
14W - 13L
1,643 SR
Queue Stats
622W - 594L
1,556 Elo+
Party 2
Nox
Nox
Sagern
Nox
Level 89
God Stats
1W - 2L
1,221 SR
Queue Stats
200W - 204L
1,506 Elo+
Solo
Team Averages
Level 123
1,363 SR
1,519 Elo+

VS

Team Averages
Level 90
1,473 SR
1,520 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bogggga
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
199W - 195L
1,516 Elo+
Solo
Skadi
Skadi
SpartSpatsirk
Skadi
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 97L
1,491 Elo+
Solo
Hera
Hera
Zeromatchmaking
Hera
Level 151
God Stats
2W - 2L
1,370 SR
Queue Stats
82W - 100L
1,447 Elo+
Solo
Lancelot
Lancelot
namechanged9609
Lancelot
Level 27
God Stats
1W - 1L
1,281 SR
Queue Stats
69W - 32L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
10,571
705
8,930
26,874
52,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Jоkеr
Medusa
17
4 / 6 / 5
10,546
703
18,650
16,848
10,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Kiemy
Hades
15
2 / 6 / 8
9,284
619
9,224
17,595
16,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Aphrodite
Riceybowl237
Aphrodite
15
1 / 5 / 7
9,130
609
7,385
20,272
13,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Sagern
Nox
16
2 / 3 / 6
9,521
635
8,069
17,079
9,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
2 / 1 / 19
10,920
728
8,231
13,981
13,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Bogggga
Ah Muzen Cab
17
3 / 3 / 13
10,605
707
22,859
10,241
5,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 1 / 13
11,768
785
23,018
8,676
4,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 5 / 15
10,883
726
20,106
9,803
5,500
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
18
7 / 3 / 18
11,856
790
19,349
22,382
24,849
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
103
12
Kills
25
25
Deaths
13
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
19
11.5
L
3
5
8
1.4
W
Ah Muzen Cab
Bogggga
Ah Muzen Cab
3
3
13
3.17
L
Medusa
Jоkеr
Medusa
4
6
5
1.08
L
Hades
Kiemy
Hades
2
6
8
1
L
Aphrodite
Riceybowl237
Aphrodite
1
5
7
0.9
L
Nox
Sagern
Nox
2
3
6
1.67
W
8
1
13
14.5
W
5
5
15
2.5
W
Lancelot
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,258
Damage
93,563
98,668
Taken
65,083
102,357
Mitigated
55,125
42,198
Healing
37,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,231
1,192
11,544
8,552
13,981
13,865
466
6,146
7,813
27,036
0
L
8,930
2,699
4,488
4,815
26,874
52,206
15
8,666
18,208
15,195
0
W
Ah Muzen Cab
Bogggga
Ah Muzen Cab
22,859
3,064
659
1,591
10,241
5,950
3,926
6,456
3,785
0
49,137
L
Medusa
Jоkеr
Medusa
18,650
7,920
2,329
2,095
16,848
10,600
0
4,096
12,752
0
51,101
L
Hades
Kiemy
Hades
9,224
1,071
1,762
3,877
17,595
16,203
0
6,201
11,394
19,198
0
L
Aphrodite
Riceybowl237
Aphrodite
7,385
590
10,128
9,946
20,272
13,362
0
5,169
15,103
24,330
0
L
Nox
Sagern
Nox
8,069
968
1,370
1,388
17,079
9,986
0
4,205
12,874
23,854
0
W
23,018
8,176
1,062
786
8,676
4,961
2,583
6,272
2,374
0
43,877
W
20,106
6,074
1,722
781
9,803
5,500
1,636
6,529
3,252
36,915
0
W
Lancelot
19,349
2,281
4,386
5,974
22,382
24,849
192
8,035
14,251
0
29,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,052
Gold Earned
56,032
186
Minions Killed
195
0
Camps Cleared
0
1,266,638
Distance Traveled
1,479,180
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,920
728
46
3
0
299,265
4
L
Kuzenbo
10,571
705
9
1
0
283,973
0
W
Ah Muzen Cab
10,605
707
53
4
0
288,311
1
L
Medusa
10,546
703
60
4
0
262,815
1
L
Hades
9,284
619
18
1
0
202,132
0
L
Aphrodite
9,130
609
50
3
0
243,920
0
L
Nox
9,521
635
49
3
0
273,798
0
W
Skadi
11,768
785
52
3
0
272,020
2
W
Hera
10,883
726
26
2
0
261,847
1
W
Lancelot
11,856
790
18
1
0
357,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role